Mod Pack Update

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
Status
Not open for further replies.

Tyrellan

New Member
Jul 29, 2019
198
0
1
Hold on a moment, and I know its a she my mistake, Let me have a link to the post... If this is correct im so excited!
Look at her twitter feed. "There's no problem with FTB distributing RedPower, I like that modpack. I haven't forgotten about the update, either, just slow going"
 

AshtenD

New Member
Jul 29, 2019
50
0
0
Me and a few others are sitting in the Spreadsheet and everything is going quite nice. :D I believe (I am no official, so take this with a grain of salt) that WGT is pretty much done and NGT is currently being worked on. Almost people! I'm giddy with excitement!
 
  • Like
Reactions: ExpectingStorms

NJM1564

New Member
Jul 29, 2019
2,348
-1
0
Oh my gosh yes. And Gregtech. I actually took a break from the forums because all the crap was making me nuts.

They why are you talking about it!
If it bothers you so much then just pretend it's not there. Like I... try to do. :/
 

AshtenD

New Member
Jul 29, 2019
50
0
0
The two version is 152 shoot off in completely different directions. WGT sticks with a bit of difficulty. NGT shoots off in OP stuff galore!
 

Liam Saliba

New Member
Jul 29, 2019
18
0
0
I wish Dartcraft and GT could be in the same pack.

It's broken

EDIT: Why? Dartcraft is the second most OP used mod ever made (First is EE2) and you want to play it with GregTech, a mod that tries to make everything fair, not exploitable and NOT OP.

/me is confused
 

Sertas

New Member
Jul 29, 2019
185
0
0
It's broken

EDIT: Why? Dartcraft is the second most OP used mod ever made (First is EE2) and you want to play it with GregTech, a mod that tries to make everything fair, not exploitable and NOT OP.

/me is confused


My reasons for wanting to play the mods I want to play are my own. I don't have the time or inclination to explain my self. Additionally, I don't see GT as a mod that tries to make everything fair and balanced. GT exists to make things harder and is the vision of Greg. It's intrusive to other mods and I love playing it. Dartcraft adds new things to MC and I like new things.
There are plenty of debates, in other threads, why people play the way they play and why they do. Let's not make this one of them.
 
  • Like
Reactions: Geekomancer

Drawde

New Member
Jul 29, 2019
279
0
0
GregTech doesn't make things fair. It makes things take much longer to do than they need to. And, by how I read it in the opening message, considers anything that's actually fair (such as getting out the same amount of ingots as you put into a recipe) an exploit.

I'll admit that it's OP, but what specifically do people tend to mean when talking about Dartcraft? The main problem I can think of with it is energy production, and most of that either comes from interacting with other mods (which happens between pretty much all mods out there) or isn't happening as long as no mods allow the automation of force tree farming.
 

AshtenD

New Member
Jul 29, 2019
50
0
0
GregTech doesn't make things fair. It makes things take much longer to do than they need to. And, by how I read it in the opening message, considers anything that's actually fair (such as getting out the same amount of ingots as you put into a recipe) an exploit.

I'll admit that it's OP, but what specifically do people tend to mean when talking about Dartcraft? The main problem I can think of with it is energy production, and most of that either comes from interacting with other mods (which happens between pretty much all mods out there) or isn't happening as long as no mods allow the automation of force tree farming.

Spoils Bags are my biggest issue. Some of the things you can get in there... But nonetheless. WGT is pretty much done. Full of excitement.
 
Status
Not open for further replies.