Yup; there are only 4 listings - unless I change the download location. Recommended - 0.4 - 0.3 - 0.2; once I set it to a specific location, 0.5 showed up.Did you scroll up?
Yup; there are only 4 listings - unless I change the download location. Recommended - 0.4 - 0.3 - 0.2; once I set it to a specific location, 0.5 showed up.Did you scroll up?
Of course I didn't say that.EDIT: Wait, are you say you no longer have to set it as a private pack?
Just making sure. In that case yes; it doesn't show up until after you change the location. If I change it back to automatic; strangely 0.5 disappears.Of course I didn't say that.
is dartcraft still in the pack?
DartCraft 0.1.16 (Note: Only in the NGT Pack)
Good news everyone! You are now reading this in the voice of Professor Farnsworth!
After a bit of waiting, 0.5 is now go. You should start seeing 0.5 appearing now in your launcher, and we will push it up to recommended after some feedback. You might also notice the server download works as well
Now, there has been more than a few 'tweaks' done behind the scenes, and I am *very* doubtful that a 0.4 world will function in this pack. Tis the nature of the beta beast I'm afraid. I am confident that we are close to a stable release though.
I would also like to take this moment to thank all the mod developers who dedicate so much time and effort into these mods. My hat is off to you.
A full changelog you say?
Code:Forge 7.8.0.712 CodeChickenCore 0.8.6.15 CoFHCore 1.5.2.2 denLib 3.0.14 InvTweaks 1.55.b31 NotEnoughItems 1.5.2.25 PowerCrystalsCore 1.1.6.108 AdvancedSolarPanels 3.3.7 AppliedEnergistics rv10-n BiblioCraft 1.3.1 BuildCraft 3.6.0 ChickenChunks 1.3.2.11 CompactSolars 4.1.6.37 ComputerCraft 1.53 DartCraft 0.1.16 (Note: Only in the NGT Pack) EE3 pre1h-16 EnderStorage 1.4.2.11 ExtraUtils 0.2.3a Factorization 0.7.37 Forestry 2.2.6.3 GravityGun 1.5.1 GregTech 3.07c (Note: Only in the WGT Pack) iChunUtil 1.0.1 IndustrialCraft2 1.115.341-lf IronChest 5.2.6.430 MagicBees 2.0.0 MineFactoryReloaded 2.6.2b1-916 MiscPeripherals 3.3c ModularForcefieldSystem 2.3.0.1.15 ModularPowerSuits 0.7.0-531 Mystcraft 0.10.4.00 Natura 2.1rc1 NEIAddons 1.7.r20 NEIPlugins 1.0.9.2 ObsidiPlates 1.5.0.13 OmniTools 3.1.4.0 OpenCCSensors 1.5.2.0 PluginsForForestry 3.0.16 PortalGun 1.5.2 RailCraft 7.2.1.0 SoulShards 1.0.34 StevesCarts 2.0.0.a118 ThaumCraft 3.0.5e ThaumicTinkerer 1.0.5 ThermalExpansion 2.4.3.0 TinkersConstruct 1.3.4.6 TwilightForest 1.18.1 VoxelMap 1.5.2.u80
Anyone else using BoP notice Sorceress bees spawn way too much in savannahs? In a 3x3 chunk area I saw 10 hives -_-
Don't know about NoGregTech pack but I have villages with WithGregTech pack and Bo'P.
I came accros some special water lakes but I don't know from which mod they come...
Poisonous water in a cave that give poison and hunger debuffs and at the surface a lake that give life and food regen.
Anyone knows where that come from?
Hot Springs
Lots of natural hot springs surrounded by a pine and spruce forest. Spring water gives the Regeneration effect, which heals players, as well as a new Nourishment effect, which restores hunger.
Thanks for the pack, really enjoying it, btw anyone tried mystcraft yet? I can't seem to make linking or descriptive books (going to go look in the bugs thread right now (which could also be linked in the main post))
You need to make a ink mixer and use those to craft linking panels. You can use various different objects to apply effects to you books - gunpower for disarming, ender pearls for intralinking etc. Note that it's a chance effect not an automatic one.
Linking panel + leather = linking book, descriptive books are crafted as normal, but the first 'page' must be a linking panel.
Don't know about NoGregTech pack but I have villages with WithGregTech pack and Bo'P.
I came accros some special water lakes but I don't know from which mod they come...
Poisonous water in a cave that give poison and hunger debuffs and at the surface a lake that give life and food regen.
Anyone knows where that come from?