You're not using 1.7.10 are you?Which third one?
In the later versions there is a stable version
You're not using 1.7.10 are you?Which third one?
I am using 1.7.10.You're not using 1.7.10 are you?
In the later versions there is a stable version
Well there should be 3 when you look in NEI thenI am using 1.7.10.
I want the one that produces stable ingots, because of TFC crafting mechanics I believe.Well there should be 3 when you look in NEI then
unactivated, active, stable
Then you want the stable division sigilI want the one that produces stable ingots, because of TFC crafting mechanics I believe.
I was just using the regular one, but made it give stable ingots instead.Then you want the stable division sigil
Not a bad ideaI was just using the regular one, but made it give stable ingots instead.
It seems to be working so far. We will see if there are any problems... Thanks for your help!Not a bad idea
I was wondering if you could help me with this error "im using the recipe maker so i dont have to take a ton of time coding so its telling me this ingame"
ERROR: Error parsing \scripts\crafting.zs:52 --] or , expected
And on line 52 its
recipes.removeShaped(<Thaumcraft:ItemThaumometer>, [[null, <Thaumcraft:ItemShard> <Thaumcraft:ItemShard:1> <Thaumcraft:ItemShard:2> <Thaumcraft:ItemShard:3> <Thaumcraft:ItemShard:4> <Thaumcraft:ItemShard5>, null], [<terrafirmacraft:item.Gold Ingot>, <ore:blockGlassColorless>, <terrafirmacraft:item.Gold Ingot>], [null, <Thaumcraft:ItemShard> <Thaumcraft:ItemShard:1> <Thaumcraft:ItemShard:2> <Thaumcraft:ItemShard:3> <Thaumcraft:ItemShard:4> <Thaumcraft:ItemShard5>, null]]);
This was my failed attempt at trying to make a recipe with a variable of different shards, so i deleted it and this happens
I'd also like to add that the error happens with every recipe i try to add/remove now
Well just looking at it you know it is wrongI was wondering if you could help me with this error "im using the recipe maker so i dont have to take a ton of time coding so its telling me this ingame"
ERROR: Error parsing \scripts\crafting.zs:52 --] or , expected
And on line 52 its
recipes.removeShaped(<Thaumcraft:ItemThaumometer>, [[null, <Thaumcraft:ItemShard> <Thaumcraft:ItemShard:1> <Thaumcraft:ItemShard:2> <Thaumcraft:ItemShard:3> <Thaumcraft:ItemShard:4> <Thaumcraft:ItemShard5>, null], [<terrafirmacraft:item.Gold Ingot>, <ore:blockGlassColorless>, <terrafirmacraft:item.Gold Ingot>], [null, <Thaumcraft:ItemShard> <Thaumcraft:ItemShard:1> <Thaumcraft:ItemShard:2> <Thaumcraft:ItemShard:3> <Thaumcraft:ItemShard:4> <Thaumcraft:ItemShard5>, null]]);
This was my failed attempt at trying to make a recipe with a variable of different shards, so i deleted it and this happens
I'd also like to add that the error happens with every recipe i try to add/remove now
You ninja'd me so hard...Well just looking at it you know it is wrong
[null, <Thaumcraft:ItemShard> <Thaumcraft:ItemShard:1> <Thaumcraft:ItemShard:2> <Thaumcraft:ItemShard:3> <Thaumcraft:ItemShard:4> <Thaumcraft:ItemShard5>, null]... there's too many items there.
Just do:
recipes.remove(<Thaumcraft:ItemThaumometer>);
and then add the recipe you want somewhere later on in the script.
val glass = (<ore:blockGlass>);
val gold = (<terrafirmacraft:item.Gold Ingot>);
val newShards = (<ore:NewShards>);
newShards.add(<Thaumcraft:ItemShard> );
newShards.add(<Thaumcraft:ItemShard:1> );
newShards.add(<Thaumcraft:ItemShard:2> );
newShards.add(<Thaumcraft:ItemShard:3> );
newShards.add(<Thaumcraft:ItemShard:4> );
newShards.add(<Thaumcraft:ItemShard:5> );
recipes.addShaped(<Thaumcraft:ItemThaumometer>,[[null,newShards,null],[gold,glass,gold],[null,newShards,null]]);
Naw, that's way too much work. Why not just doWhy not do this:
That SHOULD work properlyCode:val glass = (<ore:blockGlass>); val gold = (<terrafirmacraft:item.Gold Ingot>); val newShards = (<ore:NewShards>); newShards.add(<Thaumcraft:ItemShard> ); newShards.add(<Thaumcraft:ItemShard:1> ); newShards.add(<Thaumcraft:ItemShard:2> ); newShards.add(<Thaumcraft:ItemShard:3> ); newShards.add(<Thaumcraft:ItemShard:4> ); newShards.add(<Thaumcraft:ItemShard:5> ); recipes.addShaped(<Thaumcraft:ItemThaumometer>,[[null,newShards,null],[gold,glass,gold],[null,newShards,null]]);
val glass = (<ore:blockGlass>);
val gold = (<terrafirmacraft:item.Gold Ingot>);
val newShards = (<Thaumcraft:ItemShard:*>);
recipes.addShaped(<Thaumcraft:ItemThaumometer>,[[null,newShards,null],[gold,glass,gold],[null,newShards,null]]);
Ahh, I totally forgot about that... BUT! If they wanted to add Forbidden Magic (for example) and use the shards from that too, then they would be able to just add them to the oreDict.Naw, that's way too much work. Why not just do
Code:val glass = (<ore:blockGlass>); val gold = (<terrafirmacraft:item.Gold Ingot>); val newShards = (<Thaumcraft:ItemShard:*>); recipes.addShaped(<Thaumcraft:ItemThaumometer>,[[null,newShards,null],[gold,glass,gold],[null,newShards,null]]);
Remember, the * means wildcard. Any metas of Thaumcraft:ItemShard will be usable here.
I feel your pain! I too am making a TFC pack, but editing chisel, ExtraUtils, Practilaties, etc. Get used to the terrafirmacraft:item.******** format. It helps to memorize howIts gonna have TFC, BC conversion+Buildcraft*of course*, Railcraft*i have to manually edit that too lol, and thaumcraft. Thats why i needed to the MineTweaker to edit recipes.
its gonna be a pain to edit the other stuff though..... i hope to eventually make an actual mod for it but a modpack will do for now!
Btw, good idea! i should add forbidden magic heh heh....... maybe i should add blood magic -.-