MFR - Bioreactor. Values?

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Hoff

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Oct 30, 2012
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Realize that the liquiduct limitation is per input. Just like you should have multiple connections for steam on a boiler, but it all travels through a single pipe.

i.e.: Connect the liquiduct to more than one face of the bioreactor.

Does not work. A bioreactor will only output to a single pipe or liquid inventory.

Now, FWIW, it's going to be very hard to automate a 9 item reaction without putting in one set of items, turning it on then off, putting in another set, etc etc. There is no logic in the game whatsoever that can investigate the "production bar", all logic available is only going to examine the 9 slot pre-production inventory. An emerald pipe or router on blocking mode can simply load one of each and block until it receives proper input, but are both so slow even with guaranteed inputs as to mean you'll have to turn the reactor off more than its on.

What I eventually came up with was a turtle (it doesn't need to move, but computers, even with peripherals don't have enough inventory space) that waited until it had a stack of each then turned it off, dumped the items (the full stack, minus one to keep for comparisons) all at once, and turned it back on. This also lets me configure a timeout or redstone trigger to drop down to an 8 or 7 or 6, etc items reaction. The redstone trigger could be used on a liquid level sensor on a xytank - if the fuel level dropped, go into panic mode and generate some even at reduced efficiency.

Again logistics pipes makes this exceedingly easy as do managers and someone has suggested AE. It also isn't terrible difficult to setup a system to check if one of the items being supplied is missing and when true it sends a redstone signal to the bioreactor shutting it down.

One it's can't pull and it's can actually teleport a bucket per tick but it's can't pump liquid out.

It cannot move a bucket per tick from what I just tested. It moves the liquid no faster than liquiducts; as it should be.
 

Peppe

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Jul 29, 2019
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Realize that the liquiduct limitation is per input. Just like you should have multiple connections for steam on a boiler, but it all travels through a single pipe.

i.e.: Connect the liquiduct to more than one face of the bioreactor.

Now, FWIW, it's going to be very hard to automate a 9 item reaction without putting in one set of items, turning it on then off, putting in another set, etc etc. There is no logic in the game whatsoever that can investigate the "production bar", all logic available is only going to examine the 9 slot pre-production inventory. An emerald pipe or router on blocking mode can simply load one of each and block until it receives proper input, but are both so slow even with guaranteed inputs as to mean you'll have to turn the reactor off more than its on.

What I eventually came up with was a turtle (it doesn't need to move, but computers, even with peripherals don't have enough inventory space) that waited until it had a stack of each then turned it off, dumped the items (the full stack, minus one to keep for comparisons) all at once, and turned it back on. This also lets me configure a timeout or redstone trigger to drop down to an 8 or 7 or 6, etc items reaction. The redstone trigger could be used on a liquid level sensor on a xytank - if the fuel level dropped, go into panic mode and generate some even at reduced efficiency.

A simple automation option is railcraft loaders/unloaders.

Load a chest cart using the wait command -- so it waits for whatever amount of the 9 item types you want before going off. At the machine it unloads pretty fast. 9 item types stocked to a specific level on the cheap...
 

DoctorOr

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Jul 29, 2019
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Again logistics pipes makes this exceedingly easy

That may be so, but neither I nor FTB packs have logistics pipes installed and so is exceptionally uninteresting. Neither managers nor AE work to keep 9 different items involved, guaranteed at all times, nor do they turn the machine on and off. The bioreactor is fast enough to use several items in the time it takes to load it. Even AE used as crafting will load items irregularly and not in equal ratios.

It also isn't terrible difficult to setup a system to check if one of the items being supplied is missing and when true it sends a redstone signal to the bioreactor shutting it down.

Once again, the processing bar - which holds a stack of each item - is not exposed to anything.

Does not work. A bioreactor will only output to a single pipe or liquid inventory.

Automatically, you mean.
 

Skirty_007

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Jul 29, 2019
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How about using a Regulator from RP2? It can be set to only output when it can exactly match the specified items.
 

Hoff

Tech Support
Oct 30, 2012
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That may be so, but neither I nor FTB packs have logistics pipes installed and so is exceptionally uninteresting. Neither managers nor AE work to keep 9 different items involved, guaranteed at all times, nor do they turn the machine on and off. The bioreactor is fast enough to use several items in the time it takes to load it. Even AE used as crafting will load items irregularly and not in equal ratios.

Well then not my problem if you wish to limit yourself. Figure out how to do it on your own. Oh and FTB will have logi pipes one day.

Once again, the processing bar - which holds a stack of each item - is not exposed to anything.

You're thinking about it backwards.

Automatically, you mean.

No, I mean at all.
 

DoctorOr

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Jul 29, 2019
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Well then not my problem if you wish to limit yourself. Figure out how to do it on your own.

I did. I wasn't asking for your assistance.

Oh and FTB will have logi pipes one day.

That's nice, there's a reason I listed FTB separate from myself. I'm not controlled by FTBs modlist.

Although, as you claim managers would work for bioreactors (they won't, in the manner I described) and ...see below... I'm not sure I should give your word Logistics pipes work very much credence at all.


No, I mean at all.

Oh really now?

2013-04-04_10.35.57.png


Imagine my surprise when it was your first claim that was faulty. I actually expected that one to be true and to requirepowered outputs. But no, a bioreactor will output on all sides to the limit of the liquiduct on unpowered connections. Did you even test your claim, or are you just being negatory for some personal reason?
 

Harvest88

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Jul 29, 2019
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Cool! so how much can be extracted on a fully automated one per tick? Now that's it confirmed that you can have multi output on this thing. I just wish this would work like the other machines and auto output to BC tanks cause then you could make a high tower of the tanks then stick a bunch of ducts to pull out the whole 1440mb/t.
 

Hoff

Tech Support
Oct 30, 2012
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That's nice, there's a reason I listed FTB separate from myself. I'm not controlled by FTBs modlist.

Although, as you claim managers would work for bioreactors (they won't, in the manner I described) and ...see below... I'm not sure I should give your word Logistics pipes work very much credence at all.

Then there should have been no need to mention it at all. Oh and they do quite easily. Supplier pipes are wonderful coupled with barrels with provider pipes.




Oh really now?

View attachment 3237

Imagine my surprise when it was your first claim that was faulty. I actually expected that one to be true and to requirepowered outputs. But no, a bioreactor will output on all sides to the limit of the liquiduct on unpowered connections. Did you even test your claim, or are you just being negatory for some personal reason?
I've actually tested it many times and never had it work that way. I will be testing it again right now though.
 

Peppe

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Jul 29, 2019
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I did. I wasn't asking for your assistance.



That's nice, there's a reason I listed FTB separate from myself. I'm not controlled by FTBs modlist.

Although, as you claim managers would work for bioreactors (they won't, in the manner I described) and ...see below... I'm not sure I should give your word Logistics pipes work very much credence at all.




Oh really now?

View attachment 3237

Imagine my surprise when it was your first claim that was faulty. I actually expected that one to be true and to requirepowered outputs. But no, a bioreactor will output on all sides to the limit of the liquiduct on unpowered connections. Did you even test your claim, or are you just being negatory for some personal reason?

When a line is full it fills up the next open line. Dump that liquid into a tank and you will see only one output is active at a time:
bQR3aVR.jpg
 
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DoctorOr

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Jul 29, 2019
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When a line is full it fills up the next open line. Dump that liquid into a tank and you will see only one output is active at a time:

Yes, I'm quite aware of that. And when the liquiduct valve reaches its maximum throughput, it will do the same.

So back to my original statement: Connect the liquiduct to multiple faces of the bioreactor.
 

Pokefenn

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Jul 29, 2019
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Mmmmh, has anyone tried endertanks? Cant they tank imputs from next to them, and output massive amounts?
 
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Harvest88

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Jul 29, 2019
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No they don't work like the other machines. The reactor will Not output to adjacent tanks as I heard.
 

Hoff

Tech Support
Oct 30, 2012
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Yes, I'm quite aware of that. And when the liquiduct valve reaches its maximum throughput, it will do the same.

So back to my original statement: Connect the liquiduct to multiple faces of the bioreactor.
Which is absolutely moot since it does nothing. A single liquiduct system connected to multiple faces of a machine do not pull any faster.
 

Peppe

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Jul 29, 2019
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9 type BioReactor automated with railcraft:

Overall system:
BC gate is just emit redstone signal if inventory is empty. Only has visibility to the buffer inventory -- so will stop the machine when the buffer is empty even though there are materials in the production slots.
rtnp8FC.jpg


Item loader for each type of material (has its own 9 slot buffer inventory your item network can fill):
127WDiM.png


Each loader filled by your preferred item network (AE here):
oezn8fv.png


Each loader fills up the cart with it's item (you can adjust each loader to set the how many stacks you want on the cart):
9hEqgv3.png


The unloader has visibility to all the inventories, so to store anything in the buffer you need to have more than 64 items:
CiwOxZ6.png


Reactor Being stocked by the cart:
pwFUiRG.png

Cost:
Like 10 dispensers, 10 detectors, some track, and a cart.
 
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DoctorOr

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Jul 29, 2019
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Which is absolutely moot since it does nothing. A single liquiduct system connected to multiple faces of a machine do not pull any faster.

This is absolute, complete, horseshit. As anybody who has used liquiducts with a steam boiler knows. The limitation is on the liquiduct valve. The system as a whole has either a limit so high as to be unreachable, or actually unreachable. This is fairly well known wide spread knowledge.

I suspect you disagree with me just to disagree. However, it's just proving you wrong time and time again.
 

Hoff

Tech Support
Oct 30, 2012
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This is absolute, complete, horseshit. As anybody who has used liquiducts with a steam boiler knows. The limitation is on the liquiduct valve. The system as a whole has either a limit so high as to be unreachable, or actually unreachable. This is fairly well known wide spread knowledge.

I suspect you disagree with me just to disagree. However, it's just proving you wrong time and time again.
Hook up a liquiduct to every open side of a boiler or bio reactor. It will still only pull out 1 bucket every 100 ticks. If you were to make each output valve to input separate pipe systems, yes it would pull more, but 9 output valves all connected to a single input(a tank for example) will still only pull 1 bucket every 5 seconds.
 

Saice

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Jul 29, 2019
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For someone that wants to remove competition Hoff seems to get into a lot of verbal competition around here.

But anyways. I highly suggest instead of talking smack build a few test rigs and screen shot them or video them. It is much easier to show your facts then to dicker back and forth about it.
 
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DoctorOr

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Jul 29, 2019
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As I said if every valve is going to a single input it'll only be 1 bucket every 5 seconds.

Durr. Don't do that then. Even railcraft tanks can have every single block except the frame be valves. Xytanks can as well. 12x12x12 cube of frame+valves! That's six hundred valves.