So more importantly then my iron problem, on the server I am hosting we do not seem to have any monsters spawn other than from dungeon spawners. We are on survival, we are on normal difficulty, and I don't know what else to check, any ideas?
Did you not check the website? Cause it is called "New World Servers"Does Anyone have a Server for this it is boring single player. If u do have a server plz reply to this and say the ip address
As long as you are using my configs for both client and server side, the ids should match. Be sure you had a good download of the server pack.I'm having a problem with my server. Whenever I try to log in I get id mismatches for rail craft and some other stuff. When my friend tries to log in he just crashes.
Stufff like these and a couple others.
Forge Modloader has found world Id Mismatches
ID 343 ismismatched, World: (modID: minecraft, type uv, ordinal 2Game (ModID: railcraft, type railcraft.common.carts.ItemCartVanilla, ordinal 2)
ID 342 ismismatched, World: (modID: minecraft, type uv, ordinal 1) Game (ModID: railcraft, type railcraft.common.carts.ItemCartVanilla, ordinal 1)
ID 328 ismismatched, World: (modID: minecraft, type uv, ordinal 0) Game (ModID: railcraft, type railcraft.common.carts.ItemCartVanilla, ordinal 0)
I tried going on to a server with the latest version of the pack, but I got an error that crashed MC. It started like this, with a lot of random java crap right afterwards that I'm sure isn't as important:
It looks like some ID mixups caused CCC to stop the game, it could be that copper and tin are set to something other than 249 and 248, respectively, but if it's anything else I would like to know.[DOUBLEPOST=1369710288][/DOUBLEPOST](Sorry for the double post, btw, it wouldn't let me expand my previous post)
- 2013-05-27 22:53:04 [SEVERE] [fml.ItemTracker] Missing items : {248=Item 248, Type ic2.core.block.BlockTex, owned by IC2, ordinal 1, name tinOre, claimedModId null, 249=Item 249, Type ic2.core.block.BlockTex, owned by IC2, ordinal 0, name copperOre, claimedModId null}
- 2013-05-27 22:53:04 [SEVERE] [fml.ItemTracker] Mismatched items : {}
2013-05-27 22:53:07 [SEVERE] [ForgeModLoader] Something raised an exception. The message was 'Code Chicken Core'. 'stopGame' is true
UPDATE: I checked the IC2 config file, and the copper and tin ores were set to those IDs. I really hate to, but I'm going to see if removing all CodeChicken mods will do anything.
How do I "run it with the server?" It's the server hosted on nwservers.net:25666, I don't see how I could compare the two lists since I don't have access to them.
@deadrosekiss: That's a feature of Millenaire. As you gain reputation with the village, you will learn their language and translated speech will appear in blue whenever they talk. It also applies to buildings and other things. Because all villages of the same culture speak the same language, this applies to other villages of the same culture as well. For example, if you learn how to translate Indian in a Hindi village, you will instantly be able to translate Indian in other Hindi villages, as well.
Ok, thanks man for the informationsAs i said to him, this is a problem with the launcher not the mod-pack.
Just grabbed this from the FTB Launcher. The configs are messed up. There are four or five kinds of copper and tin plus multiples of other ores, like silver and lead.
Unfortunately, I can't do that, I'm on a mac and I have that error where it doesn't extract the mod and leaves it with empty vanilla...
EDIT: Forgot to tell you, it simply doesn't extract it, it leaves all the files there and updates the version file, and that's all it does.
EDIT2: Apparently it does delete everything and leaves it with vanilla. Ignore the previous edit...
I:blockAlloy=171
I:blockAlloyGlass=230
I:blockBarrel=217
I:blockCable=179
I:blockCrop=194
I:blockDoorAlloy=173
I:blockDynamite=192
I:blockDynamiteRemote=235
I:blockElectric=227
I:blockFenceIron=232
I:blockFoam=222
I:blockGenerator=180
I:blockHarz=240
I:blockITNT=190
I:blockIronScaffold=177
I:blockLuminator=186
I:blockLuminatorDark=219
I:blockMachine=250
I:blockMachine2=184
I:blockMetal=178
I:blockMiningPipe=245
I:blockMiningTip=188
I:blockNuke=191
I:blockOreCopper=249
I:blockOreTin=248
I:blockOreUran=247
I:blockPersonal=189
I:blockReactorChamber=181
I:blockRubLeaves=242
I:blockRubSapling=167
I:blockRubWood=243
I:blockRubber=169
I:blockScaffold=176
I:blockWall=175
its np man, wish I could help out a bit more at the moment but I'm not at homeI'm sorry for all this trouble, I've never seen a dev so responsive to people's comments! Or one to respond in the middle of the night xD
I'll give you my IC2 block ID list, to make things easier:
Code:I:blockAlloy=171 I:blockAlloyGlass=230 I:blockBarrel=217 I:blockCable=179 I:blockCrop=194 I:blockDoorAlloy=173 I:blockDynamite=192 I:blockDynamiteRemote=235 I:blockElectric=227 I:blockFenceIron=232 I:blockFoam=222 I:blockGenerator=180 I:blockHarz=240 I:blockITNT=190 I:blockIronScaffold=177 I:blockLuminator=186 I:blockLuminatorDark=219 I:blockMachine=250 I:blockMachine2=184 I:blockMetal=178 I:blockMiningPipe=245 I:blockMiningTip=188 I:blockNuke=191 I:blockOreCopper=249 I:blockOreTin=248 I:blockOreUran=247 I:blockPersonal=189 I:blockReactorChamber=181 I:blockRubLeaves=242 I:blockRubSapling=167 I:blockRubWood=243 I:blockRubber=169 I:blockScaffold=176 I:blockWall=175