Mod Pack: Magic Farm (2.1.5)
Mod & Version: Extra Utilities (1.0.3a)
Whats the bug? Ender quarry doesn't initialize. When setting it up I always get "Unable to detect fence boundary". I've tried different dimensions, fence types, quarry locations. Maybe it wants me to paint it a nice Ender green?
Can it be repeated? Yes, 100%
Known Fix:
Figure I'd copy this over here from the discussion thread, as it isn't mentioned so far in these 12 pages.
Mod Pack: Magic Farm 2.1.5
Mod & Version: TC 4.1.0e + Pams harvestcraft + hungeroverhaul (maybe? WAILA seems to get some of these wrong)
Pastebin link to crash log: NA
Whats the bug? Golems don't see any crop that gets overhauled by Pams / Hunger overhaul. Only crop I've tested that remains working is potatoes. Even wheat is broken, and golems don't acknowledge it at all.
Can it be repeated? Yes. Plant any variety of crops, include some potatoes. Bonemeal or wait for it to mature. Potatoes will get harvested, but nothing else. Tested wheat, capsicum, tomatoes, rutabegas, all berries, soybeans and more.
Known Fix: None.
Since slime rod isn't metal (I think so, at least) and I wasn't "making" it but upgrading, I thought it'd be good to post this.(snip)
Known Issues:
Mattocks sometimes crash when attempting to make them out of more than one metal type.
(snip)
Mod Pack: Magic Farm 2.1.5
Mod & Version: Pams Harvestcraft & Thaumcraft
Pastebin link to crash log: NA
Whats the bug?: Lamp of Growth from Thaumcraft has no effect on Pams Harvestcraft crops( eg:tomato,soybean etc.)....other crops like wheat,carrot,potato are growing fine.
Can it be repeated? Yes
Known Fix:
So ... you have to find a sinister node, and then you have to make a mob spawner, and you'll get LOTS and LOTS of those nastier zombies when you do?Whats the bug? Angry zombies do not spawn naturally. (No brains. Several thaumcraft recipes and researches require zombie brains to create.)
Can it be repeated? yes.
Known Fix: Furious Zombies can be spawned by a sinister node. Made myself a darkroom (23x23) and placed a sinister node in the middle. This caused it to spawn furious zombies. Furious zombies when killed will drop brains.
This is jaded's pack, so hard to tell.So ... you have to find a sinister node, and then you have to make a mob spawner, and you'll get LOTS and LOTS of those nastier zombies when you do?
Are you sure that's a bug, and not just "being harder"?