Just tried this pack out tonight. I'm starting to get a little bored though because 90% of the quests involve waiting on crops to grow, and you disabled the watering can. I spend most of my time just sitting there doing nothing, as there's no point to mining or fighting. A tip though: If you are going to make crops the focus of your mod, don't disable the watering can. Crop growth is gruesomely slow and you aren't adding difficulty, just making it take longer.
Also, after the opening text, the whole plot line of the game seems completely forgotten, other than "survive and rebuild". I didn't see anything explaining why the ore was gone, or what those "survivor"s were doing roaming around, or any sign of this "raining explosive pieces of rock". Once the intro is gone, the layout of the pack becomes a fairly generic lineup of quest chains that seem taken straight from the Regrowth modpack, only with a normal worldgen and no watering can... Am I missing something here?