Would love to see some pictures of that setup if you wouldn't mind.I have to agree.
My friend OH_Herobrine and I played as partners on one of the Tybak servers. Our automated sieving system featured the output of several sieves (gravel produced from an automated obsidian->siO2->gravel subsystem). Broken ores were dumped into a tier 3 crafter, sent to a hammerer, output to another tier 3 crafter to make the blocks of ore sand, back again to another hammerer, another tier 3 crafter, into a sorting chest then smelted in a metal furnace from which they were sorted into barrels by rr. Almost all of the item movement was handled by rr. This system was created by herobrine and we ended up with so much material that several barrels had to be upgraded into void barrels to handle the overload. The same chest that received the final smeltable blocks also handled the output from sifting moon turf AT THE SAME TIME and we had no sorting problems other than the sorting chest sometimes getting clogged because barrels needed upgrades.
I thought it was very fantastic, especially compared to the cranky and somewhat erratic system I created on my own in ssp