actually tones of them in the nether,now my base is just filled with themI am pretty sure there are no villagers on "Earth."
MCA is in the pack, but you need to go off planet to find them, and the galaxycraft stuff is deep in the tech tree.
actually tones of them in the nether,now my base is just filled with themI am pretty sure there are no villagers on "Earth."
MCA is in the pack, but you need to go off planet to find them, and the galaxycraft stuff is deep in the tech tree.
The crushers have two modes, break and crush, you change it by clicking on the crusher, should get a message about what mode it is inHas anyone on here tried to make a cobble gen with flax beards steam works crushers?
I don't think it is possible. All I ever get is gravel.
Never mind figured it out
These are all my suggestions and opinions given to karmarcharger to help make this pack better, and I'm in no way trashing karmarcharger's work on this pack. My goal here was to give specific ideas for changes instead of just a bunch of complaints. I put it in spoiler tags for those who don't wish to read it, as it's rather long.I would appreciate some suggestions :3
cure a zombie villager, mine is named colton the librarian
I hope the cured villagers won't all be dudes, i'm going to want to breed them.
actually tones of them in the nether,now my base is just filled with them
No they just spawn in dark areas. I found a man in the dungeon but he died after mysteriously being buried alive after he got into like -1000 hearts with me. Then I found a woman who just walked out of a dungeon (I thought she was a zombie at first) and now I have a family. I am looking for more villagers to have my kids marry. I suggest that after you get some villagers make a wall around your base and a village inside the base. It will cause guards to randomly spawn and kill the mobs and if you are king/queen then you can knight them and have them become sentries. You can also demand tribute as king/queen giving you useful gear. Also if you really hate someone as monarch you can behead themI very often forget vanilla mechanics are a thing.
Thanks for the reminder.
I haven't seen any, I've spent a fair amount of time in there. Then again most of it has been hiding underground avoiding the demons that one-shot you from a mile away. Are there structures or something they are spawning in? Nether villages?
So there seems to be some issues with the special AI mobs, most notably the zombies with the yellow charger hats can rush you unpredictably (through walls, up slopes etc.) making them seem to come out of nowhere. Now I usually wouldn't mind so much, but these guys seem to kill you from full hp to dead in a matter of seconds even with full armor on, god forbid there's more than one of them, or one that throws zombies along with this guy.
While I appreciate the increased difficulty, this particular one just feels a bit too cheap...
There's further issues with mobs now riding each other when they meet up, I don't really see the point of this particular move and most of the time they just end up mounted to a spider which, during daytime, is entirely passive, meaning there's now a zombie/creeper/skeleton stuck on a spider while I decorate them with feathers.
Might also be nice to give players some idea where to find other bunkers, the quest book often being vague or downright wrong doesn't help when it basically doesn't even tell you there are other bunkers like yours. For the longest time I was under the impression that I was supposed to find machines at the bottom of the roguelike dungeons, which led to some frustration when I finally got to the bottom of one...
For me they are just walking on the surface of the nether.I haven't seen any, I've spent a fair amount of time in there. Then again most of it has been hiding underground avoiding the demons that one-shot you from a mile away. Are there structures or something they are spawning in? Nether villages?
For me they are just walking on the surface of the nether.
Get a jetpack dude
perhaps but it still requires alot of galgador bars, and it's not like you can't make a farm with steve's carts. I really don't see that as a legitimate reason.Well... I think I found the reason cobblegen was made so hard. Check out the EnderIO Farming Station recipe.
the whole point is to make thirst a factor. with infinite water source blocks, drinking normal bottles of water is no challenge.Does anyone else hate the new way water works? Is there any way to disable the stupid camel packs and add back in the ability to drink normal bottles of water?
I would appreciate some suggestions :3
What is said by Oomi here is all rather accurate. I personally didn't see the point in steam, as I saw all the quests and rewards when GenerikB did them and wasn't interested. Nearly 50 hours of gameplay later and I only just dived into it because I wanted an auto cobble gen. Using 2 boilers and the smashers I'm getting roughly a stack of cobble every 5mins, which I count as pretty good. I haven't touched anything from flaxbeards that I haven't needed to and am probably not going to. The only thing I may consider are the furnace heaters, but even then I'm still a lil undecidedMy thoughts on the flax beards steam works quest chain.
1. Move the Esteemed Innovations book from Brass Alloy quest to the Bone Tools quest. The player may have an easier time with Brass Alloy quest.
2. If possible change the layout of the Brass Alloy quest so the first detection task is the Mold, Crucible, and Carving table. The second detection task to make the ingot mold using a carving table. Make the third detection task the making of the Brass Ingots. Also change the text for the Brass Ingots detection task to the following " Brass is made up of Copper and zinc at a 3:1 ratio and can be created mixing crushed ore in a crucible. Hint: Use the Q key to drop the items into to Crucible and a empty hand to pour it into the mold."
3. Gilded Iron! I don't see the point of this quest. Weapons, Armor, tools? However the reward is nice but useless and incomplete until later down the quest chain.
4. Steam Power This quest seems to be in the right place and the rewards good. However I suggest that you move the Pipe Wrench to this quest from the steam saw or create a quest called Pressure Control and have the player make the following items, a Valve, a Rupture Disc, a Pressure Gauge and a Steam Whistle with the Pipe Wrench as a reward.
5. Steam Furnaces? Ok this quest is good were its is and it has a nice reward. You might want to toss some steamed food in as a reward to give the player a hint at its uses.
6. Brass Fans Ok I get it, is a requirement for brass suckers. But you might want to add a quest show what you want them to be used for.
7. Brass suckers! Cool Quest. As for the reward the Block of Brass is Ok. But how about giving the player an apple core to hint at what they could be used for.
8. Smash Smash! Cool Quest. Piston reward is nice, it allows you to make 4 more Rock Smashers. I do recommend that you add a cobblestone quest after this one to hint that you want the player use it for a cobblestone generator.
9. Steam filler Cool Quest. The player can finally make use of the rewards in Gilded iron. That is if player wants to make the Exosuit parts and required tech. As for the reward the Block of Brass is Ok. You may want to encourage the player towards Exosuit with some more quests.
10. Steam Saw I consider this a Troll quest. The player is most likely going some other tree harvesting tool at this point to fuel the boilers. The wrench comes to late in the quest chain to be any use. Most likely the player has made the wrench already to make adjustments to, pipes, valves, fans, vacuums and rock smashers. Plus the speed of the steam axe is slow even when charged and spinning. I will keep using my lumber axe.
11. Steam Shovel I consider this a Troll quest. The speed of the steam shovel is slow even when charged and spinning. I also don't see much use for the tool. Its Cheaper to just make the spyglass if the player wants it.
12. Steam pickaxe I consider this a Troll quest. The speed of the steam pickaxe is slow even when charged and spinning. However this tool maybe necessary now since you no longer give the obsidian pickaxe head to the player in the adventuring quest. I am unsure of what has changed in tinker construct tool progression. But I hope the player can mine iron with the bronze pickaxe.
Those are all great additions to the post I made earlier. You even answered some of my questions too. (I had no clue the rocks mashers were for a cobblegen or about steamed food?) I agree with all the points you made here.My thoughts on the flax beards steam works quest chain.
1. Move the Esteemed Innovations book from Brass Alloy quest to the Bone Tools quest. The player may have an easier time with Brass Alloy quest.
2. If possible change the layout of the Brass Alloy quest so the first detection task is the Mold, Crucible, and Carving table. The second detection task to make the ingot mold using a carving table. Make the third detection task the making of the Brass Ingots. Also change the text for the Brass Ingots detection task to the following " Brass is made up of Copper and zinc at a 3:1 ratio and can be created mixing crushed ore in a crucible. Hint: Use the Q key to drop the items into to Crucible and a empty hand to pour it into the mold."
3. Gilded Iron! I don't see the point of this quest. Weapons, Armor, tools? However the reward is nice but useless and incomplete until later down the quest chain.
4. Steam Power This quest seems to be in the right place and the rewards good. However I suggest that you move the Pipe Wrench to this quest from the steam saw or create a quest called Pressure Control and have the player make the following items, a Valve, a Rupture Disc, a Pressure Gauge and a Steam Whistle with the Pipe Wrench as a reward.
5. Steam Furnaces? Ok this quest is good were its is and it has a nice reward. You might want to toss some steamed food in as a reward to give the player a hint at its uses.
6. Brass Fans Ok I get it, is a requirement for brass suckers. But you might want to add a quest show what you want them to be used for.
7. Brass suckers! Cool Quest. As for the reward the Block of Brass is Ok. But how about giving the player an apple core to hint at what they could be used for.
8. Smash Smash! Cool Quest. Piston reward is nice, it allows you to make 4 more Rock Smashers. I do recommend that you add a cobblestone quest after this one to hint that you want the player use it for a cobblestone generator.
9. Steam filler Cool Quest. The player can finally make use of the rewards in Gilded iron. That is if player wants to make the Exosuit parts and required tech. As for the reward the Block of Brass is Ok. You may want to encourage the player towards Exosuit with some more quests.
10. Steam Saw I consider this a Troll quest. The player is most likely going some other tree harvesting tool at this point to fuel the boilers. The wrench comes to late in the quest chain to be any use. Most likely the player has made the wrench already to make adjustments to, pipes, valves, fans, vacuums and rock smashers. Plus the speed of the steam axe is slow even when charged and spinning. I will keep using my lumber axe.
11. Steam Shovel I consider this a Troll quest. The speed of the steam shovel is slow even when charged and spinning. I also don't see much use for the tool. Its Cheaper to just make the spyglass if the player wants it.
12. Steam pickaxe I consider this a Troll quest. The speed of the steam pickaxe is slow even when charged and spinning. However this tool maybe necessary now since you no longer give the obsidian pickaxe head to the player in the adventuring quest. I am unsure of what has changed in tinker construct tool progression. But I hope the player can mine iron with the bronze pickaxe.
Those are all great additions to the post I made earlier. You even answered some of my questions too. (I had no clue the rocks mashers were for a cobblegen or about steamed food?) I agree with all the points you made here.
You can also uses rock smashers for gravel and sand generation.This is my cobble gen set up two boilers, smashers, Archimedes screws, an infinite water source, a hopper and a chest or two and tada you have cobble gen! I added the sound muffler as it get really noisy and I can hear it like 30 blocks away which becomes extremely annoying.
I just used 16200 cobblestone (200 double compressed) to make hardeners :3Personally I just take an excavator down to the gravel layer and go to town and then come back up with an inventory full of gravel which took less than 5 minutes. Enough to last me days in real time. Maybe I'm missing something because I've yet to need cobblestone in large amounts so I'm not really sure why people are making automated cobble generators, but maybe I'll discover why soon enough.