One, are you not trying to argue for some sort of change? After all, what would be the purpose of complaining aside from such an intent? Whining for the sake of it?You can, but if you do not have the knowledge to back up your arguments, I can just as easily - and will - write off everything you say as unfounded and not worth considering.
If you ask about stuff like exploding performance engine and other minor-but-annoying things, yes. I want it to be changed. As for magnetostatic engines, I think you wouldn't do so anyways. But I have to point again the fact that if someone doesn't agree with your design, it doesn't mean that he's stupid or understands nothing. I posted plenty of arguments before.
I know you didn't suggest it, I'm just saying asking Reika to convert to RF isn't dumb, just rude and arrogant (which is worse then dumb IMO). It would be like asking Azanor to have his machines ran off RF and to do away with that essentia/ vis stuff and that the golems should be robots.
Thing is people using the old magneos' where not actually playing RoC they where avoiding a good part of what RotaryCraft is about, managing rotational energy IS RoC the fancy machines are just rewards for doing things right.
Then again you have slight point, tiering the magneos' won't get more people to use RoC it will likely get people to drop it completely. That being said Reika has taken the less popular but more dignified rout by keeping his mod within his vision. He shouldn't have to compromise his design philosophy just because some one decided it should be in a FTB pack.
People who power IC2 grid with power converters also skipping a good portion of IC2 and its progression. Does anyone give a shit about? If I want to use only a couple of machines from a mod, I won't make a huge infrastructure. Oh, OK, you nerfed magnetostatics so people will build some RoC equipment, use it a couple of times, and return back to RF. Happy now? You see, as I said earlier, it's not the end of the world, but that attitude "you use my mod wrong" is the thing to worry about. Next step is "early wood is too easy because it allows to make my awesome machines faster, so let's nerf it".
Also by jet engine do you mean Gas Turbine? If so Gas turbines can be used to run an extractor solo, it doesn't even need gearing even though doing so will get you more speed if you use a 2:1 ratio set to speed. You will still meet the max torque requirement but also double the speed. As it appears that more torque doesn't seem to affect the operation time doubling the speed is what you want.
See that's the only flaw with RoC; it takes thinking/ investigation, which to me is a facet but if you want to be cynically honest it's considered a flaw these days.
Yes I meant gasturbine, and I didn't even finish the sentence, because I was and sleepy. :/
As for thinking/investigation, there are a number of mods that require it, not only RoC.
Huh. So do you also want to be able to make a redstone energy cell without having to make hardened glass? How about a resonant strongboxes without having to have the headache of getting to and making endurium ingots. And how about that quantum armor. Having to go through the IC2 tech tree so you can scan and replicate iridium is probably too much work too then? Why don't mod makers just make it so you can gather some metal and a couple of shiny rocks and be able to make anything in any mod?
Almost every mod out there that is widely used and respected has tiered content. Why? Because you need to work towards something. The vast majority that really complain loudly are usually the ones who have memorized the way to power through mod progression using inter mod exploiting. Would see them hop on the server I was on... last fall? They'd hop in, power though the minimum they had to to get "god mode" power and tons of resources. Less than a week later, they're complaining in chat that they're bored and there isn't enough to do. "It's too easy." Is commonly one of the last things they say before dissapearing. Or... they start looking up dupe bugs I and the other admins hadn't found yet, and ways around grief prevention.
Energy storage is not energy converter. As you see I don't complain about machine costs or requirements. It's the artifical difficulties that force player to do something he doesn't want to. The recipes are hardly have any sence (realism?), they are screaming "PROVE THAT YOU MADE MY MACHINES!!!". Okay, I made a pulsejet furnace, that has like 2 other uses, one of which is decorative, and second one is very inconvenient, now what? I makes you feel better or what? Make people WANT to make your furnace, not FORCE them to do so.
I have to disagree. You don't have the right to complain about a mod not being what you think it should be. It is not your mod. You do not pay Reika to make it. You do not have to use it. I hate Thaumcraft. I don't go cry to Azanor, I uninstall it and let the people who like it play it as the mod author meant. I am in no position to demand changes. Why would I expect a mod, that I don't like, to change into something I like when it goes against the concept of the mod?I choose to use RoC over other mods because of the difficulty. Having to have a calculator handy when setting things up is not a negative thing to me. There are alot of people who feel the same way.
The only thing you have a right to complain about is a bug. As far as that goes, I would have to say Reika is one of the most involved with the community of all the mod makers I see. He is on multiple forums, always answers questions, implements player suggestions that actually fit the vision of his mod, and constantly updates to handle balance and bugs. I wish even 10% of the mod makers out there were as in touch with us, the players, as he is.
TLDR No one makes you play any mod, even if it is included in a modpack. Don't like it, don't use it. Not every mod is for every player.
I have the right to write everything that's not against forum rules. If you think that I'm violating the rules, click the "Report" button. Otherwise, go ahead and stop telling people what to say or not to say.