Just had to quote this epic post.There wasn't, and isn't one. Ok, pay attention class.
- IC2 adds bronze. (yes, IC2 was first)
- Forestry uses a different recipe.
- Greg nerfs bronze output "bcuz IC2 ownz bronze duude" (Note that this is done even with the existence of a config option for forestry to not add its recipe)
- Greg gets beaten about the head and shoulders with heavy objects and adds a GT config
- Time passes. Birds sing. MC 1.5 is released
- Somebody asks for the ability to nerf the enchanting table, and Greg adds that - but in a rare fit of sanity on Greg's part, the default config is that the enchanting table is not nerfed.
- Greg decides to be an ass, and now the GT config for bronze switches between 3+1=1 and 3+1=2
- Greg thinks "Flint and steel?!?! but it uses Iron! THIS SHALL NOT BE, I HATH SPAKE"
- Sengir creates the work table, and the forestry configuration for bronze is the only relevant one when using that table. (Meaning, you can get 3+1=4 even when otherwise you cannot)
- Greg decides he doesn't need the bronze config option anymore and removes it.
- RichardG adds recipes to create Gregorium from iron and a stone sword, and use that Gregorium to make a flint and steel or enchanting table. The latter is basically irrelevant, because the enchanting table never got nerfed by default.
- Greg adds an option to return the flint and steel to the vanilla recipe (the option name is fundamentally stupid), pretends the config option always existed, and complains RichardG is picking on him.
- Time passes. Demons fart.
- 3.09 Greg decides to nerf every single base IC2 item, making them require plates over ingots
- 3.10 Greg then decides to nerf early "first hour" type vanilla items because nobody ever uses his sawmill.
- The Roar Is Heard, and Greg adds options to turn off recent vanilla nerfs. At first, the wood plank one doesn't actually work to unnerf plank output.
- Tinker's Construct re-adds the vanilla 1 wood = 4 plank recipe, but because GregTech goes out of its way to make sure it makes all its recipe changes last, Tinker's has to go further out of the way to make sure the return to vanilla recipe is Really Really Last. (When recipes conflict, last recipe matters)
- Greg causes any case where Tinker's Construct is loaded to crash the minecraft program. He probably fixes the wood plank config somewhere around here too, but since he never admits to responsibility he can't be mature enough to include such things in his changelog.
- When people start posting crash logs, Greg claims the bug is mDiyo's fault.
- Greg doubles down and pretends "I dinna do nuttin wrong!" until somebody decompiles and posts the code.
- Greg starts claiming mDiyo is hacking GregTech - by adding a recipe to the Forge recipe handler.
- mDiyo acts like an adult when dealing with a petulant child, by making the child think he "won"
- 3.11 of GT goes through no less than three stealth updates.
- Sycophants start pretending that "the crash was always intended to be removed" "it was just a test" etc, etc, etc
Also you've convinced me that yes mDiyo was rather silly to indiscriminately make his Fortune picks work on any smelting recipe regardless of whether it was an ore. That's worth a pumpkin of shame (but not worth putting obnoxious startup messages on everyone's clients). I had to put in a lot of work testing that bug on many copies of all sorts of different blocks,