In the beginning Alblaka created Industrialcraft.
And Alblaka said "Let there be machines!" and there were machines, and people used the machines
to do useful stuff, and the only way to use the machines was by hand.
And it didn't matter that you could get free power in small amounts because the main thing you used was time, not power,
and everyone used solar flowers or water towers, and rejoiced.
And there was 1.4, and there was 1.5 - the first age.
Spacetoad saw that people had to do everything by hand, and said "Let there be factories!"
And there were factories, big factories, for things like ore processing, or smaller factories for slower ore processing.
And the factories were recognizably factories, and they definitely were not a bunch of full-block machines sitting next to each other,
and they took up space, and they took a while to build, and it was OK, because factories were cool, and supposed to take up space,
and to take a while to build.
And people still used machines by hand when they were getting started.
And there was 1.6, and there was 1.7 - the second age.
Alblaka saw the difficulty with Industrialcraft wiring, and said "Let there be simpler wiring!"
And Industrialcraft was demolished, and IC2 was reborn from its ashes.
And it was much like Industrialcraft, except with simpler wiring, and three tiers of storage devices, and batteries that weren't full or empty.
And the people still made factories, and they were still pretty much the same as before, and not much was changed.
And people made factories for all sorts of things, like solar panels, and they had to build a different factory for each thing.
And there was 1.8, and there was 1.
90 - the third age.
Zippinus saw the slow speed of machines, and the fast speed of Induction Furnaces, and said "Let there be Advanced Machines!"
And Advanced Machines was born, and there were faster machines, but they ate power even when you weren't using them.
But that wasn't a problem, because everyone was still using solar flowers, and power was cheap, and people rejoiced.
And Advanced Machines were great for manual use, because of their speed, but expensive, and so people still used regular machines
for ore processing factories, because they did not need the speed, and the solar panels required would be too large and unsightly.
Zippinus also saw the large and unsightly solar panels, and said "Let there be solar arrays!" And it was so.
And now people could build small factories, using advanced machines and solar arrays, that were much faster than the small factories of old,
and the crafting cost was higher, but the size was smaller. And their small factories could easily fit on one wall of a machine room.
And X3n0ph0b3 came along, and decided to create a system whereby anything could be turned into anything, and it was cheap, and it was durable, and you could
generate infinite amounts of anything in two blocks. And this mod was included in a popular modpack, and the word "overpowered" suddenly entered common usage.
Alblaka saw the slow speed of machines, and the success of Advanced Machines, and said "Let there be overclockers!"
And it was so. And overclocked machines used more power, so the people who didn't mind crafting with unstackable items and didn't like Advanced Machines built
ore processing factories that used less machines and more power, and claimed their overclocker system was better, and advanced machines were "overpowered."
And Zippinus disappeared, and Advanced Machines was lost for a generation.
And Krapht said "Let there be Logistics Pipes!"
And it was so. And you could make a factory that would craft any item you wanted on request, but it was big, and expensive, but it made any other factory redundant.
And a few people tried to make similar machines without Logistics Pipes, using Buildcraft and redstone, or more likely RP2, and failed.
And their attempts were very big and complex machines.
And there was 1.1, and there was 1.2 - the fourth age.
King_Lemming invented a system where machines could automatically eject processed items, and nobody needed to use Wooden Pipes or Redstone Engines, and
he copied some of IC2's machines, but made them three times faster, added his auto-eject feature, and made them run on Buildcraft power. And now an ore processing
factory was exactly the same as a typical machine room, but with a chest on the end, and no Wooden Pipes or Redstone Engines in sight.
King_Lemming saw that the Buildcraft power system wastes power, and said "Let there be simpler wiring!" but this time for Buildcraft, and there were
Redstone Energy Conduits, and they were annoying to craft, but you could run them everywhere and plug things in wherever they fit, and it would Just Work,
and there was no need to think about which direction power was flowing or the capacities of pipes or the power requirements of machines. And coincidentally,
at the same time cpw said "Let there be explosions!" and Buildcraft power systems exploded everywhere and nobody trusted conductive pipes.
So all the people used Redstone Energy Conduits, and forgot about conductive pipes, except when they couldn't afford the conduits. And the people rejoiced,
because they could get power everywhere it was needed simply by plugging things in.
And there was 1.3, and there was 1.4 - the fifth age.
And Alblaka disappeared off the face of the Earth, except for
his posts, about every week, in the Off-Topic subforum, and the doomsayers proclaimed that IC2 was dead, despite the efforts of Player and possibly RichardG to keep it updated, because they could just use
Thermal Expansion for ore processing, and because they could do it more conveniently, with no Wooden Pipes or Redstone Engines, and because they could convert a manual setup
into an automatic one by adding a chest.
And AlgorithmX2 created Applied Energistics, which had a crafting system much like Logistics Pipes, but much smaller, and Logistics Pipes's crafting became useless anyway when CovertJaguar decided factory-style automatic crafting was "overpowered", and nerfed it. And Applied Energistics became standard in modpacks, and nobody used Buildcraft to make factories any more, and people used Applied Energistics to do quite simply what people were trying to make very big and complex machines to accomplish back in the Fourth Age, and nobody said it was "overpowered".
And there was 1.5, and there was 1.6 - the sixth age.
By the seventh age modders had finished the work they had been doing; so in the seventh age they rested from all their work. Then they blessed the seventh age and made it holy, because in it they rested from all the work of updating they had done.
(Wow, that was longer than I thought)