Real question to me is: Why the hell would anyone choose to play MC on a console in the first place...
It's actually a slightly different MC. Some of the differences really appeal to console players.
Everyone gets a map by default, and players show up on the map. ( Though you can take yourself off if you want to. ) Crafting is completely different: It's a lot like the creative tabs ( though there's more tabs ), that just automatically use the ingredients. So, no need to memorize crafting patterns.
That being said, there's also several more annoyances: Paintings and item frames are very limited. ( It doesn't seem to be a single hard number. You can place say 100, it'll tell you you have too many and can't place any more, so you remove 50... and it still says you have too many. )
Same with animals, and the animals one is quite low. ( Probably because they are the laggiest entities. )
There's also quite a lot less mobs. ( Probably due to the above. )
Oh, you can thank Microsoft for the world sizes being so tiny. It's due to their restrictions on save file size.
Obviously, those of us from modded PC would never want to play on console MC, but for console players looking for vanilla MC, it works for them.