Mod: Witchery
Quest Title: Expanding The Garden
Quest unlock requirement: (invisible task: Detect: 1x Witches Oven, 1x Clay Jar)
Description: You've made a bit of progress in unlocking your potential as a witch, but you're still missing certain magical plants. You'll need these reagents to reach the heights of arcane power, but due to unregulated over-witching, many of them are now extinct in the wild! Never fear, though; there's a witchy way to acquire these things.
Step 1: Gathering Materials
Instructions: You'll be creating an alchemical compound that mutates plants, then using it to get those rare reagents. Later, you can improve this compound to affect more than just plants, but let's not get ahead of ourselves. First, you'll need to get some supplies.
Completion Requirement: Detect: 1x Mandrake Root, 1x Egg, 1x Cactus, 1x Bone, 4x Spruce Sapling
Step 2: Compounding
Instructions: Now that you're fully stocked, let's get to work. Cook the saplings in your Witches Oven with a clay jar to get wood ash and a Hint of Rebirth (you may need more saplings if your luck is bad). Bake the cactus in a furnace for green dye, and grind the bone into bonemeal. Surround the egg with green above, rebirth below, mandrake to the left and bonemeal to the right, then fill in the corners with ash, and you've got Mutandis!
Completion Requirement: Craft: 8x Mutandis
Step 3: Making Some Changes
Instructions: Now, find some grassy dirt with something growing on it: flowers, ferns, tall grass, mushrooms, or saplings will all work nicely. Right-click the plant with your Mutandis, and see what happens. This process can be distressingly random, so you may need to mix more Mutandis to get all the plants you seek. Remember, you'll need shears to collect moss!
Completion Requirement: Detect: 1x Hawthorn Sapling, 1x Rowan Sapling, 1x Alder Sapling, 1x Spanish Moss
Reward: 1x Soul Sand, 1x Nether Wart, 8x Mutandis
Choose Between: Heart/piece, reward bag (basic or good), 16x Clay Jar
Notes: Setting the quest to require an invisible task for unlock ensures that the player has the basic equipment needed to do the quest, and leaves the whole quest invisible until that task is done. Since the idea is that the player is learning a new mod/new magic system, I like the feeling that the process is unknown (invisible) until they gain more skill/knowledge -- really just a style choice. The basic reward sets the player up for a follow-up quest to make Mutandis Extremis (the "improved compound" mentioned in Step 1 instructions). Making mutandis and getting saplings/moss is a pretty early step in Witchery, so it doesn't merit a high-end reward bag. You need scads of clay jars for witchery, but they rely on a somewhat limited resource to make, so getting them as a reward choice is fairly useful.
Quest Title: Expanding The Garden
Quest unlock requirement: (invisible task: Detect: 1x Witches Oven, 1x Clay Jar)
Description: You've made a bit of progress in unlocking your potential as a witch, but you're still missing certain magical plants. You'll need these reagents to reach the heights of arcane power, but due to unregulated over-witching, many of them are now extinct in the wild! Never fear, though; there's a witchy way to acquire these things.
Step 1: Gathering Materials
Instructions: You'll be creating an alchemical compound that mutates plants, then using it to get those rare reagents. Later, you can improve this compound to affect more than just plants, but let's not get ahead of ourselves. First, you'll need to get some supplies.
Completion Requirement: Detect: 1x Mandrake Root, 1x Egg, 1x Cactus, 1x Bone, 4x Spruce Sapling
Step 2: Compounding
Instructions: Now that you're fully stocked, let's get to work. Cook the saplings in your Witches Oven with a clay jar to get wood ash and a Hint of Rebirth (you may need more saplings if your luck is bad). Bake the cactus in a furnace for green dye, and grind the bone into bonemeal. Surround the egg with green above, rebirth below, mandrake to the left and bonemeal to the right, then fill in the corners with ash, and you've got Mutandis!
Completion Requirement: Craft: 8x Mutandis
Step 3: Making Some Changes
Instructions: Now, find some grassy dirt with something growing on it: flowers, ferns, tall grass, mushrooms, or saplings will all work nicely. Right-click the plant with your Mutandis, and see what happens. This process can be distressingly random, so you may need to mix more Mutandis to get all the plants you seek. Remember, you'll need shears to collect moss!
Completion Requirement: Detect: 1x Hawthorn Sapling, 1x Rowan Sapling, 1x Alder Sapling, 1x Spanish Moss
Reward: 1x Soul Sand, 1x Nether Wart, 8x Mutandis
Choose Between: Heart/piece, reward bag (basic or good), 16x Clay Jar
Notes: Setting the quest to require an invisible task for unlock ensures that the player has the basic equipment needed to do the quest, and leaves the whole quest invisible until that task is done. Since the idea is that the player is learning a new mod/new magic system, I like the feeling that the process is unknown (invisible) until they gain more skill/knowledge -- really just a style choice. The basic reward sets the player up for a follow-up quest to make Mutandis Extremis (the "improved compound" mentioned in Step 1 instructions). Making mutandis and getting saplings/moss is a pretty early step in Witchery, so it doesn't merit a high-end reward bag. You need scads of clay jars for witchery, but they rely on a somewhat limited resource to make, so getting them as a reward choice is fairly useful.