Confused/overwhelmed

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Ricktza

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Jul 29, 2019
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Hey all, I'm quite new to this and i'm not sure where to start.
Is there anywhere or anyway to learn about these mods and such since i'm kind of struggling.
 

ItharianEngineering

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Jul 29, 2019
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Industrial Craft seems to be an easy place to start, as is thermal expansion. They both provide easy ways to multiply your ores which helps early on. Direwolf20's videos also help but checking the wiki's for each mod and using NEI will probably get you the information fastest.
 

CrafterOfMines57

New Member
Jul 29, 2019
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Oh yeah, one more thing, I like GregTech, I have nothing against it being in the pack, but under no circumstances do I think that anyone new to the pack should get into it before understanding IC2/Buildcraft and probably Thermal Expansion, it's pretty complex and changes some recipes in other mods, IC2 especially.
 

Scghost

New Member
Jul 29, 2019
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I would recommend learning indudtrial craft. the main site for IC has a nice and short getting started guide. i disabled gtech but later on enabled it again. u dont want to do that. Instead, disable expansive solar panels intead. search how to disable solar panels on google. i would give you the link but i am at work and using my cell : /
 

ItharianEngineering

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Jul 29, 2019
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If anything in IC2 doesn't match the Wiki (or for any other mod) it is most likely Gregtech messing with the recipes, just go with it. It makes the mods more challenging but it also adds a lot of things I enjoy like the rockcutter.
 

Vovk

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Jul 29, 2019
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I find that until you can get a lot of solar/wind/water or nuclear that industrial craft is super fuel inefficient when compared to thermal expansion and railcraft steam. Using forestry's automatic peat bog will go a long way in saving precious coal. (Using coal as a fuel is almost always a waste nowadays - use it for coal coke steel and coal dust). If you're baffled with what to do with your vast quantities of silver and lead - use it to set up factorization power for a solar furnace heater powering a slag furnace.

That said, IndustrialCraft gives awesome toys like jetpacks and mining lasers. Thermal Expansion and Railcraft are my favorites for infrastructure and ore processing (minecarts and loaders are comparable to redpower tubes in terms of precision sorting and automation). As for toys to start with, your first 4 obsidian should be spent making a pair of portalgun's long fall boots.
 

Exedra

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Jul 29, 2019
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Just saying, I'm in the process of making a FTB tutorial, covering essentially everything in all the mods.
 

Bluehorazon

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Jul 29, 2019
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I find that until you can get a lot of solar/wind/water or nuclear that industrial craft is super fuel inefficient when compared to thermal expansion and railcraft steam. Using forestry's automatic peat bog will go a long way in saving precious coal. (Using coal as a fuel is almost always a waste nowadays - use it for coal coke steel and coal dust). If you're baffled with what to do with your vast quantities of silver and lead - use it to set up factorization power for a solar furnace heater powering a slag furnace.

That said, IndustrialCraft gives awesome toys like jetpacks and mining lasers. Thermal Expansion and Railcraft are my favorites for infrastructure and ore processing (minecarts and loaders are comparable to redpower tubes in terms of precision sorting and automation). As for toys to start with, your first 4 obsidian should be spent making a pair of portalgun's long fall boots.

Well Geothermals work pretty well, exspecially with TE. Thanks to TE the Solar-Nerf in Gregs isn't a problem, since a Magma-Crucible supplied with enough Netherrack easily powers your Magma-Engines and Geothermals and you can even output from a Crucible directly into the Geothermal. Technically you could even save the Magma-Engine and only use Geothermals and Electric-Engines (Lava-Cells give you 50.000 EU in a Generator, but only 20.000 in a Geothermal, so 1000mB Lava pumped in should do the same, which are 8.000 MJ via the Electric-Engine + Iron-Tube), although this is not as effectiv, you only need 4.000 MJ to turn Netherrack into Lava

*Note, Although NEI tells you that a Bucket of Lava only gives 5.000 EU it will give 20.000 EU

And yes saving coal is important in FTB. If you need some fuel early use charcoal, which is easy to produce in large amounts (with a tree-farm from forestry or manual wood-chopping with a chainsaw, it might still be an important factor later on).

But Lava is your Number 1 Fuel for most of the game. So what you want to do very soon is getting some important items:

1. A Bucket to build a Portal
2. Lava
3. A Compressor

You need the portal to get Netherrack, you need Lava to build the portal and you need the compressor to turn netherrack into netherbrick for the magma-crucible. Since you need a Generator anyway to power the compressor build a Geothermal.

So my suggestion is very basic:

1. Start with Geothermal, Electric-Engine and Magma-Crucible, since you won't run out of Netherrack and the loss of efficiency is toleratable at this point, but since EU-Storage is very simple and you can easily hook up the system with a Generator that you feed off charcoal it works pretty well.

2. As soon as you have enough stuff to build a Storage-Cell (the correct name would be Redstone Energy Cell) you can seperate your EU and MJ-Production and use more effective Magma-Engines, since you are now able to store MJ as well as EU.

3. The EU-Values of some items are a bit strange. If an Item has a EU-Value this value means what it is worth inside a Generator, the Heat-Value describes its effect in a Geothermal. So a Lava-Cell produces 50.000 EU inside a Generator and only 20.000 inside a Geothermal (and 1k Heat in a Railcraft-Steamboiler). A Bucket of Lava produces 5.000 EU inside a Generator (although this does not seem to work as I tested it, the Generator is not accepting Lava-Buckets), 20.000 EU in a Geothermal (since it is also 1.000mB Lava) and also 1k Heat for Railcraft-Boilers. I'm not sure what the extra 2k-Heat for IC2 means.

If the Generator would work with Lava-Capsules as a replacement for Lava-Cells IC2 would beat TE for efficiency, since this would mean that 1000mB Lava is worth 20.000 MJ instead of 18.000 with the Magma-Engine if not used permanently. Also with the recent nerf to Lava for Boilers you can not build a selfsustaining Steam-Boiler like you could before (since FTB A is still 1.4.2 you won't notice this).

If anything in IC2 doesn't match the Wiki (or for any other mod) it is most likely Gregtech messing with the recipes, just go with it. It makes the mods more challenging but it also adds a lot of things I enjoy like the rockcutter.

If you are new the recipe-changes don't hurt that much, since you are not used to the original ones. And like always, if you have questions, which can exspecially arise if you work with certain machines, just ask. If you do it in a friendly way you will most likely get even the most stupid question answered.
 
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zemerick

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Jul 29, 2019
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Also, don't use charcoal. Burn scaffolds:) You can make so ridiculously many of them it makes them a great source of power. 1 stack of wood makes something like 16 stacks of scaffolds.
 

CrafterOfMines57

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Jul 29, 2019
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Also, don't use charcoal. Burn scaffolds:) You can make so ridiculously many of them it makes them a great source of power. 1 stack of wood makes something like 16 stacks of scaffolds.
Just a heads up, while this is good advice (I used to use this myself), later versions of GregTech (assuming it is kept in the pack) do nerf scaffolds to 4 per crafting recipe instead of the normal 16.
 

Ember Quill

Well-Known Member
Nov 2, 2012
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Also, don't use charcoal. Burn scaffolds:) You can make so ridiculously many of them it makes them a great source of power. 1 stack of wood makes something like 16 stacks of scaffolds.

I wish I'd made use of this idea when I started my new world. I would've saved quite a bit of wood. I've got like ten stacks of coal and three advance solars now, so I kind of missed that opportunity.

Anyway, in response to the OP, feel free to ask questions just as the others have said. Even questions you feel might sound stupid. And definitely read up on the mods' wiki sites. The Industrial Craft 2, BuildCraft, Factorization, and Thermal Expansion websites would be good places to start, as those are the main mods you'll be making use of at first. You can look up recipes for all the new stuff in-game using NEI.

I think at some point in the future, there will be an official FTB wiki with information about all the mods and how they work together (and possibly even some beginner tutorials), but that won't be set up for a while so you're better off just experimenting and seeing what you can do, and asking questions if you get confused.

Oh, and because nobody else has said it yet, welcome to FTB!
 

Ricktza

New Member
Jul 29, 2019
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I wish I'd made use of this idea when I started my new world. I would've saved quite a bit of wood. I've got like ten stacks of coal and three advance solars now, so I kind of missed that opportunity.

Anyway, in response to the OP, feel free to ask questions just as the others have said. Even questions you feel might sound stupid. And definitely read up on the mods' wiki sites. The Industrial Craft 2, BuildCraft, Factorization, and Thermal Expansion websites would be good places to start, as those are the main mods you'll be making use of at first. You can look up recipes for all the new stuff in-game using NEI.

I think at some point in the future, there will be an official FTB wiki with information about all the mods and how they work together (and possibly even some beginner tutorials), but that won't be set up for a while so you're better off just experimenting and seeing what you can do, and asking questions if you get confused.

Oh, and because nobody else has said it yet, welcome to FTB!
Thanks, i've looked on FTB wiki and there isn't really much there just yet.
I'm going to play with my brother and a few friends :). Hopefully that speeds it up since we will all want to do different things and can share resources :D
 

MrZwij

New Member
Jul 29, 2019
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I always recommend this series for newcomers (experienced YouTube Minecrafters just getting started with FTB): DocM77 and Monkeyfarm's Modded Minecraft.

Xisumavoid also started a series recently called Learning Feed the Beast, same deal. Highly experienced player/popular YouTuber starting mods for the first time.

I honestly think Direwolf20 is so advanced and comfortable in the mod environment that a lot of times he might just confuse newcomers.
 

netmc

New Member
Jul 29, 2019
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As far as a basic getting started guide

  1. Punch wood.
  2. Find food.
  3. Make stone tools.
  4. Go mining.
  5. Make bronze or iron pick. (and armor if spelunking for the occasional mob)
  6. Find redstone.
  7. If you find gold (2 minimum), go the Thermal Expansion route, if you have problems and want to go IC2 route, you will need a rubber tree. -- I recommend TE.
  8. TE - make pulverizer to double ore output.
  9. TE - make a buildcraft wrench (the one that uses the stone gear).
  10. TE - Make a engine (other than redstone.) to power the pulverizer. My favorite starting engine is magma engine from TE if you have lava, if not, the steam engine from either TE or railcraft. (I like the railcraft one as the water tank can be filled directly by right-clicking the block with a water bucket. you don't have to open the gui, and you can pipe steam into it later once you have a boiler.)
  11. IC2 - Make a generator. (Only burn one piece of coal in the generator at a time. If the internal buffer is filled, any extra is wasted)
  12. IC2 - Make a macerator to double ore output. You can power the macerator directly by placing it right next to a generator. No cables needed.
  13. Cook pulverized ore and dusts in a furnace to convert to ingots/bars
Once you can start doubling your ores, things get quite a bit easier.
NEI is your friend. You almost have to use it with this many mods.
If you aren't familiar with buildcraft, some of direwolf20's buildcraft tutorials are a good starting place. They are a bit dated, but still relevant.

All the suggestions given already are excellent. It really depends on your mod experience level.
 

Ricktza

New Member
Jul 29, 2019
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My experience level is none, I've never used a single mod on minecraft.
I'm just going to watch some videos, a lot that i have watched have some crazy things.