Confused/overwhelmed

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Ricktza

New Member
Jul 29, 2019
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Well this is what i have so far,

dyb1b6.png
 

StarLiner

New Member
Jul 29, 2019
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Very cool! Love that diamond drill. Makes me fell all warm inside when I start making my first machines :)
 

Sirbab

New Member
Jul 29, 2019
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That doesn't solve the problem for newbies to FTB (like me) who get really confused because all the recipies they know or find on the web don't work anymore. That's why I personally think it should not be removed perse but should be disabled by default on new installations and on the default mod pack. It took me quite a while to figure out why the recipies changed and if I had been a bit less persistent I would have gone back to Tekkit.
*cough* Not Enough Items *cough* But really though, it was included for just such a purpose.
 

ItharianEngineering

New Member
Jul 29, 2019
473
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The problem of the messy recipes should go away with the FTB wiki as they would include the recipes that gregtech changed. At worst it would include both and state that one is for gregtech. Plus we still have NEI. Some of the things gregtech does I don't like. Mostly the bronze and scaffold change. I didn't abuse the scaffold generator exploit and forestry goes through too much of my bronze to only get half that. But the mod adds so much more that playing without it would be boring to me. I feel like the 1.4.5 update with being in a ton of complaints depending on how its configured because of the new machines and the increased costs of so many more items unless those are turned off, but I would be disappointed if it were removed completely.
 

Hydra

New Member
Jul 29, 2019
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*cough* Not Enough Items *cough* But really though, it was included for just such a purpose.

NEI doesn't explain why a macerator which everyone coming from Tekkit wil make right away suddenly costs 3 diamonds.

but I would be disappointed if it were removed completely.

It doesn't have to be removed, just disabled by default. Or they could make a "default" and "hardcore" pack with gregtech enabled in the hardcore version.
 

ItharianEngineering

New Member
Jul 29, 2019
473
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The gregtech macerators recipe is off by default with FTB... So no diamonds are needed anyway... And NEI would show the gregtech recipe if it was enabled. Like it doesn't show a mass fabricator recipe because it is disabled in favor of the gregtech matter fabricator.
 

Belone

New Member
Jul 29, 2019
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I love Gregtech, but I would be more than happy to see it gone if it would just mean that people would stop arguing over it. If Slow likes it then it will be in the pack, as it's his pack, we can all sit and argue over it until we're blue in the face, but it will make no difference.
 

Hydra

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Jul 29, 2019
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The gregtech macerators recipe is off by default with FTB... So no diamonds are needed anyway... And NEI would show the gregtech recipe if it was enabled. Like it doesn't show a mass fabricator recipe because it is disabled in favor of the gregtech matter fabricator.

You're right. It was actually the Solar Panel recipe I got confused with. That was the first thing I tried to build AFTER I build a macerator ;)
 

Ricktza

New Member
Jul 29, 2019
38
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Is that a stack of scaffolds for use as a ladder?

Good thinking. Keep doing things like that and you'll go very very far.
Thanks, I'm also using them in my mine, i love how you can place them from the bottom using left click :D.
 

Ricktza

New Member
Jul 29, 2019
38
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when your mines start to give you gold, do look into more thermal expansion, I see you've gotten started there, but it's well worth your time. There's just as much MJ based content as there is EU based content.
I've got quite a bit of gold. I'm just forever running out of tin :D
 

Ricktza

New Member
Jul 29, 2019
38
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*grin* go investigate some of the things you can do with mj's in buildcraft, toss together a quarry, play with sorting systems, IC2 will be there latter, and you'll have tin again. Tin is one of those rare things that's more common outside the diamond layer.
This is where i am going wrong, i'm currently mining at bedrock :D
 

Antice

New Member
Jul 29, 2019
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This is where i am going wrong, i'm currently mining at bedrock :D
yeah. that would do it. i seem to also find more copper higher up as well. so setting up some shafts at higher levels is sensible to help balance the ores out some. Railcraft seem to eat all my iron regardless of how much i get, so the other "extras" from mining higher up aren't going to waste either.

I'm sure copper is suposed to be equally abundant all the way down, but there is just so much other stuff eating all the mining picks at bedrock that it seems more rare than it really is.
 

Ricktza

New Member
Jul 29, 2019
38
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I made a tank to store lava, now i am having trouble trying to get that out... It's a railcraft iron tank.
 

ItharianEngineering

New Member
Jul 29, 2019
473
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You have to extract it using a wooden waterproof pipe hooked to a valve along with an engine. The valve has to be on the second layer. No higher, and I believe the bottom works to but not sure.
 

Ricktza

New Member
Jul 29, 2019
38
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What kind of engine, i tried electrical and magmatic[DOUBLEPOST=1355595146][/DOUBLEPOST]Oh sorry, i done it now. the engine has to be on the wooden pipe :p
Best bit is i'm using a magmatic engine which is pumping and being feed lava at the same time :D
 

jim johnstone

New Member
Jul 29, 2019
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You need to place a tank valve @ the bottom layer, in a position where it will reach the inside (i.e. you can see it outside and inside). Don't place it underneath in the central block as that stores the liquid value in the tank (you lose everything you've collected) but anywhere else on the side or bottom is fine. Place it too high and it can't draw the liquid out. Not corners though either :)

Once you've done that, you need a buildcraft wooden pipe and either an active redstone engine or an autarchic gate set on pulsar to pull your lava out.
 

Ricktza

New Member
Jul 29, 2019
38
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I used a magmatic engine :p, it fills up as it's pumping it to the other magmatic engines :D.
 

Ember Quill

Well-Known Member
Nov 2, 2012
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I used a magmatic engine :p, it fills up as it's pumping it to the other magmatic engines :D.
For powering wooden waterproof pipes, anything more than a simple redstone engine (or an autarchic gate) is probably just overkill. I'm not sure if there's any benefit like there is with regular wooden transport pipes (which pull out more items per pulse with higher-tier engines).
 

Ricktza

New Member
Jul 29, 2019
38
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For powering wooden waterproof pipes, anything more than a simple redstone engine (or an autarchic gate) is probably just overkill. I'm not sure if there's any benefit like there is with regular wooden transport pipes (which pull out more items per pulse with higher-tier engines).
I am currently using a redstone now, mostly for 2 reasons, the magnetic engine kept jaming, and the redstone engine makes more sense to use to just pump some lava, plus it gave another engine :D
 

huldu

New Member
Jul 29, 2019
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Best advice(a few pages back) in this thread is... if gregcrap is installed ignore IC2 in the "beginning" and go with TE. The only thing greg does is increase the time it takes to do something and there are always alternative routes to go, which makes the mod useless.

Note: Lava is always worth 20k in a geothermal generator REGARDLESS of how you supply it. You do *not* get more EU by connecting a pipe to the generator. Just make a test world and try it yourself. If you want you can even use a liquid transposer to *empty* cells, not sure if this is working as intended, but you'll get the cells back.

<edit> Forgot to mention peat is a very interesting fuel resource. It's worth 5k eu if you burn it in a generator. What makes it quite good is that it grows very fast and you can easily exploit 1 peat bog/turbuary to work with 3 farms stacked(one space in between) on top of each others. It's quite efficient, just use a few peat-fired engines to support the farm itself.

<edit2> For the above to work you obviously need bog earth. My personal preference is making a few moisteners, the more the merrier, supply wheat and have it convert it to mulch. You'll use the mulch in a carpenter set up with sand/dirt to create the bog earth. It takes 4 sand, 4 dirt and 1 mulch to create 8 bog. When the turbuary farms the bog you'll get 1 piece of dirt back. In other words you won't be "wasting" any dirt. You can always pulverize or macerate cobble to get more sand, or just farm a bunch of sand with whatever tool you have.

And last note is that you'll get more "power" out of the peat if you use it in a peat engine, rather than a generator. But nothing stops us from using the peat in a ic2 generator.