So, why did you need Logistics pipes, and what is missing / lacking in RotaryCraft pipes?
(I won't pretend that I can do magic with pneumatic pipes. Pipping things into a chest, vanilla hopper-sorts, and then pipes to the destination stinks. I must be overlooking something, right?)
So it's rather amusing my piping rig. My bores are spaced vertically so that I bore a solid wall with no gaps, and each platform has the bore, a chest, a diamond gear, and a jet engine @ %6 via ECU. I'm using fluiducts to send fuel to them because they give even distribution from one central tank.
To get the items together out of the chests, I'm using an OpenBlocks Item Cannon on each level, pointing at the opposite wall of my dig. So when things turn on, all the blocks that are harvested get fired across empty space to hit the back wall and fall to the floor. That gives me excellent throughput because the cannons fire whole stacks once a second.
I then suck up everything with a vacuum hopper, and extract from it with LP. I ship matching items to four sides of a nullifier before routing to an obsidian chest that's on a simple slow itemduct into the cargo manager. My world border mining site is >2km from my base, so I have steve's carts with coal engines and chunk loaders covered in chests that make the trip back and forth instead of item teleporting (a personal challenge).
Now as to why I didn't use RoC pipes. First regarding jet fuel I can't get even distribution with the fuel lines. Fluid ducts gives even output, so I can take 1 bucket of fuel and divide it among all the engines.
Why I used item cannons instead of pipes to retrieve the bored materials, it was space saving to have no pipes and just drop the goods back down the hole I have from the overworld to bedrock. This has greater throughput than all piping systems except RoC Pneumatics.
Lastly that poor overwhelmed vacuum hopper could have been a RoC item vacuum, and I could have used RoC Pneumatic tubes to move things to the distribution point with a few stops for filtering. I think it would have been more bulky and required several intermediate steps into chests and such. The RoC Pneumatic tubes have great throughput and item filtering abilities, but because of space I normally save them for high volume point to point scenarios. I haven't been able to do multipoint systems with them.
If I didn't already have a large LP network going and spare parts, I'd have used something else.
Lastly I'd have to power the pneumatic tubes, which isn't impractical given they run great on a DC. The item vacuum needs at least steam, and I'm on a finite water world in a remote base where I don't have a rainwater cache setup. I won't use water generation like AA's, so it would be difficult to power.
Sound good?