Discussion in 'Mod Discussion' started by Vazkii, Feb 23, 2014.
This looks sweet!
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Progress update, a look at the enchanting system:
YOU MUST CONSTRUCT ADDITIONAL PYLONS
Whoa, that enchanting system looks so much more fun that standing at a single block clicking a random button.
Damn, beat me to it.
Also, due to request, decoration blocks.
Do you have any plans on cross mod interactions stuff or whatever with thaumcraft or thaumic tinkerer and maybe industrialcraft? Looks really fun and im going to download it as soon as i get my computers internet back. Keep up the good work!
I'll make those blocks up there into multiparts, but I'm not planning much else.
Updated the mod to beta-8. A few changes, a few new things.
Awesome this mod is getting really really good now
Antother ninja beta 9 update to fix some things, now off to bed.
I'm trying to figure out how to use the bore lense effectively. On it's own it breaks everything but obsidian. It also breaks Cobalt and Ardite.
I think my problem is that it requires a mana holding block on the other end of the beam for it to even send out a block breaking pulse. Am I missing something or is that its intended use?
I did manage to put together a tree farm concept though
Might as well show people a PR i was writign earlier on...
Meet the Hydroangeas http://puu.sh/7iOdJ.jpg (Not textured or anything yet, since Vazkii loves his pink and black), this is a generating flower that uses water to create Mana.
It runs on the principle of "slow and steady", because it has a cooldown timer in a sense, meaning that it can be used for a bit more power generation than the daisy, but requiring a more complicated setup (water placing and stuff)
To be exact, it takes away the water blocks next to it and destroys them, then creating mana
All aboard the Botania train!
Who needs Thaumcraft addons!
Is that needed? There's a few ways around that. Doesn't rotary craft need moving water for the water wheels? Something like that may be better in the long run.
If the flower doesn't eat sources unless they are adjacent, then even a vanilla infinite water source would defeat it?
Can it use water in tanks? Or would that be too complicated?
It eats ALL the blocks at the same tick, meaning that the infinite water sources can never be created [DOUBLEPOST=1393958608][/DOUBLEPOST]
Nope, i have no idea how to do it decently :S
Wish I could help you there but I'm no modder. D:
Do consider it though, I'm sure it would be an awesome facet to it's modpack play-ability.
I like that flower @Pokefenn is doing, I wanted to do that, but he beat me to it. But I don't want it to pull from tanks. I'd rather there'd be at least a little bit of work required in automating it.
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