with the updated SoL config, i have no complaints about the SoL mod. being able to eat the same food 5 times in a row before losing nutritional value means that you should have no issues (and also solves the problem with people only eating a single food forever like previous patches).
now with this change we have ventured into dabbling into every food recipe there is to offer, instead of just making a dozen kinds of juices and making massive fruit farm and boring tree chopping sessions.
now we can make some really cool foods with better than morsel value, and that means we don't get bored of the modpack update. because before the config change to SoL, i was wondering if i was ever going to want to play this pack ever again... but that's in the past.
but man, progress has been slow (thanks for nerfing my micro blocks and adding so much stuff to the mob grief list... it takes ages to build a base now with full blocks).
and that ore gen. so rare. but i guess we got lucky. we found an anvil in a dungeon and melted it down. got some steel. then we found a couple
chainmail fishnet zombie spawners too, so we should be set for steel. which means we can enchant and repair gear before entering the nether. i'm liking the increased chance to get absorb on enchants.
btw, i'm the awesome builder that plays in pocket's hardcore BNB twitch streams.
fun fact: i almost die at end of stream today... in the chicken farm. threw an egg at the wall and apparently the chickens didn't like that. 100 chickens raging at me... but they punted me back and knocked me out of the fenced area, so i win. maybe eyamaz can remove the knockback effect from these animals if he really wants to see that embarrassing death by chicken horde.