At one point I fell off my 3 high wall into a zombie horde. I got grabbed, carried into the middle of the baying mob and thrown back over my wall. It just wasn't my time.
Last night I had a creeper and a zombie head towards me, creeper blows just as zombie picks me up. no other creatures in sight (daytime) and zombie starts carrying me around but no monsters in immediate vicinity, so he just carried me around for a while. was funny as hell. I've had creepers carry me around too which is quite unnerving.
Speaking of carrying, I saw a skeleton carrying a spider which made me do a double take till he chucked the spider at me.
On a different note. Doing the viscera cleanup from the meteor hits has finally caused me to disable it entirely. If only reika had a third option. option 1: hit ground, impact w/crater and meteor, destroy whatever, option 2, hit by anti-meteor gun and air-explode spreading a TON of ores everywhere, and then a new one 3: if you have a anti-meteor gun, it just destroys meteor. simple. no ores. If there was that 3rd option, it would keep with pack's lore (anarchy going on) w/o making it like scrooge mcducks vault swimming in copper, etc... That cleanup is so bad cause of....
2 nights ago, I had back to back to back CTD's, the final one killing my level.dat. I had some backups so went back and reoccurred like clockwork. Each time it's ticking entity from hostile worlds. So, I took advice someone gave a couple pages back and set to false the spawning in caves and the other thing in the config. crashes went away, but suddenly more meteor strikes (cooincidence or who knows). I was getting rainfail once an hour or more of meteors and they spread out over the largest map size around my base. I'm 6 hours into cleaning it right now and I'm 1/4 way through. It's too interrupting and if I let it go, it just creates more havoc and no danger to me since my turrets get them. It's slogging down the machine, etc...
btw, those settings I made to hostile worlds? They still spawn, but no more ticking errors. don't know how the buggers are coming in. If they are coming from the portal (only one portal per world or can there be another?) I surrounded it / covered it in lava and water (to kill lava creatures) and they are still showing up.
Which leads me to: Finally came up with a good plan to kill the buggers. I got "thrown" into a lake of sewage by one zombie and it gave me an idea. Between puking fits, I devised a plan to run around the area, collect sewage from all the pools, and then take that sewage, bucket by bucket in a bunch of hardened tanks, to underneath my building site, 4-8 blocks down, hollowed out 1 block and started laying it everywhere (puking all the way). Now they look like they are in a mosh pit every time the 'gang' shows up, puking on my poop.... :} love it.
the smell is awful but the view, exquisite. :}