Hope it works for you!Ok, that all makes sense! I'll give it a shot tonight!
I've never found a processing route that was more efficient (resource-wise) than fortune-mining it. What's nice is some packs have fortune-perks, such as potions in Witchery and various baubles in the Thaumcraft universe, that stack on top of fortune III.Secondly, I'm kinda surprised that the SAG mill doesn't work on draconuim. I could just place them and manually break them with a fortune 3 pick, but is there some other solution? Another machine I can run it through that it's compatible with?
If such a machine exists, I would think it would solve both of my problems.
Edit: Think I just got it, actually. I could use a block placer, an auto-miner that let's me use a fortune 3 pick and a vacuum hopper to send it back to the queue. If there's a simpler way, lemme know, but this is doable.
Ah balls, I'd forgotten about draconium! Didn't realise the SAG Mill wouldn't grind it up, I knew it wouldn't work on the ingots, I should have guessed :\One or two minor problems I am having with the silk touch option. And this is minor, but I'm hoping there's a solution.
I'm handling the cobblestone issue by converting it to quadracobble as it comes in. But, when I go silk touch, i'm maxing out my stone instead, and that doesn't combine. Is there some way to automate the conversion to cobblestone? I know, If I really want the octocobble, I can set up a separate cobblestone generator, but that kind of defeats the purpose. Is there a machine I could tack onto my drawers that will convert stone into cobble?
Secondly, I'm kinda surprised that the SAG mill doesn't work on draconuim. I could just place them and manually break them with a fortune 3 pick, but is there some other solution? Another machine I can run it through that it's compatible with?
If such a machine exists, I would think it would solve both of my problems.
Edit: Think I just got it, actually. I could use a block placer, an auto-miner that let's me use a fortune 3 pick and a vacuum hopper to send it back to the queue. If there's a simpler way, lemme know, but this is doable.
That's the oneFor the draconium, I think the mechanical user would be perfect, assuming that's what I think it is. It will use whatever item is in it, right? as if clicked by the player?
That sounds like Extra Utilities 2's mechanical user - had a quick double-check I don't think there's an Actually Additions equivalent - which is a shame, because that would be SUPER handy. I honestly think at that point I could just leave ExU2 behind forever!The one I used before had 9 slots.
You should see a doctor about thatI have XP out the wazoo
You're welcome and that's fair enough actually - much more simple than trying to set up the drill - plus if you also put efficiency on them as high as you can manage, they'll also be pretty fast! As an alternative to the enchanting table mod, you could use EnderIO's Enchanter - you use that, to enchant books and then use the books with the items on an anvil.and the advanced enchanting table mod, so I can actually just make 9 fortune III unbreaking III diamond pickaxes and that'll probably last like a year at the rate draconuim comes in. I don't need that to be super fast.
Thanks for once again contributing to my massive backlog of things to do, lol.
I have XP out the wazoo
You should see a doctor about that
I aim to pleaseGood for a chuckle or two!
Ok, that wither idea... DE-Nied.
I thought it just wouldn't turn in a claimed chunk, but it won't even enter one. The good news was that I could stand there attacking it and it didn't do any damage to my mob grinder, but it's going to he a lot harder than I thought to build something automated that won't totally blow up. I'll figure it out, though. Just putting it asside do I can get this energy issue under control.
You know, water blocks explosive damage.
You know, water blocks explosive damage.
first off u forgot to mention dark steel balls are needed to get anywhere close to that , second of all ur never supposed to sagill pulverize or crusher draconic avg drop is 16 peices for one of the ore types but only when using fortune 3 (of course if u can hit higher that is lovely for draconium )Fortune works for the blocks that change into something else when they're broken, but the silk touch method with the SAG mill is like fortune 3 for your iron and gold. I'm just trying to have the best of both worlds. And for most of the other ores, it's working fine. For example, diamond and coal ores, run through the SAG mill, seem to be yeilding fortune 3 levels. It's literally just those two blocks I need to work with.
I think this will work, though. I'll have to set up a separate pull directly from the quarry, though, because otherwise it'll just not let me keep any stone at all, but I can't see it not working. I just have to figure out which mod has the placer/miner options I'm looking for, and I'm bettin' on AA.
i remeber something about it mentioning which block is invalid and referencing it by coordinates when u look in the energy core guiI am having some serious problems with Draconic Evolution. I'm making my energy multiblock. I put the 4 particle generators 4 empty spaces away from the core. I shift right click barehanded on the particle generators,
Ooh what did you mean about not entering claimed chunks? I'm missing something here :/Ok, that wither idea... DE-Nied.
I thought it just wouldn't turn in a claimed chunk, but it won't even enter one. The good news was that I could stand there attacking it and it didn't do any damage to my mob grinder, but it's going to he a lot harder than I thought to build something automated that won't totally blow up. I'll figure it out, though. Just putting it asside do I can get this energy issue under control.