Did you put in a coolant port? If so remove it. The coolant port puts the reactor into steam mode. In that mode it doesn't produce power just steam for the turbine.
Thanks so much man, I didn't know it would be something so obvious XD.
Did you put in a coolant port? If so remove it. The coolant port puts the reactor into steam mode. In that mode it doesn't produce power just steam for the turbine.
??It is 17x17x17... I only have one fuel rod going straight down the center
Deep Dark is MADE for ores, but obviously the darkness could kill you.Which dimension yields more ores and other precious stuff per chunk? The twilight forest or the deep dark?
This. Also not to mention this takes one diamond to get to and not anywhere from 4-36 diamonds (depending on how you make your unstable ingots).Deep Dark is MADE for ores, but obviously the darkness could kill you.
it may be more profitable to just quarry out the hills in the twilight forest.
Yes. But why would you removed it?Question: Will removal of all blocks below surface of modded map help performance?
If i check MCedit i can see that even that i never visited underground there is a lot already generated. Not everything but like many, many small areas. In combination with shaders i guess it can help a lot not to render whole chunks including hidden underground caves. Am i wrong here?
To increase FPS. Its not ment for survival so underground doesnt matter.Yes. But why would you removed it?
Oh okTo increase FPS. Its not ment for survival so underground doesnt matter.
You don't want to remove it because that would leave a large empty space. The increased surface area would require additional rendering. What you want to do is fill it with stone. Replace air water and lava blocks as well as any non-solid non-opaque modded blocksQuestion: Will removal of all blocks below surface of modded map help performance?
If i check MCedit i can see that even that i never visited underground there is a lot already generated. Not everything but like many, many small areas. In combination with shaders i guess it can help a lot not to render whole chunks including hidden underground caves. Am i wrong here?
I think when they said remove they meant replace with air.You don't want to remove it because that would leave a large empty space. The increased surface area would require additional rendering. What you want to do is fill it with stone. Replace air water and lava blocks as well as any non-solid non-opaque modded blocks
I think when they said remove they meant replace with air.
But you don't want to do water or lava, as that would be like the nether, in a sense, and we all LOVE the FPS drop in the nether...
no yeah you would not want to replace it with air. that would be worse for fps performance. He would want to fill it with stone/dirtI think when they said remove they meant replace with air.
But you don't want to do water or lava, as that would be like the nether, in a sense, and we all LOVE the FPS drop in the nether...
It's still better than lots of small caves and holes and stuff which probably have more surfaces exposed.no yeah you would not want to replace it with air. that would be worse for fps performance. He would want to fill it with stone/dirt
filling with air would increase the amount of rendered geometry because only exposed surfaces are rendered. What qualifies as an exposed surface is any block face that is in contact with clear blocks (like glass) or non-solid blocks (like lava, fences, etc). Air is both non-solid and clear which makes it bad
Maybe. Depends on if you leave in bedrock.It's still better than lots of small caves and holes and stuff which probably have more surfaces exposed.
Is there a patch for that? Performance mods, etc?The Nether has its own problems due to a poorly written sound engine in MC, which was discovered in 1.5.2 and still has not been fixed.
Also, reread the post you quoted. You pretty much said the same things.
Is there a patch for that? Performance mods, etc?
Try placing a BC/OB tank next to it?Ender Quarry question: Is there a way to have ender quarry functioning with Speed, World Hole, and Pump upgrades? Fluid conduits don't seem to connect to it as that would solve the problem.