In an older version of ExU it looks like the wither is able to destroy the blocks, but it's client side only.I think the septuple is Wither resistant, but not completely Wither proof. You need octuple for that.
In an older version of ExU it looks like the wither is able to destroy the blocks, but it's client side only.I think the septuple is Wither resistant, but not completely Wither proof. You need octuple for that.
connect your RF supply directly to your EU machine, it will auto convertIs there a good way to make EU from RF in the new Direwolf20 pack?
You need an export bus with redstone card and a level emitter. You set the level emitter to emit when over Y and the the bus to only export with a signal.BTW how does one set AE2 to auto output cobble into chest, trashcan, etc once it gets to Y number
You need an expert bus and level emitter. Set the level emitter to turn on a Redstone signal when above the number you want, point it at the export bus, set the export bus to respond to Redstone signal and you are good to go.BTW how does one set AE2 to auto output cobble into chest, trashcan, etc once it gets to Y number
Repeat removes all enchantments one after the other. Not sure about order, might just be top to bottom on the list.BTW what does the Repeat option in the MFR Auto-disenchanter do and am I right in assuming it takes off a random enchantment on an object.
Also does anyone have an idea on taking out enchantments from objects besides MFR
BTW what does the Repeat option in the MFR Auto-disenchanter do and am I right in assuming it takes off a random enchantment on an object.
Also does anyone have an idea on taking out enchantments from objects besides MFR
Last time I messed with ATG (which was in 1.6), it added BoP stuff automatically. So I'd suggest installing both mods in 1.7, then creating a test world with the ATG world type, and looking around for BoP biomes. They shouldn't be hard to find.I thought there was a way to add the world generation from BOP into the world type from ATG, at least in the 1.6 version. However, I can't seem to find out how to do this in the 1.7 version. Does anybody know anything about this?
Yeah, that isn't working in 1.7, apparently. So I'll just use Climate Control.Last time I messed with ATG (which was in 1.6), it added BoP stuff automatically. So I'd suggest installing both mods in 1.7, then creating a test world with the ATG world type, and looking around for BoP biomes. They shouldn't be hard to find.
Anything that sticks to "default" recipes, but has HQM. I don't know of any that are good for beginners, but have a look in the 3rd party packs area, as the best packs can be found therewhat would be the best modpack or third person pack to start on if I were a beginner? thanks
okay I have played agrarian skies and it doesn't actually let me play and crash landing already gives you stuff and you can die easily. I haven't tried the others but I will look at themAnything that sticks to "default" recipes, but has HQM. I don't know of any that are good for beginners, but have a look in the 3rd party packs area, as the best packs can be found there
Playing DireWolf20 packs lets you play along with him, to learn how things work. Alternatively, go back to his 1.6.4 pack, and watch/play along with his last season LetsPlay so you don't have to wait for new episodes.okay I have played agrarian skies and it doesn't actually let me play and crash landing already gives you stuff and you can die easily. I haven't tried the others but I will look at them