Have you tried the tension coils?What is the "wound coil" item in Rotarycraft? Item description mention it, but no such thing exist in NEI. I tried "Industrial coil, but they don't work nor in coil winder nor in CCTV camera.
Have you tried the tension coils?What is the "wound coil" item in Rotarycraft? Item description mention it, but no such thing exist in NEI. I tried "Industrial coil, but they don't work nor in coil winder nor in CCTV camera.
After some research, things that required was called "springs". There are also "tension coils", but they are used for something else.Have you tried the tension coils?
After some research, things that required was called "springs". There are also "tension coils", but they are used for something else.
Now I'm trying to figure how to load springs and gravel in gravel gun...
Also, don't be shocked when these things totally totally own everything you meet.Place a gravel gun and a wound spring (charged with the winding machine) in the RoC workbench thing. It should pop over to the right and the coil will be uncharged.
Simply have gravel in your inventory and you are good to go.
Yes, it can find lag in SSP too.Is there a benefit on running opis in SSP world?
Does it help finding problem like the 'can't keep up' in the console log as well?
In addition to the controller mentioned already, there's a "power acceptor" (sp) block, which will accept power into the ME network. This is useful as it let's you keep all 6 sides of your ME controller open for channel use. Also let's you power your network without any controller, to have a standalone network (limited to 8 channels).In AE2 how do I power my stuff? I have an RF network setup but what block do I need to convert RF to AE power?
Added sentencesI was playing minecraft with a (semi) custom mod pack. (I just added a few mods to the Ftblite modpack) I was doing some crafting and when I crafted a sync shell storage (I added sync) it crashed my mine craft. When I joined the game I died, went to a sync shell i had made, then instantly the sync shell reappeared when I stepped out. When I broke the open blocks grave it didn't drop anything and I lost all the items i had on me.
Wait wait wait. If i remember correctly, the Energy Acceptor is only in AE2, and is the only way to power your network with anything other than coal or another furnace fuel in that version of the mod- the controller won't connect to anything other than other ME-compatible blocks, such as drives, cables, and the Vibration Chamber. However, in AE1, both the ME Controller and ME Power Relays will accept energy from several different mods.In addition to the controller mentioned already, there's a "power acceptor" (sp) block, which will accept power into the ME network. This is useful as it let's you keep all 6 sides of your ME controller open for channel use. Also let's you power your network without any controller, to have a standalone network (limited to 8 channels).
You could try spawning in exact mode.Lilypads, the ritual and the lamp will work. Idk about fertilised soil
Does anyone know how to keep my Autospawner (minefactory reloaded) from making infernal mobs? Any blaze that gets the "Ninja" attribute ends up getting loose
I'm about to try growing some enderlilies in a little corner of my magical crops yard.
I'm just racking my brains as to which of my growth enhancers will hurt their progress. I know it's basically "anything that uses the vanilla bonemeal mechanic", which obviously includes openblock sprinklers (but i'm not using them anyway).
Essentially, anyone know if any of the following will try and bonemeal my enderlilies:
Fertilised soil (random things),
Lilypads of fertility (xeno's reliquary),
Lamp of growth (thaumcraft),
Ritual of the green grove (Blood magic),
Sprinkler (rotarycraft)
[All 1.6.4 versions found in Monster 1.1.2]