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Whovian

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Jul 29, 2019
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I knew that adding a supplementary question was a bad mistake. Just in case the original question is overlooked:

Will my Electrical Engines still draw EU when my TE machines don't need any power? Currently I have them connected to wooden and gold conductive pipes, would Redstone Energy Conduits give a different answer?

From what I know, they will continue to draw EU. In fact, if the TE machines are full on power, the engines will start to fill and eventually blow up the conductive pipes. (This was a fairly recent change to Buildcraft which was made since the team noticed how TE conduits worked.)

As for the Conduits, they'll continue drawing power from the Engines, though they won't blow up, they just "delete" excess power. I'd suggest using Gates to shut off the Engines when all your TE machines are full.
 

MilConDoin

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The Electrical Engine will pump energy as long as it receives sufficient EU. It won't check, if its target has any need for energy. It is irrelevant, if it is connected to pipes, conduits or machines.
 

Someone Else 37

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I knew that adding a supplementary question was a bad mistake. Just in case the original question is overlooked:

Will my Electrical Engines still draw EU when my TE machines don't need any power? Currently I have them connected to wooden and gold conductive pipes, would Redstone Energy Conduits give a different answer?
It seems that electrical engines are not smart enough to stop drawing EU when its MJ isn't being used, even when the engine is placed directly adjacent to a TE machine, with no pipes or conduits. However, electrical engines placed in this fashion will gradually build up MJ over time, and will eventually go into a forced cooldown, ceasing to produce MJ (and presumably draw EU as well), but will continue to try to pump out stored MJ, and dissipate it if it still can't go anywhere.

TL;DR: Electrical engines with nowhere to send power will build up MJ, and will eventually overheat and dissipate it. They do not require a hit with a wrench.
 

Omicron

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Yes, it will still draw power. The engine has no logic in it whatsoever. It just converts EU into MJ at a fixed speed. It also does not matter whether you use conduits or pipes.

However, what you could do is use Buildcraft gates to detect a HasWork conditional on the TE machines, and using pipe wire, turn your engines on only when that is true.
 

Someone Else 37

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Yes, it will still draw power. The engine has no logic in it whatsoever. It just converts EU into MJ at a fixed speed. It also does not matter whether you use conduits or pipes.

However, what you could do is use Buildcraft gates to detect a HasWork conditional on the TE machines, and using pipe wire, turn your engines on only when that is true.
For TE machines, you'd use "Can Store Energy"; for BC machines (like assembly tables, refineries, and presumably quarries), it's "Work Scheduled"; for Forestry and Railcraft machines, you're correct.
 
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wsieliasje

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Jul 29, 2019
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What about enchanting wands and anvil enchanting wands no problems but if i try to add a charging book to my wand its say cost 9 levels but the book doesn't get added how about that ?
 

gusmahler

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Jul 29, 2019
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If I make a wither at y level 12, can he come up to the surface?

I was being a bit stupid. I've beaten the wither in vanilla, even without potions. So I thought he'd be easy to beat as long as you make him in an enclosed area. Where is an enclosed area, I thought? My strip mine! At level 11 under my base (which is at level 96). I was stupid and forgot to enchant my armor and he killed me. I went back down there and he broke out of the enclosed strip mine into a nearby cave. Very hard to kill now. Question is, can he dig his way up from level 11 up to my base, the basement of which starts at level 70.

I was going to make the wither at my other, abandoned strip mine, to be safe. But figured he'd be easy to beat, so didn't bother. Huge mistake or does it just mean I can't branch mine there any more?
 

Chre903

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Jul 29, 2019
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The Wither shoots randomly at Blocks and Entitys, so it is Possibly that he can come up even without a player near him.


I really Love Applied Energistics. But is it possibly to that it automatic Fill my Enderchest with Empty Cells and Craft new ones, when my system is empty?
 

Schpoon

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Jul 29, 2019
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How many igneous extruders/recylcers are required for an always on fusion reactor powering a matter fab?
 

tabs

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Jul 29, 2019
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I'll be cheeky and ask three questions, but they're all about the same thing:

I've just enchanted my first silk touch book and know that it will drop the block rather than the ore. I understand that certain blocks can be macerated or ground to produce more of that ore.

What other benefits are there?
What's an ideal pick/tool to put this enchantment on?
Should I hold on until I have particular other enchantments to use with it?
 

Guswut

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Jul 29, 2019
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What other benefits are there?

Silk touch can drop grass/mycelium instead of dirt, as well as ice when breaking ice (instead of nothing).

What's an ideal pick/tool to put this enchantment on?

A thaumium pick with the repair enchantment would be a good place for this, I'd say.

Should I hold on until I have particular other enchantments to use with it?

I'd say wait until you have a repair enchantment, and a thaumium pick.
 
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jumpfight5

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Or you can get an Advanced Diamond drill, if you don't want to mess with the Aura. Book enchant that, and you're good to go! With an advanced jetpack or just a lappack, you should be good to go.

It's good for the miner too, as you can auto-mine silk touch (nothing besides the arcane bore can do that, and...the miner's...cheaper).
 
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Guswut

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Jul 29, 2019
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Or you can get an Advanced Diamond drill, if you don't want to mess with the Aura. Book enchant that, and you're good to go! With an advanced jetpack or just a lappack, you should be good to go.

It's good for the miner too, as you can auto-mine silk touch (nothing besides the arcane bore can do that, and...the miner's...cheaper).

I'd avoid enchanting those as they'll likely end up removing the ability for them to be enchanted, ergo you'll end up having had wasted your book when they update them. Good luck either way though, eh?
 

steelblueskies

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Jul 29, 2019
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erm gregtech rock cutter is silk touch effect without the enchant. i'd save it for some kind of self repairing unbreaking efficient pick for use with an arcane bore of some sort. though frankly once one is seriously considering it's use, fortune is still likely better, and simpler. the point about use on a drill with the ic2 miner is valid, though given how they work coupled witht he fact that the enchanting of electric ic2 tools is expected to be removed, probably not a good moderate to long term plan.
 
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jumpfight5

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Jul 29, 2019
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Oh yeah, but...
honestly...
how often does IC2 update? There's still scaffolds' power, and the broken volt-o-meter.
But, yes, don't put it on the IC2 drill, unless you want a (maybe quick, maybe until IC3) mining device that's not the Arcane Bore that can mine silk touch for you.
 

immibis

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Jul 29, 2019
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Oh yeah, but...
honestly...
how often does IC2 update? There's still scaffolds' power, and the broken volt-o-meter.
But, yes, don't put it on the IC2 drill, unless you want a (maybe quick, maybe until IC3) mining device that's not the Arcane Bore that can mine silk touch for you.
That exploit's already been fixed in the development version of IC2.
 

jonaslikestrees

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Jul 29, 2019
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How come I can't add more than 4 enchantments to my Sword of the Zephyr? I have Bane, Repair, Vorpal, and Knockback on it, and would love to add sharpness as well. I've seen LPers with epic 7 enchant swords, so am just wondering! Thanks in advance!