Yellow dots on all sides.
Edit: Figured it out. Corner dots must be set to blue, and this is done by opening the interface for the cell and changing them there, similar to how you set the input/output facings for most other TE devices.
As info, yellow, while it looks like it would be a connection in the interface, means the side is disabled. Orange is output, blue is input.
I'm getting massive load lag when I warp/travel into my base. Its underground, around 150x150x70, without any openings to light, and the walls and floors are fully lit via glow stone covers and torches. The load lag started after building the wall structural supports and the lighting.
Does anyone know if the lag is caused by the use of micro blocks or the large enclosed space lighting calculations? I had this kind of spike in vanilla when opening a hole in a 60x80x30 space to the sky, so I'm thinking its lighting, but want to be sure. I'm going to have to redesign the base for skylights if thats the case
Its really nat a huge hindrance to me because its only on loading, at ggoing near/around my base causes massive load lag for others and i don't wanna be a nuisance.