Yeah, it should change into "both 1", but I think it takes longer than getting from neutral to 1 up.Sorcerous purebred bees have a humidity level of "arid" and "1 down". Is it possible to make them accept a normal humidity by using the acclimatiser (with water cans)? No, right?
So you can change "down" to "up" or "both" and even change it if it's on the last level? In my case I just have to use lots of water cans?Yeah, it should change into "both 1", but I think it takes longer than getting from neutral to 1 up.
I have both temp and hum +5 on my bees. used lava for temp and water cans for humidity and it didn't take maybe a hour to do it.So you can change "down" to "up" or "both" and even change it if it's on the last level? In my case I just have to use lots of water cans?
But then Id need to kill 1k zomboids. Would a pigman farm work aswell? They drop it and gold and stuff too. Hrm. I have 3 t5 blaze farms and I broke every stupid zombie spawner I came across cause I never thought Id need them.
And actually beef does work. Isnt it a lot of maintenece tho? Seems like just killing 1k zombies might be faster.. Hrm. or I could look for another dungeon from dungeons pack with all the spawners in it.
If it's just the AE wire/machines you're trying to hide, facades can be placed on top of them.Editedit: Also, what do you do to hide wiring? Im thinking I may need to do triple layer walls everywhere. Both to look even and so I can use camoflague blocks and keep the center open for passing wires. Im trying to figure out where to put my AE containment stuff and figuring out the wiring hurts my head.
I want to swap all my steam turbines out for power converters. Do anyone know how many steam consumers and eu producers I need per boiler?
If it's just the AE wire/machines you're trying to hide, facades can be placed on top of them.
that is only 233 eu a tick with 2 steam turbines it is 400 eu a tick.1 and 1. Put steam consumer right on the boiler and 8 more liquiducts around it. Connect all 4 sides to liquiducts then attach the final side to bridge. Then use hv producer.
Facades can do any sides of an AE wire, I have wires and pipes in my 1 block thin walls right now and have facades covering them on both sides, disguising them as part of the wall. Gimme a min and I'll post screenshots if you want.That doesnt exactly help though. Unless facades can do both sides of a wall. Cause right now my walls are simply walls. 1 thin. Im hand building a connection of towers in the sky. So one side will be uncovered with wires whenever I need to send them anywhere. Which is why I brought up the idea of triple layed walling. So I can use the middle path as a catch all for all my wires. The various fiber cables to supply power until I can build 7-8 IDSUs. My windmill factory ontop of my bae. I plan on 4 lightning rods in each tower cause that just sounds awesome. Etcetc.
Is there a block that will change colour depending on the argument supplied by an adjacent computer or some other source? kind of like a mutlicoloured redpower lamp that changes colour based on what information I send into it from a computer. I dont want an advanced monitor either as I dont want the monitors to connect to each other. It also doesn't have to be restricted to being a computer as an input device, but that would be optimal
I have seen this videoBut it requires multiple paintbrushes and it colours more than one block where as I want one input device to change one block (there will be other adjacent blocks nearby i don't want changed) and the input device should be able to use multiple colours.
If you are wondering why, I am thinking of making tetris
I don't think there is one in FTB but Luma adds a dynamic colour lamp.I'm just bumping this since it got buried 8 pages ago and no-one answered.
That doesnt exactly help though. Unless facades can do both sides of a wall.
Anyone know what the new IC2 nuke GUI does? IE what goes in those slots?