so i know some wanted to see, what i was building with those gigant circles made small... so
And, I'm not fussed about fast attack speed either... BOOM - I think I have my simple answer, thanks @Viperion!
Oh! That's problematic, possibly, but good to know! Cheers Does anyone know why they changed that? Is it intended that ZVs will only occur as a product of zombie sieges? That would make sense with their increasing movement towards a more story-like feel with the maps, Illagers and so on.
If you after the ic2 iridium ore, you'll need to find a sample (as dungeon loot, can also get shards of it to compress into a whole ore). Once you got one it's advisable to use it in a scanner to get its pattern for uu-replication. (For this you'll need pattern storage, replicator and a mass fabricator at the least, feeding the mass fabricator scrap (boxes) maks it more efficent.)Tell me please. How can I get iridium in beyond mod pack?
What are you mean?The only way to chunkload in beyond is the FTB Utilities way.
Thanks.(I could be misremebering how to do this as it's been a while)
In your inventory there is an map icon in the top left that brings up a map split into chunks. You can right-click these to claim them, then shift-left click to chunkload the chunk. There is a limit to how many you can both claim and load though, but I believe this is a configurable limit.
Maybe the only way would decoding it into binary and transferring 4 signals acros dimensions and then re-analogizing itRunning FTB Infinity Evolved. How do I transmit an analog signal across dimensions?
Expanded Redstone does it (supposedly) but it is not included. Both WR-CBE and RFTools fail the "analog" requirement.
https://www.reddit.com/r/feedthebeast/comments/4pr3nm/ftb_without_curse/(This may not be a simple question and may need it's own thread; if so please let me know)
Apparently it's possible to extract a modpack from the Curse Launcher - I have made a custom modpack and I just want to play that without having to load up a Curse client I literally use for nothing else; can someone tell me how to do that and/or point me to a good tutorial on how to do it? (One that doesn't involve "install forge, download all the mods..." etc etc - I've heard you can pull all that out of Curse somehow)
Thanks all
Once you download the pack, install whatever version of forge the pack is using, then make a new profile in the mc Launcher and set it to the folder the pack you downloaded from curse is in. I think that will work.(This may not be a simple question and may need it's own thread; if so please let me know)
Apparently it's possible to extract a modpack from the Curse Launcher - I have made a custom modpack and I just want to play that without having to load up a Curse client I literally use for nothing else; can someone tell me how to do that and/or point me to a good tutorial on how to do it? (One that doesn't involve "install forge, download all the mods..." etc etc - I've heard you can pull all that out of Curse somehow)
Thanks all