So, I'm trying to design a tree farm that uses Thermal Expansion 3 Autonomous Activators to place a sapling, bone meal it, and then chop it down in a repeating loop. At first it seems pretty easy with a bit of redstone control. However, I need the activator that chops down the tree to be active for an amount of time and only if the tree has grown. I don't know the first thing about computer craft, which seems like the easiest way. Is there something else that could make a redstone pulse type thing, but longer while also reacting to redstone?
Another thing, why is it that Autonomous Activators don't seem to be able to bone meal saplings? I can grow trees all i want, one bone meal per. The second I get an Autonomous Activator to do it, I get a bunch of green sparkles and no tree... ever. Activators can grow grass, crops, but not trees?
Another thing, why is it that Autonomous Activators don't seem to be able to bone meal saplings? I can grow trees all i want, one bone meal per. The second I get an Autonomous Activator to do it, I get a bunch of green sparkles and no tree... ever. Activators can grow grass, crops, but not trees?