That won't really help since the zone shape will always go at your feet (I think)Maybe try projectile-touch-zone-aoe as the shapes for that spell?
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That won't really help since the zone shape will always go at your feet (I think)Maybe try projectile-touch-zone-aoe as the shapes for that spell?
Sure can, put in binding, touch ignitionAnyone know if a Binding spell with a sword can be modified with say Igniton?
I'll give it a try in my test world, will try damage as well to see how much I can up the bound sword's damage. (personal Cleaver does 16 with 5 seconds of fire)Sure can, put in binding, touch ignition
(Don't use self, you'll light yourself on fire, and projectile is hard to aim with)
maybe something like |Projectile|piercex3|AoE|radiusx3|dig|?Well maybe if you got a massive spell for digging out areas...![]()
maybe something like |Projectile|piercex3|AoE|radiusx3|dig|?
no that would be impossibleWould it be possible to make a death contingency that somehow took care of your items?
As in stored them in the rift?
Would it be possible to make a death contingency that somehow took care of your items?
Add "Mark" and if you have a Self|Recall in your soulbound spellbook, you can pick the stuff up immediately.EDIT: well you could make a |contigency:death|Zone|durationx3|AoE|telekinesis|
I do believe so. In fact, one might even be able to make the water spawn, then freeze shortly afterwards. Not sure what the benefit would be, though. Ice is not a solid block, and if it ain't solid, it can't suffocate things.Would it be possible to do something like Projectile AoE Create Water to a player or an entity and the use Projectile AoE Freeze to Freeze it/him/her?
PS: I can't access a computer right now, and that's why I'm asking it here.
A good idea, but for the latter half, that's kinda risky. I mean, seeing as how close range a touch spell is compared to how close one has to be to use a item or break a block, the creeper would already be lighting up to explode.Touch | Charm
Possibly a poor man's wheat and to give a Creeper the long awaited hug.
try projectile insteadTouch | Charm
Possibly a poor man's wheat and to give a Creeper the long awaited hug.
A simple but vastly important and useful upgrade to it. Charm is in Defense, so one has to get a non-self shape, and what's better then a projectile for something you don't really want to be in range to french kiss to cast the spell on when it wants to kill you?try projectile instead
So it's possible to make the Bound Sword do more then 6 damage? I should try that.The sword would do two damage types - firs the physical damage i.e. hitting the mob - this can be increased with sharpness V (Get a book with it, put spell in sword form and anvil it together); the second damage would be the spell and do the same amount of damage as if you were to cast it without the sword.
So to your question - the damage would be both physical and magical and would be two separate ones so physical damage dealt, then the magical damage dealt.
The benefit of the binding spell is you can have it bound, let your mana regen then hit the target for a 100% hit chance.
For your issue, I would suggest using the lightning damage or drown type as it bypasses armour, similar to a rapier and will work better. Alternatively, a silverskill spell such as firestorm or blizzard would do a lot of damage to these bosses --> Note however, these can destroy dropped items, so use the silverskill spells to lower hp and not kill the target.
This spell would be cheaper and easy to use: Binding, touch, lightning OR drown, [damage modifers if unlocked them]. ***DONT ADD LIGHTNING AND DROWN - multiple damage types do not increase total damage, it just devides the damage into different types - eg want someone to be slow and piece armour then do lightning and frost.***This spell will do a lot of magical damage which would bypass the protection, whilst doing some extra physical damage for very little mana. Combine this with some runes pre-made i.e. regen, duration, (med-high mode) should help. Another idea, is maybe make a cage or an arena to fight him and include a nexus nearby to run and gain a regen buff?
Another idea maybe - make a projectile spell --> spawn the boss away and then lure him into an area (They don't break blocks after they have been summoned) Have a caster and a light nexus to fire a projectile spell at him until he is nearly dead, then go and finish the job.
Regarding someone mentioning they used starfall and damage was low. Starfall from what I've seen has one of the if not the lowest damage - if your after pure damage lightning = best, and drown = 2nd best as both bypass armour and do direct damage. Silverskill spells, firestorm does more but can be moved out of, blizzard does rapid and makes it harder for your target to escape, starfall does very little damage but can be spammed.