Ars Magica 2 community spellbook

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epicniss32

New Member
Jul 29, 2019
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3 questions about summoned mobs
1.do they despawn?
2.can they belong to multiple players (ie. Not attack them but attack others)
3.can you unsummon a mob(get rid of it without killing it)
Thx for the help guys
 
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Nurros

New Member
Jul 29, 2019
3
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So I made a summon spell and it works to summon the creature the only problem is it doesn't attack stuff for me at all even when I am being attacked any reason why?

P.S. the thing I summon is an Ender Golem from The Farlanders
 

Tidsuo

New Member
Jul 29, 2019
4
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So I made a summon spell and it works to summon the creature the only problem is it doesn't attack stuff for me at all even when I am being attacked any reason why?

P.S. the thing I summon is an Ender Golem from The Farlanders
Some mobs are passive for some reason when they are player summoned, there are other mobs from the farlanders mod that become passive too.
 

CypherAJ

New Member
Jul 29, 2019
15
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3 questions about summoned mobs
1.do they despawn?
2.can they belong to multiple players (ie. Not attack them but attack others)
3.can you unsummon a mob(get rid of it without killing it)
Thx for the help guys

1. Only when you leave server.
2. IDK, nobody is online for some testing :(
3. Only if it's White Mage from Mage Posse talent. Then you just right-click him again.
 

Nurros

New Member
Jul 29, 2019
3
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so does anyone know what the gold caps do for the light nexus it says its a mystery but I'm just wondering if it acutally has an added bonus to it or not?
 

Misclick

New Member
Jul 29, 2019
3
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Could I please get assistance debugging the following spell? The goal is a ranged spell that leaves a lengthy duration zone, and that zone constantly casts an AoE Attract, Charm, Blind, and deals magic damage. The purpose being to have something I can drop and forget while I use other spells.

The following spell has no visual representation of the Zone or any AoE spells at the point the projectile hits, making it difficult to determine if anything is happening or for how long. When standing where the projectile lands, Blind does seem to work when testing on myself or other players, but the damage is minimal. Attract seems to have the opposit effect, throwing me around.

Projectile | Zone | Duration | Duration | Duration | AoE | Attract | Charm | Blind | Magic Damage | Damage | Damage | Damage

The created spellbook correctly lists the effect I want:

Projectile
Zone
- Duration
- Duration
- Duration
AoE
- Attract
- Charm
- Blind
- Magic Damage
- Damage
- Damage
- Damage

Please note that I only have enough mana to cast this in crescent moon right now. As I'm writing this, I think that may be my problem...
 

CypherAJ

New Member
Jul 29, 2019
15
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0
OK I found cool spell, but it's very dangerous and bypasses non-PvP mode!

Projectile
-Ignition
-Contingency: Fire
--Self
---Magic Damage
---Lightning Damage
---Damage x3

What it does is it places Contingency on your target and sets it on fire. After that target suffers tons of damage and usually dies which, I suppose, is cool. But if spell doesn't hit a player (mob? needs testing) contingency is set to you instead. If you catch fire after that... Well, you're gone.

Still looking for ways to survive that spell. Maybe Reflect will do. Armor is nearly useless against it. Furthermore, it removes existing Contingency from target, which can be helpful in case target has some powerful retaliation spell set up on Damage or Death. Hazmat Suit from IC2 prevents target from being set on fire, but "bomb" is still on target.
 
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Launcelot_J

New Member
Jul 29, 2019
63
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OK misclick

First off, do any other zone spells work on that sserver? They are notoriously buggy.

Secondly, try without the durations and cast it on normal mode-that may work.

If that doesn't work, take out spell components one at a time.

Also, try without charm...Maybe you can't hurt a charmed mob?
 

Nurros

New Member
Jul 29, 2019
3
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Is there any way to farm the wakebloom I saw on a wiki there is a way to plant it but is there any actual way to grow more and if there is not a way to grow more what would be the best place to find them because I have only found a few
 

CypherAJ

New Member
Jul 29, 2019
15
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0
Is there any way to farm the wakebloom I saw on a wiki there is a way to plant it but is there any actual way to grow more and if there is not a way to grow more what would be the best place to find them because I have only found a few
Don't know about farming, but they are quite common in Twilight Forest's rivers. Also I can't recall even 3 uses for them.
 

Launcelot_J

New Member
Jul 29, 2019
63
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As the wiki says...

"To farm wakebloom create a pool of water with a wall next to it. Target the wall to plant wakebloom on the water"
 

FlashFire

New Member
Jul 29, 2019
34
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Could I please get assistance debugging the following spell? The goal is a ranged spell that leaves a lengthy duration zone, and that zone constantly casts an AoE Attract, Charm, Blind, and deals magic damage. The purpose being to have something I can drop and forget while I use other spells.

The following spell has no visual representation of the Zone or any AoE spells at the point the projectile hits, making it difficult to determine if anything is happening or for how long. When standing where the projectile lands, Blind does seem to work when testing on myself or other players, but the damage is minimal. Attract seems to have the opposit effect, throwing me around.

Projectile | Zone | Duration | Duration | Duration | AoE | Attract | Charm | Blind | Magic Damage | Damage | Damage | Damage

The created spellbook correctly lists the effect I want:

Projectile
Zone
- Duration
- Duration
- Duration
AoE
- Attract
- Charm
- Blind
- Magic Damage
- Damage
- Damage
- Damage

Please note that I only have enough mana to cast this in crescent moon right now. As I'm writing this, I think that may be my problem...

Well I tried it a few times and you should probably cast it in normal+ mode since crescent/diminished mode doesnt really last that long

oh and you don't need the AoE the zone casts it itself

EDIT: the zone gets cast at your feet not where the projectile hits*
 
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