All Becomes Grey [SIGNUP AND OOC THREAD] [ROLEPLAY] [POSSIBLE MATURE CONTENT]

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Lethosos

New Member
Jul 29, 2019
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Well, the original concept was that he was a mercenary hired to retrieve samples of a terrorizing dragon that was sleeping at the time, and deliver them to a mage that was crafting a means of protection from it. Of course, it woke early and proceeded to track down and incinerate the mage (and surrounding area.) The mercenary survived by putting on the unfinished magical item, and... well.

I could change this to be some uncovered cursed item dating back before all this hostilities started?

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LivingAngryCheese

Over-Achiever
Aug 22, 2014
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Maybe the demon consulted with a seer and saw that the character was going to kill the demon so he turned him into a dragon to recruit him to the side of darkness. Unfortunately that backfired big-time.
Do note that demons aren't necessarily evil. There is no side of darkness. This isn't the humans standing strong against the monsters, this is a slaughterfest where all races brutally wound and murder the others.
 

RealKC

Popular Member
Dec 6, 2015
1,004
534
129
King of the Hill
Name:Chuckington
Age:19
Magiks:Shadow, Holy
Appearance (picture or description):
Personality:lonely, can't really control his anger, will defend people that are in great danger
Backstory (You've always lived in Pert):
Chuckington's family was pretty poor, they had to live in a cave. He has lost his dad when he was 6, he saw him getting killed by a giant bear-like monster. When he was 7 he found two very old(read: ancient) books, one was describing minerals and mettalurgy and the other was having the alphabet. When he was 8 he started school knowing how to read and some information about mettalurgy. He started learning magic, blacksmithing and fighting. When he was 10, he made himself a make-shift pickaxe and mined some iron which he made into a chestplate, altough he didn't only used iron he also poured some of his blood and the blood of the bear-like monster which he killed with a couple friends, as the monster was old, the chestplate was bound together using creation. The weapon of his choice was a giant hammer inspired by his blacksmithing hammer, to obtain it, he went in a forest and chopped an old tree that would have died soon anyway. The process of the creation of this hammer was very simmilar to the one of creating his chestplate. He has also made himself
some leather and fur pants from the skin and fur of that monster. The creation of the mentioned armor took him 5 years. He decided to stop using creation as it didn't have any use for him in fights. Until he was 17 he has specialized himself in holy magik, but one day he found his mother dead in their "house", he tryed to use Holy Resurrection to revive her, but it didn't work. In that day he started learning Shadow Magik
Equipment: a bloody iron chestplate, a giant bloody hammer, fur and leather pants, which are bloody too.
Stats (25 total):

Health: 4
Armour:5
Agility:3
Strength:4
Accuracy:3
Magical skill:3
Magical defence:3
Magical abilities (3 total):

Shadow walking:
Chuckington uses a drop of his blood to allow him to go in the shadows, him not being able to use an attack this turn, and because the shadows enter his lungs and then his blood, he can regen 1 point of health. Cooldown 2 turn

Shadow wielding:
If Chuckington can't use his hammer for various reason, he will then create a weapon of shadows and use it to fight.(the attack is straight magik) Cooldown 1 turn

Blessings:
Chuckington will give people in great danger the next buffs: +1 to strength, magic protection and magic skill. He cannot give them to himself, Cooldown 2 turns
Anything else?
 

goreae

Ultimate Murderous Fiend
Nov 27, 2012
1,784
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Raxacoricofallapatorius
Anything else?
Just to note, my magics are a result of my character. The magic she uses are a result of her character, her backstory. It looks to me that you cobbled a backstory together based on the magics you wanted. But here's a few notes:

  • I think you're mistaking creation for something else. Enchanting maybe. Creation is turning raw magical energy into solid matter. Binding blood to leather isn't creation, that's more like enchanting. Creation would be creating the leather armor from nothing. And creation has lots of combat potential. You can create a shield from nothing, generate spikes or poisons directly inside of enemies, create decoys to distract or intimidate enemies, and then there's the out of combat potential for making and repairing weapons and armor. There's actually a ton that creation can do besides just making gear.
  • What made your character want to be a holy mage? His equipment consists of bloody leather and a massive bloody hammer. I see no reason for him to want to be a holy mage. A dark mage sure, but holy? And what happened to the creation magic he was learning? He just entirely forgot about it and dumped it to the side? He dumps a school that's very useful for combat for holy, a school that's almost entirely useless for combat?
  • One doesn't just become a shadow mage in two years. Kids develop their art through decades of training in school. Look at lexia, she's 20-something and has been studying chloromancy her entire life, yet all she can do is summon a thorny bush and throw vines around. Two years and maybe you can make a shadow dance.
  • Furthermore, holy and shadow are on opposite sides of the spectrum. One doesn't simply dump 17 years of holy experience down the drain for shadowmancy. The transition would be quite difficult and take much more than two years of work.
  • On that point, switching from creation to holy to shadow would make you at most an apprentice of all three schools, and therefore way behind everyone else.
  • Note, shadowmancy isn't necessarily evil, just on the dark end of the magical spectrum. It's just controlling shadows, nothing evil about that.
  • Your character seems rather hodgepodge to me. I mean he's a blacksmith with bloody equipment and a giant hammer, then he can bless people with holy magic, and he can shift into shadows and create shadow weapons? The point of choosing one school to use is when you do that, you get a more unified character.
My suggestion: scrap the magics. Scrap the description. Get your idea for your character in mind, then decide what kind of magic he uses and write the backstory based on that. Choose one school of magic and stick with it. Keep in mind that cheese's descriptions of the schools is describing their overall capabilities, not what a character who uses that school does.

Look at cheese's description of creation and look at the abilities I described in that first bullet point. Each school has enormous potential With shadow, it's not just shadow walking and weilding. You could create shadow minions, control beasts by infecting them with your shadows, you could block magic by using the voiding properties of shadows. You could get shadowsense, and be able to see anything cloaked in darkness.

What I'm trying to say is, get creative with your magiks. There's so much each can do that cheese just lists a few. Also keep in mind I'm not trying to attack you, just your character. Individual aspects of it are great, but put it all together and it's a jumbled mess.
 

the_j485

King of the Wicked
Dec 19, 2012
2,964
3,099
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Look behind you
Magiks:

Human:

Shadow
Light
Holy
Dark
Natural
Fire
Water
Earth
Wind
Lightning
Ice

Weather beings:

Weather

Bloodsuckers:

Sound
Light

Daemons:

Mental
Summoning
Animation
Illusion
Dark
Possession
Fire
Phasing

Orks:

Fire
Summoning

Gobbles:

Phasing
Shadow

Elfs:

Creation
Light
Holy

Elementors:

Shadow
Light
Natural
Fire
Water
Earth
Wind
Lightning
Ice

Minor-men:

Creation
Fire
Wind
Earth
Everyone look here before doing any more character stuff.
 
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LivingAngryCheese

Over-Achiever
Aug 22, 2014
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So, thanks to J, I have a proper magik system now. Thanks for helping me out with this J. Also, @RealKC take a break. If you keep on trying and trying and trying to make this character, you'll stop wanting to be part of the rp. Honestly, there's no rush, this rp is still in heavy development, and it makes no difference who gets a character out first. Take maybe a week or two off, then come back with a new start. Maybe we can help you keep your character, but have him keep creation. Your hard work doesn't have to go to waste.

Now for the magik system.

All life has life energy. It is a form of energy just like any other, it is used to sustain life. Upon the death of a living creature, life energy does not simply vanish, no energy is destroyed. Life energy seeks out a new host. It finds those worthy of it, and manifests itself as a magik that being is worthy of, whether it shadow, earth, wind, lightning or any other.

Creatures die of old age if their life energy runs out, turned into other forms such as kinetic and heat. This caused legendary mages to exist in the past, living many times the length of a normal creature, as they would have the life energy of multiple.

However, after the war began, death became extremely common. Everyone suddenly began to develop powers, the life energy with no host was rapidly increasing. It even reached the point where all intelligent species had some form of magik, and the life energy was forced to seek out more hosts.

It tried to give its power to spiders first, as their beautiful webs made them the most worthy of nature magik, behind the intelligent races. However, the mistake was soon realised. The spiders, unable to hold the flooding of life energy into them, rapidly mutated, causing them to become huge, enough to hold the magik. The life energy was mostly used in this mutation though, and they did not receive magik. These creatures, which became known as crawlers, rapidly reproduced, becoming the menace they are now.

After this, life energy sought out what used to be intelligent: the dead intelligent species. This is where all excess energy goes today. It is used to re-animate their skeletons, and it can sustain their life for a few months, up to 5 years for the very luckiest. This makes them very jealous of the living, and they seek to kill as many as possible, in the hopes that their victim's life energy may someday come to them. These are the bone-men.
 
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LivingAngryCheese

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Aug 22, 2014
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I think cheese slowly updated it. He started with a list of all the magic and an (incomplete) list of all the races that are found on the world. It looks like he now combined them
Correct.


Magiks:

Human:

Shadow
Light
Holy
Dark
Natural
Fire
Water
Earth
Wind
Lightning
Ice

Weather beings:

Weather

Bloodsuckers:

Sound
Light

Daemons:

Mental
Summoning
Animation
Illusion
Dark
Possession
Fire
Phasing

Orks:

Fire
Summoning

Gobbles:

Phasing
Shadow

Elfs:

Creation
Light
Holy

Elementors:

Shadow
Light
Natural
Fire
Water
Earth
Wind
Lightning
Ice

Minor-men:

Creation
Fire
Wind
Earth



I'm keeping these updated, in case you hadn't noticed.
 

Pyure

Not Totally Useless
Aug 14, 2013
8,334
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383
Waterloo, Ontario
So, thanks to J, I have a proper magik system now. Thanks for helping me out with this J. Also, @RealKC take a break. If you keep on trying and trying and trying to make this character, you'll stop wanting to be part of the rp. Honestly, there's no rush, this rp is still in heavy development, and it makes no difference who gets a character out first. Take maybe a week or two off, then come back with a new start. Maybe we can help you keep your character, but have him keep creation. Your hard work doesn't have to go to waste.

Now for the magik system.

All life has life energy. It is a form of energy just like any other, it is used to sustain life. Upon the death of a living creature, life energy does not simply vanish, no energy is destroyed. Life energy seeks out a new host. It finds those worthy of it, and manifests itself as a magik that being is worthy of, whether it shadow, earth, wind, lightning or any other. Creatures die of old age if their life energy runs out, turned into other forms such as kinetic and heat. This caused legendary mages to exist in the past, living many times the length of a normal creature, as they would have the life energy of multiple. However, after the war began, death became extremely common. Everyone suddenly began to develop powers, the life energy with no host was rapidly increasing. It even reached the point where all intelligent species had some form of magik, and the life energy was forced to seek out more hosts. It tried to give its power to spiders first, as their beautiful webs made them the most worthy of nature magik, behind the intelligent races. However, the mistake was soon realised. The spiders, unable to hold the flooding of life energy into them, rapidly mutated, causing them to become huge, enough to hold the magik. The life energy was mostly used in this mutation though, and they did not receive magik. These creatures, which became known as crawlers, rapidly reproduced, becoming the menace they are now. After this, life energy sought out what used to be intelligent: the dead intelligent species. This is where all excess energy goes today. It is used to re-animate their skeletons, and it can sustain their life for a few months, up to 5 years for the very luckiest. This makes them very jealous of the living, and they seek to kill as many as possible, in the hopes that their victim's life energy may someday come to them. These are the bone-men.
lame, start again

how about the magic of parapraphs you lazy sack of shit

sounds great cheese
 
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RealKC

Popular Member
Dec 6, 2015
1,004
534
129
King of the Hill
So, thanks to J, I have a proper magik system now. Thanks for helping me out with this J. Also, @RealKC take a break. If you keep on trying and trying and trying to make this character, you'll stop wanting to be part of the rp. Honestly, there's no rush, this rp is still in heavy development, and it makes no difference who gets a character out first. Take maybe a week or two off, then come back with a new start. Maybe we can help you keep your character, but have him keep creation. Your hard work doesn't have to go to waste.
Ok, and thanks.

All life has life energy. It is a form of energy just like any other, it is used to sustain life. Upon the death of a living creature, life energy does not simply vanish, no energy is destroyed.
Is this physics?
Creatures die of old age if their life energy runs out, turned into other forms such as kinetic and heat.
Yep, physics :P