Cheese, version 1 spoilered.
Name: Loch Grimweld
Age: 22
Magiks: ? (Innate, poorly controlled-suppression, whichever field makes most sense. Natural?)
Appearance: Wiry build; 5`8". One brown eye, one missing eye. Two fingers missing from left hand. Tousled, unkempt hair. Pale complexion.
Personality: Twitchy, muttering, introspective. Frequently disagreeable. Nervous. Can regress to a more child-like state when afraid. Strong fear and dislike of magik and those who use it. Highly intelligent when focused on a technical objective; will often thoughtlessly produce offhand solutions to technical problems that would stump others.
Backstory: Wealthy merchant-class family (Clock-makers); orphaned as a child by a magically-induced fire; perpetrator unknown. Left to the streets, but noted by a Master of the local College for his ingenuity at escaping the tortures of the local urchins. Adopted and trained, but never acclimates to magical training and will only fully participate in the sciences, at which he is a prodigy. Years later an accidental magikal explosion occurs at the college which kills his only friend. A balance is tipped, rendering him perpetually paranoid regarding magik.
Equipment: Special goggles made by himself; right lens is specially modified to enhance depth perception.
A steam-powered repeating crossbow.
Stats (25 total):
Health: 3
Armour: 3
Agility: 6
Strength: 3
Accuracy: 5
Magical skill: 1
Magical defence: 4
Magical abilities (3 total):
Age: 22
Magiks: ? (Innate, poorly controlled-suppression, whichever field makes most sense. Natural?)
Appearance: Wiry build; 5`8". One brown eye, one missing eye. Two fingers missing from left hand. Tousled, unkempt hair. Pale complexion.
Personality: Twitchy, muttering, introspective. Frequently disagreeable. Nervous. Can regress to a more child-like state when afraid. Strong fear and dislike of magik and those who use it. Highly intelligent when focused on a technical objective; will often thoughtlessly produce offhand solutions to technical problems that would stump others.
Backstory: Wealthy merchant-class family (Clock-makers); orphaned as a child by a magically-induced fire; perpetrator unknown. Left to the streets, but noted by a Master of the local College for his ingenuity at escaping the tortures of the local urchins. Adopted and trained, but never acclimates to magical training and will only fully participate in the sciences, at which he is a prodigy. Years later an accidental magikal explosion occurs at the college which kills his only friend. A balance is tipped, rendering him perpetually paranoid regarding magik.
Equipment: Special goggles made by himself; right lens is specially modified to enhance depth perception.
A steam-powered repeating crossbow.
Stats (25 total):
Health: 3
Armour: 3
Agility: 6
Strength: 3
Accuracy: 5
Magical skill: 1
Magical defence: 4
Magical abilities (3 total):
Last edited: