Humans, not animals. If you dislike someone and fear someone the very nature of the human brain will make you hate them.I dislike dogs, I fear dogs, I do not hate dogs,
Humans, not animals. If you dislike someone and fear someone the very nature of the human brain will make you hate them.I dislike dogs, I fear dogs, I do not hate dogs,
- I think you're mistaking creation for something else. Enchanting maybe. Creation is turning raw magical energy into solid matter. Binding blood to leather isn't creation, that's more like enchanting. Creation would be creating the leather armor from nothing. And creation has lots of combat potential. You can create a shield from nothing, generate spikes or poisons directly inside of enemies, create decoys to distract or intimidate enemies, and then there's the out of combat potential for making and repairing weapons and armor. There's actually a ton that creation can do besides just making gear.
- What made your character want to be a holy mage? His equipment consists of bloody leather and a massive bloody hammer. I see no reason for him to want to be a holy mage. A dark mage sure, but holy? And what happened to the creation magic he was learning? He just entirely forgot about it and dumped it to the side? He dumps a school that's very useful for combat for holy, a school that's almost entirely useless for combat?
- One doesn't just become a shadow mage in two years. Kids develop their art through decades of training in school. Look at lexia, she's 20-something and has been studying chloromancy her entire life, yet all she can do is summon a thorny bush and throw vines around. Two years and maybe you can make a shadow dance.
- Furthermore, holy and shadow are on opposite sides of the spectrum. One doesn't simply dump 17 years of holy experience down the drain for shadowmancy. The transition would be quite difficult and take much more than two years of work.
- On that point, switching from creation to holy to shadow would make you at most an apprentice of all three schools, and therefore way behind everyone else.
- Note, shadowmancy isn't necessarily evil, just on the dark end of the magical spectrum. It's just controlling shadows, nothing evil about that.
- Your character seems rather hodgepodge to me. I mean he's a blacksmith with bloody equipment and a giant hammer, then he can bless people with holy magic, and he can shift into shadows and create shadow weapons? The point of choosing one school to use is when you do that, you get a more unified character.
I agree with a lot of what you said, except scraping the whole description, I want to keep some thinngs.My suggestion: scrap the magics. Scrap the description. Get your idea for your character in mind, then decide what kind of magic he uses and write the backstory based on that. Choose one school of magic and stick with it. Keep in mind that cheese's descriptions of the schools is describing their overall capabilities, not what a character who uses that school does.
Look at cheese's description of creation and look at the abilities I described in that first bullet point. Each school has enormous potential With shadow, it's not just shadow walking and weilding. You could create shadow minions, control beasts by infecting them with your shadows, you could block
magic by using the voiding properties of shadows. You could get shadowsense, and be able to see anything cloaked in darkness.
What I'm trying to say is, get creative with your magiks. There's so much each can do that cheese just lists a few. Also keep in mind I'm not trying to attack you, just your character. Individual
aspects of it are great, but put it all together and it's a jumbled mess.
Could you say what parts of the story are good in your opinion?
(Sorry for a pretty late response...)
I'm trying to make sure this rp is fun for you, as you don't seem to rp a lot, that's the reason I was suggesting removing it. Just out of interest, have you ever rped before?Whatever happens, happens. It should happen organically and semi-realistically. And be fun.
I don't understand why being so close to those who are in favour of magic didn't somewhat sway his opinion. It sounds like he should hate their opinion on magic, not hate them for liking it.Order of events:
1) Bad magical things happen
2) Loch is seriously nervous about magic and is orphaned/urchined
3) Loch is adopted by a Master at a College. The college presumably deals with Magical and Pseudo-Magical arts, similar to the colleges in Name of The Wind, one of the best books ever.
4) Loch is educated, but does poorly in "true" magics, and does well in "pseudo" magics, e.g. what we call science
5) Loch has no friends because he's weird
6) Loch befriends someone in a pseudo-magic class, but finds that the friend really enjoys magic. Despite this difference of opinion, they manage to maintain the friendship.
7) Loch loses that friend to a magical accident.
8) Loch loses his already-tenuous grip on reality: Magic sucks.
9) Loch leaves the college. That place is too magical.
I'm not sure.@Pyure I just realised, don't you want to write up your backstory in proper form? I could get that done for you instead if you like.
suddenly DovahkiinMeet your first NPC! His appearance is a WIP due to being on my phone. Improvement still going on.
Name: Calhoun Reeves
Age: 23
Magiks: Fire
Appearance:
Personality: A bit of a wildcard, Calhoun has always taken almost sadistic pleasure in wreaking absolute havoc upon the battlefield. While not the most powerful of hunters, he likes to hurl a never-ending barrage of spells at his enemies. He finds fighting almost funny, and is bored by most things that don't involve fighting. He has no problems with sacrificing fellow humans to carry on a battle, and when wounded, instead of fleeing, enters a bloodthirsty rage, ripping apart his enemies.
Backstory: The son of Nikolas Reeves, the owner of the battle school, he has grown up fighting. He literally lives in battle, it is both the necessity it is for everyone and the time when it is not necessary. Because of this, it's all he's ever known. He has tried other jobs, but working under his father is all he's ever enjoyed. He has various kills under his belt and isn't modest about them by any stretch of the imagination. Perhaps the reason for this is the death of his mother by the hands of a weather being, 3 weeks after he was born. Because of this, he was raised entirely by his dad. His father, with no time for his son due to his extremely important job as the headmaster of the battle school, raised his son inside his job, raising him in the battle school. Calhoun has, therefore, been raised by battle. Really, he's no more sadistic than the next, it's just all he's ever known.
Equipment:
A cloak with runic inscriptions to enhance his magik reserves.
Twin daggers.
Stats (30 total):
Health: 3
Armour: 4
Agility:5
Strength: 5
Accuracy: 3
Magical skill: 6
Magical defence: 4
Magical abilities (3 total):
Hail of flames: Loses 1 accuracy and 2 magical skill until 3 turns have passed, including the turn it is used. Each of the turns he has these debuffs, he makes a magical attack on a random enemy along with his normal action. 4 turn cooldown.
Burning rage: On 1 health, Calhoun gains +3 to power, accuracy and magical skill
Explosive fireball: Attacks 2 enemies with -2 magical skill. 4 turn cooldown.
DOVAHKIIN DOVAHKIIN DOVAH SERNOS FIIRHINsuddenly Dovahkiin
I like the killed by a bear thing. That could be a good motivation to study holy magic, like your character say him getting killed and couldn't do anything to stop it. The books thing seems unneccesary thoiugh.Chuckington's family was pretty poor, they had to live in a cave. He has lost his dad when he was 6, he saw him getting killed by a giant bear-like monster. When he was 7 he found two very old(read: ancient) books, one was describing minerals and mettalurgy and the other was having the alphabet. When he was 8 he started school knowing how to read and some information about mettalurgy.
Why would he need to mine the iron himself? Not everyone is off fighting things 24/7. There have to be people in charge of managing food, making equipment, teaching children, etc. I mean they'd probably be able to defend themselves, but they don't actively look for a fight like adventurers do. So I'd think there would be miners.He started learning magic, blacksmithing and fighting. When he was 10, he made himself a make-shift pickaxe and mined some iron which he made into a chestplate,
Defeating the monster and making it into armor helped him get some closure, but still he wanted to do more. So he started studying holy magic so he wouldn't feel as helpless as he did when his father was attacked ever again., altough he didn't only used iron he also poured some of his blood and the blood of the bear-like monster which he killed with a couple friends, as the monster was old, the chestplate was bound together using creation. The weapon of his choice was a giant hammer inspired by his blacksmithing hammer, to obtain it, he went in a forest and chopped an old tree that would have died soon anyway. The process of the creation of this hammer was very simmilar to the one of creating his chestplate. He has also made himselfsome leather and fur pants from the skin and fur of that monster.
"one day, he came home, and found his mother dead, her blood splashed everywhere, her throat torn out. He used every spell he could think of to revive her, but nothing worked." I'm thinking that during that event, his despair tainted his holy magic, turning it dark. He successfully revived his mother, but only for a minute as an undead abomination. Then she died for good.He decided to stop using creation as it didn't have any use for him in fights. Until he was 17 he has specialized himself in holy magik, but one day he found his mother dead in their "house", he tryed to use Holy Resurrection to revive her, but it didn't work. In that day he started learning Shadow Magik
That last bit goreae, I like it a lot. Love becomes desperation becomes darkness. Very star wars.I like the killed by a bear thing. That could be a good motivation to study holy magic, like your character say him getting killed and couldn't do anything to stop it. The books thing seems unneccesary thoiugh.
Why would he need to mine the iron himself? Not everyone is off fighting things 24/7. There have to be people in charge of managing food, making equipment, teaching children, etc. I mean they'd probably be able to defend themselves, but they don't actively look for a fight like adventurers do. So I'd think there would be miners.
Defeating the monster and making it into armor helped him get some closure, but still he wanted to do more. So he started studying holy magic so he wouldn't feel as helpless as he did when his father was attacked ever again.
Or something like that. Also, I'd ditch all the blood stuff. That's just a bit weird. Though making equipment from the corpse of the monster is absolutely valid.
"one day, he came home, and found his mother dead, her blood splashed everywhere, her throat torn out. He used every spell he could think of to revive her, but nothing worked." I'm thinking that during that event, his despair tainted his holy magic, turning it dark. He successfully revived his mother, but only for a minute as an undead abomination. Then she died for good.
I spy a deadly sin.Name: Ban
Age: 24
Magiks: ice
Personalty: Loves the comfort of others and jokes around but can be very serious we needs be
Backstory: Lived with a loving family who he enjoyed spending time with. He often went out swimming in the pond near their house. He soon found out that during winter when the water was frozen he has some power over it. This lead him to the discovery of his ice magik. He spent all his free time practicing his power. He got a scar when practicing his ice abilities and was hit by ice. He doesn't heal it as a reminder to stay focused.
Equipment: freezing sword - enchanted so its user cant be frozen by enemy spells
Stats (25) total
Magical abilities:
Ice Armour: Passive +2 armour against physical attacks
Ice Aura: Party is infused with ice and takes 1 less damage from all physical attacks for 2 turns. 2 turn cooldown.
Soothing Wind: Heal and ally by 1 health. . 2 turn cooldown
That link made me giggle. Definitely keeping it for future use.@the_j485 if you are going to use Jace Beleren for how your character looks then at least have a picture like this one:
having said that, I am more a fan of jace bearlen
Sorry, I couldn't resist.
edit: image derped hopefully its fixed now
edit2: damm, that image is being a derp. put a link to it for now
edit3: I can't seem to upload the file when editing the post. So....yea...link will have to do