I have... vague ideas... for a zephyr mage character.
[[EDIT: Version 2 of this sheet is posted farther down this page, and is the one that will be receiving updates in the future. This post is deprecated.]]
Also, for clarification: When an ability has a 3-turn cooldown, I assume this means that after the ability is used, there are three turns when it cannot be used before it can be used again, and NOT that the ability can be used at most every third turn. Is this assumption correct?
[[EDIT: Version 2 of this sheet is posted farther down this page, and is the one that will be receiving updates in the future. This post is deprecated.]]
Name: Linessa
Age: Late 20s
Magiks: Wind
Appearance (picture or description):
Personality: [to be determined]
Backstory (You've always lived in Pert): [to be written]
Equipment: An ample supply of shurikens, some lightweight leather armor, and plenty of long, flowing silk robes to make herself less aerodynamic
Stats (25 total):
Health: 3
Armour: 2
Agility: 5
Strength: 1
Accuracy: 5
Magical skill: 5
Magical defence: 4
Magical abilities (3 total):
Assisted Throwing: Throws a shuriken at target opponent, propelling it in a gust of wind. Rolls magic skill against armor.
Sudden Gust: Summons a blast of wind strong enough to knock a man off his feet. Target opponent gets -3 agility and -3 accuracy for one turn. 1 turn cooldown.
Vortex Barrier: Summons a spinning vortex of fast-moving wind around Linessa, wrapping her robes tightly around her body and throwing off any attackers. For the next two turns, Linessa gets +1 armor while any attacks targeting her get -2 accuracy. 3 turn cooldown.
Age: Late 20s
Magiks: Wind
Appearance (picture or description):
Personality: [to be determined]
Backstory (You've always lived in Pert): [to be written]
Equipment: An ample supply of shurikens, some lightweight leather armor, and plenty of long, flowing silk robes to make herself less aerodynamic
Stats (25 total):
Health: 3
Armour: 2
Agility: 5
Strength: 1
Accuracy: 5
Magical skill: 5
Magical defence: 4
Magical abilities (3 total):
Assisted Throwing: Throws a shuriken at target opponent, propelling it in a gust of wind. Rolls magic skill against armor.
Sudden Gust: Summons a blast of wind strong enough to knock a man off his feet. Target opponent gets -3 agility and -3 accuracy for one turn. 1 turn cooldown.
Vortex Barrier: Summons a spinning vortex of fast-moving wind around Linessa, wrapping her robes tightly around her body and throwing off any attackers. For the next two turns, Linessa gets +1 armor while any attacks targeting her get -2 accuracy. 3 turn cooldown.
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