[1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

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Yulife

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Jul 29, 2019
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sagragoth

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Jul 29, 2019
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I see that all the servers listed are grief-unfriendly. Are there any servers running this modpack that are accompanying of the bandit lifestyle?
 

YWZMatt

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Jul 29, 2019
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What's changed in 1.1.6? Post says it's the same as 1.1.5 (or maybe that's just referring to the forge version) but I have a few less mods in 1.1.6.

Edit: Side note, anyone have an idea on what to do about my NEI? It's taking 30-45 seconds to search for something. My computer is quite good and I can run the pack at over 100 fps stable on the highest settings.
 
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SlyJacob

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Jul 29, 2019
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Hello, anyone would be interested in playing this modpack together ? I can try host it, but would be better if we both had the option to host, since there might be connection problems. PM me if you are interested :)
 

Yulife

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Jul 29, 2019
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What's changed in 1.1.6? Post says it's the same as 1.1.5 (or maybe that's just referring to the forge version) but I have a few less mods in 1.1.6.

Edit: Side note, anyone have an idea on what to do about my NEI? It's taking 30-45 seconds to search for something. My computer is quite good and I can run the pack at over 100 fps stable on the highest settings.
It is the hotfix, Watchful labelled it as 1.1.6.
 

Iskandar

Popular Member
Feb 17, 2013
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Oh my, I remember that mod from the old Wanderlust, it was fun, hehe. Not sure... it looks a bit random? Hehe..
EDIT: Just found out it is on 1.7.2. Meh...
Oh, hey. The author of that is also the one I go to for all my art and the one hosting the crash landing website.

Yeah, it is a bit random, but good fun nonetheless.
 
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Yulife

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Jul 29, 2019
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Submitted 1.1.7, it is more of a fix than an update as you know it from me - but it is important! Today, tterrag told me that his achievement system could corrupt worlds, thus I made this really quickly and while I was editing, I fixed some other stuff too and grabbed the updates of mods that I had avaible.

Anyway, here's the changelog:

Version 1.1.7: Forge 1263
Additions:
None! (You must be thinking "Wow!"...) ;)

Removals:
None either


Changes:
-Disabled recipe for all Thaumic Energistic's Gearboxes, DO NOT USE THEM IF YOU GET THEM IN ANY WAY, THEY WILL CORRUPT CHUNKS - #261
-Beef Oyster Pie now takes Flour instead of Wheat


Fixes:
-Achievements don't crash anymore
-Salinator Upgrade T1 and Beef Oyster Pie now accept Mekanism Salt - #258
-Removed .cfg files whose mods are not in the pack anymore
 
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kofti

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Jul 29, 2019
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@Yulife Thank you for the awesome mod pack!
I am missing the forestry backpacks. Is it possible to add them with a config option?
 

Basenji

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Jul 29, 2019
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@Yulife Thank you for the awesome mod pack!
I am missing the forestry backpacks. Is it possible to add them with a config option?

Go to minecraft\config\forestry open the modules.cfg at the bottom
# Adds backpacks and crates.
B:storage=false
set to true

I don't know if it will affect anything in game like other recipes etc
 
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mbbkraft

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Jul 29, 2019
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delete all the scripts that has to do with recipe changes in the scripts folder

Are you sure ?
I'm asking because by example : EnderIO capacitor are really really more expensive than the normal recipe ( 4 gold ingot instead of 4 gold nuggets/ 6 enriched alloy and vibrant alloy for the 2 upgrade instead of 2)
And i dont see any script called EnderIO so should i just delete all the script and all recipe with return to normal recipe ?