[1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

Discussion in 'Public Packs' started by Yulife, Oct 13, 2014.

  1. Yulife

    Yulife New Member

    Due to my Github getting flooded with issues I have to delay 1.1.4 to tomorrow, if you don't mind. Rather a stable than a rushed version, eh? Too many mistakes happen when I rush things, lol. Like putting client mods in the server version... hurrr durrr
     
  2. thisisanaccount

    thisisanaccount New Member

    In regard to tall grass dropping seeds, is it extremely rare? I've cleared a substantial amount of grass and haven't found any, either in single player or on a brand new 1.1.3 server.
     
  3. Yulife

    Yulife New Member

    Use a hoe/mattock on grass away from water.
     
  4. thisisanaccount

    thisisanaccount New Member

    That would explain it. Thanks!
     
  5. junkumulu

    junkumulu New Member

    What is new in the update?
     
  6. Yulife

    Yulife New Member

  7. Kamran Mackey

    Kamran Mackey New Member

  8. UrNotFunny

    UrNotFunny New Member

    Are all 3 enabled by default in the server version for 1.1.3?

    Looks like I may have messed up then...
     
  9. DragoonPreston

    DragoonPreston New Member

    Just wanted to post here with 1.1.3 my server has been amazingly unstable ( 3 crashes so hard I had to reboot the server manually ) and its been everything from Java itself crashing to forge crashing, and just my server locking up and not responding to input ( Read above ) I don't know whats causing this but I've been going threw the logs and the only consistent thing is the Gravestone mod, and YABM... the 3 hard crashes look like it was trying to start a backup and failed so the server just hanged.

    EDIT: Disabled YABM and my server is running 10 times faster, will update this post with more news lol.

    EDIT2: Running the Admin Command Toolbox pregenspawn 1000 command and it has gone farther then any other attempt so far so i think its safe to say removing YABM fixed my problem. Just posting this here for other people that may have similar problems with it.
     
    Last edited: Nov 18, 2014
  10. Yulife

    Yulife New Member

    Interesting...seems like all backup mods are lagging then. Mhmpf.
     
  11. Yulife

    Yulife New Member

    This modpack is pretty much a one man project, I am the only one who constructs the updates. Unfinished updates and beta testing? Not worth it.
     
  12. neonstorm

    neonstorm New Member

  13. Gobble

    Gobble New Member

    love your work keep it up. I am having heaps of issues what 1.1.3 will wait for 1.1.4 and if i still have issues will ask for help. cheers trying to learn as I go so i don't ask too many dumb questions. but thank you for a great modpak.
     
    Yulife likes this.
  14. capSAR273

    capSAR273 New Member

  15. Yulife

    Yulife New Member

    That's the thing. Of course I want to ensure fun but the mod wouldn't fit in the pack.
     
  16. capSAR273

    capSAR273 New Member

    True. To be honest most modpacks give more than enough distractions as it is. I sit down to make my Botania setup, then I find a cave or some awesome biome and there goes my original plan!
    EDIT: I heard you might be pushing an update today? It's early morning for me so its probably too early, but I'm anticipating it :)
     
    Last edited: Nov 18, 2014
    Yulife likes this.
  17. Yulife

    Yulife New Member

    Packing up 1.1.4 at the moment. Will wait an hour before finishing it so this is your last time to suggest things for 1.1.4. Feel free to ask questions that you are unsure about, I will answer them if I can :)
     
  18. Atlas115

    Atlas115 New Member

    How does one suggest a mod? Do i post a mod suggestion here or somewhere else? O,O
     
  19. Yulife

    Yulife New Member

    Here, Github, etc.
     
  20. UrNotFunny

    UrNotFunny New Member


    Hey Yulife, Loving your modpack so far. I've got a 1.1.3 server and last night I went ahead and removed blue power and IC2 (since I had kept all the optional mods at first, woops) and reset the world so that world gen would be better, I also added Fastcraft.

    I'm planning on updating to 1.1.4 later today, as a fairly inexperienced server host, is there anything else you would recommend doing to the pack during the update process? Right now I just plan on removing Blue power and IC2 (and related IC2 mods).
     

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