[1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

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Storkman101

New Member
Jul 29, 2019
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Gotta love it when you're playing void world for so long, you forgot that you set the version to 1.1.0, instead of letting it get the next 6 newer versions XP
Other than that, I'm really enjoying playing this modpack! Kinda hated myself when I lost everything because of not noticing the keep inventory stuff in the complete information tab of the HQM book :D
That is mostly the reason I added Twilight forest to the pack, so you have a way to keep your inventory even if you die. Since I don't like either when all my stuff gets lost in void (it actually creates a tombstone on Y lvl 0 if I remember correctly though) and as a mapmaker I didn't like it that keepinventory is turned on. So this is the perfect way to do it I thaught
 

Roland117

New Member
Jul 29, 2019
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Absolutely brilliant solution, I applaud the idea. Though I'm not used to having spontaneous ghast spawns (I don't know if 1.1.0 didn't spawn them in the nether, or I just magically never left enough room for them XP)

Also, I'm noticing a slight glitch: When I have a half slab next to a regular block, I don't step up... It goes away for a little while when I re-start the map, I'll poke it a little more and see if I can come up with anything else

PPS: Found out that whenever I go through the nether portal, it breaks stairs, half-slabs, etc. in the way that you can't walk over them, you have to jump over them as if they were blocks. Dieing also seems to fix this oddness
 
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Storkman101

New Member
Jul 29, 2019
381
0
0
Absolutely brilliant solution, I applaud the idea. Though I'm not used to having spontaneous ghast spawns (I don't know if 1.1.0 didn't spawn them in the nether, or I just magically never left enough room for them XP)

Also, I'm noticing a slight glitch: When I have a half slab next to a regular block, I don't step up... It goes away for a little while when I re-start the map, I'll poke it a little more and see if I can come up with anything else

PPS: Found out that whenever I go through the nether portal, it breaks stairs, half-slabs, etc. in the way that you can't walk over them, you have to jump over them as if they were blocks. Dieing also seems to fix this oddness
That is something I never heard before..... Have to look on the internet myself to find a solution for this problem
 

Djbapt

New Member
Jul 29, 2019
18
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0
I don't if it has already been written, but when you go to the nether for the first time, you can't climb the slab only by going forward, you have to jump, and since this moment, when you have a stair or a slab, you're obliged to jump to climb it, you can't just go forward. Is there a way to debug this?
 

Storkman101

New Member
Jul 29, 2019
381
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0
I don't if it has already been written, but when you go to the nether for the first time, you can't climb the slab only by going forward, you have to jump, and since this moment, when you have a stair or a slab, you're obliged to jump to climb it, you can't just go forward. Is there a way to debug this?
two posts above you :D. This is probably a cause because a mod update. I guess forge multiparts since that adds a lot more. Have to have a look on it.
Btw guys, tomorrow i dont have enough time to make a complete patch, so I will create the server V 1.1.6 if I can find the fix for the bug with the slabs and stairs and everything. That actually will be version 1.1.7 then, and I will have a look on the command computers and start writing the program.
 

atahan

New Member
Jul 29, 2019
10
0
0
While I was playing third party mod pack (Void World) it suddenly crashed Didn't write anything it went to feedthebeast launcher I changed the folder after that nothing changed. Please help.

(Sorry for my English)
 

Storkman101

New Member
Jul 29, 2019
381
0
0
While I was playing third party mod pack (Void World) it suddenly crashed Didn't write anything it went to feedthebeast launcher I changed the folder after that nothing changed. Please help.

(Sorry for my English)
I need more information about this. I can do nothing with it crashed even though it didnt write a crash report (which it should have and should be found somewhere in your ftb file), and plz dont put your post three times on my forum. It is not that busy here but plz no spammerino. Can you plz remove 2 of them?
And sorry guys was not able to get the problem fixed yet. Didnt had much time since I hang around with friends
 

koolkrafter5

New Member
Jul 29, 2019
9
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0
Hi there! I may sound really stupid here, but for the life of me I can't get aluminum! The blocks from the reactor's "silo" won't chisel into the tinker's blocks for some reason, so I'm kind of unable to make alumite for the smeltery quest. Is there anywhere I can get an aluminum ingot to finish the quest?
 

Storkman101

New Member
Jul 29, 2019
381
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0
Hi there! I may sound really stupid here, but for the life of me I can't get aluminum! The blocks from the reactor's "silo" won't chisel into the tinker's blocks for some reason, so I'm kind of unable to make alumite for the smeltery quest. Is there anywhere I can get an aluminum ingot to finish the quest?
You have to use the reactors silo, it is been done by many before though. If I remember you have to chisel them into a certain blocks and after that you can make ingots from it
 

koolkrafter5

New Member
Jul 29, 2019
9
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0
You have to use the reactors silo, it is been done by many before though. If I remember you have to chisel them into a certain blocks and after that you can make ingots from it
What I'm saying is, I can't chisel the reactor silo's blocks into the block I can turn into the ingots, the one from Tinkers'. It's only showing me the chisel aluminum blocks.
2015-10-04_17.23.32.png


Another thing as well. I can't find the CustomNPC Lisa for the cryotheum quest. Well, the book says I have, but I've never seen her, and can't find her to get the "Cryotheum Completed" thingamajig for the book quest.
 
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Brenn_

New Member
Jul 29, 2019
114
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What I'm saying is, I can't chisel the reactor silo's blocks into the block I can turn into the ingots, the one from Tinkers'. It's only showing me the chisel aluminum blocks.View attachment 23682

Another thing as well. I can't find the CustomNPC Lisa for the cryotheum quest. Well, the book says I have, but I've never seen her, and can't find her to get the "Cryotheum Completed" thingamajig for the book quest.

Haven't tried, but... Can you melt the chisel aluminum down in the smeltery into "pure" aluminum?
 

Storkman101

New Member
Jul 29, 2019
381
0
0
What I'm saying is, I can't chisel the reactor silo's blocks into the block I can turn into the ingots, the one from Tinkers'. It's only showing me the chisel aluminum blocks.View attachment 23682

Another thing as well. I can't find the CustomNPC Lisa for the cryotheum quest. Well, the book says I have, but I've never seen her, and can't find her to get the "Cryotheum Completed" thingamajig for the book quest.
I found the problem. I think with the update of the chisel mod something happened. I can chisel the tinkers one to the ones with stripes but not the other way around. I will have a look on it
Edit, in the next patch I made a recipe for it so you can always transform all chisel aluminium blocks to the tinkers one
 
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atahan

New Member
Jul 29, 2019
10
0
0
Sorry about spamming if you see more please just write i will check is there a crash report or not btw great modpack :)
 

koolkrafter5

New Member
Jul 29, 2019
9
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0
Haven't tried, but... Can you melt the chisel aluminum down in the smeltery into "pure" aluminum?

That only works with the Tinkers' blocks, the ones I can't chisel the reactor silo blocks into.

I found the problem. I think with the update of the chisel mod something happened. I can chisel the tinkers one to the ones with stripes but not the other way around. I will have a look on it
Edit, in the next patch I made a recipe for it so you can always transform all chisel aluminium blocks to the tinkers one

Okay, thanks! For now, should I just give myself a Tinkers' aluminum block and dispose of a reactor silo block?
Also, another thing. Which house is Lisa in? I can't find the NPC to get the "Lisa" quest under "The City".

+Edit - Now that I look at it, the NEI recipe shows two recipes, one without the Tinkers' block and one with it. I have no idea how packs work, but it looks to me like somewhere in development a recipe was created to replace the one that HAS the Tinkers' block in it.
 

Storkman101

New Member
Jul 29, 2019
381
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That only works with the Tinkers' blocks, the ones I can't chisel the reactor silo blocks into.



Okay, thanks! For now, should I just give myself a Tinkers' aluminum block and dispose of a reactor silo block?
Also, another thing. Which house is Lisa in? I can't find the NPC to get the "Lisa" quest under "The City".

+Edit - Now that I look at it, the NEI recipe shows two recipes, one without the Tinkers' block and one with it. I have no idea how packs work, but it looks to me like somewhere in development a recipe was created to replace the one that HAS the Tinkers' block in it.
No all the chisel recipes are generated by chisel (the mod itself). And since last version I updated chisel and before that there was no problem with it and you could transform those aluminum blocks back.

---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]

Time: 10/5/15 5:12 PM
Description: Exception in server tick loop

java.lang.ArrayIndexOutOfBoundsException: -1
at codechicken.nei.NEIServerUtils.advanceDisabledTimes(NEIServerUtils.java:101)
at codechicken.nei.ServerHandler.processDisabledProperties(ServerHandler.java:62)
at codechicken.nei.ServerHandler.tickEvent(ServerHandler.java:39)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_303_ServerHandler_tickEvent_WorldTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPreWorldTick(FMLCommonHandler.java:268)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:620)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 543219928 bytes (518 MB) / 1112035328 bytes (1060 MB) up to 2112618496 bytes (2014 MB)
JVM Flags: 12 total; -Xms256M -Xmx4352M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:MaxPermSize=256m -XX:+UseConcMarkSweepGC -XX:+CMSClassUnloadingEnabled -XX:+CMSClassUnloadingEnabled -XX:+UseParNewGC -XX:+UseConcMarkSweepGC -XX:+CICompilerCountPerCPU -XX:+TieredCompilation
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 111 mods loaded, 111 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
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UCHIJAAAA customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d.jar)
UCHIJAAAA MineFactoryReloaded{1.7.10R2.8.0} [MineFactory Reloaded] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
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UCHIJAAAA Waila{1.5.8} [Waila] (Waila-1.5.9_1.7.10.jar)
UCHIJAAAA TConstruct{1.7.10-1.8.5.build957} [Tinkers' Construct] (TConstruct-1.7.10-1.8.5.jar)
UCHIJAAAA Metallurgy{4.0.6} [Metallurgy 4] (Metallurgy-1.7.10-4.0.6.80.jar)
UCHIJAAAA ExtraTiC{0.8.4} [ExtraTiC] (ExtraTiC-1.7.10-1.0.3.jar)
UCHIJAAAA ExtraUtilities{1.2.1} [Extra Utilities] (extrautilities-1.2.1.jar)
UCHIJAAAA fastleafdecay{1.0} [Fast Leaf Decay] (FastLeafDecay-1.7.10-1.0.jar)
UCHIJAAAA HardcoreQuesting{The Journey (4.2.4)} [Hardcore Questing Mode] (HQM-The Journey (4.2.4).jar)
UCHIJAAAA iChunUtil{4.1.0} [iChunUtil] (iChunUtil-4.1.0.jar)
UCHIJAAAA inpure|core{1.7.10R1.0.0B8} [INpureCore] (INpureCore-[1.7.10]1.0.0B8-49.jar)
UCHIJAAAA inventorytweaks{1.58-147-645ca10} [Inventory Tweaks] (InventoryTweaks-1.58-147.jar)
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UCHIJAAAA MineFactoryReloaded|CompatAtum{1.7.10R2.8.0} [MFR Compat: Atum] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
UCHIJAAAA MineFactoryReloaded|CompatBackTools{1.7.10R2.8.0} [MFR Compat: BackTools] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
UCHIJAAAA MineFactoryReloaded|CompatBuildCraft{1.7.10R2.8.0} [MFR Compat: BuildCraft] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
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UCHIJAAAA MineFactoryReloaded|CompatExtraBiomes{1.7.10R2.8.0} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
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UCHIJAAAA MineFactoryReloaded|CompatVanilla{1.7.10R2.8.0} [MFR Compat: Vanilla] (MineFactoryReloaded-[1.7.10]2.8.0-104.jar)
UCHIJAAAA MineTweaker3{3.0.9B} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.9C.jar)
UCHIJAAAA MTRM{1.0} [MineTweakerRecipeMaker] (MineTweakerRecipeMaker-1.7.10-1.1.0.11.jar)
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UCHIJAAAA NEIAddons|CraftingTables{1.12.4.16} [NEI Addons: Crafting Tables] (neiaddons-mc1710-1.12.4.16.jar)
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UCHIJAAAA neiintegration{1.0.7} [NEI Integration] (NEIIntegration-MC1.7.10-1.0.7.jar)
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UCHIJAAAA neresources{0.1.0.106} [Not Enough Resources] (NotEnoughResources-1.7.10-0.1.0.106.jar)
UCHIJAAAA OpenMods{0.6} [OpenMods] (OpenModsLib-1.7.10-0.6.jar)
UCHIJAAAA OpenBlocks{1.3} [OpenBlocks] (OpenBlocks-1.7.10-1.3.jar)
UCHIJAAAA PerfectSpawn{1.1} [Perfect Spawn] (PerfectSpawn-1.1.jar)
UCHIJAAAA PeripheralsPlusPlus{1.3.2} [Peripherals++] (Peripherals++-1.3.2.jar)
UCHIJAAAA ProjectE{1.7.10-PE1.8.0} [ProjectE] (ProjectE-1.7.10-PE1.8.0.jar)
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UCHIJAAAA simplyjetpacks{1.5.1} [Simply Jetpacks] (SimplyJetpacks-MC1.7.10-1.5.1.jar)
UCHIJAAAA SolarExpansion{1.4d} [Solar Expansion] (SolarExpansion-Basic-1.4d-fix.jar)
UCHIJAAAA ThermalDynamics{1.7.10R1.1.0} [Thermal Dynamics] (ThermalDynamics-[1.7.10]1.1.0-161.jar)
UCHIJAAAA TiCTooltips{1.2.3} [TiC Tooltips] (TiCTooltips-mc1.7.10-1.2.3.jar)
UCHIJAAAA TMechworks{0.2.14.100} [Tinkers' Mechworks] (TMechworks-1.7.10-0.2.14.100.jar)
UCHIJAAAA Translocator{1.1.2.15} [Translocator] (Translocator-1.7.10-1.1.2.15-universal.jar)
UCHIJAAAA ttCore{MC1.7.10-0.1.0-67} [ttCore] (ttCore-MC1.7.10-0.1.0-67.jar)
UCHIJAAAA WailaHarvestability{1.1.2} [Waila Harvestability] (WailaHarvestability-mc1.7.x-1.1.2.jar)
UCHIJAAAA WR-CBE|Core{1.4.1.9} [WR-CBE Core] (WR-CBE-1.7.10-1.4.1.9-universal.jar)
UCHIJAAAA WR-CBE|Addons{1.4.1.9} [WR-CBE Addons] (WR-CBE-1.7.10-1.4.1.9-universal.jar)
UCHIJAAAA WR-CBE|Logic{1.4.1.9} [WR-CBE Logic] (WR-CBE-1.7.10-1.4.1.9-universal.jar)
UCHIJAAAA McMultipart{1.2.0.345} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
UCHIJAAAA ForgeRelocation{0.0.1.3} [ForgeRelocation] (ForgeRelocation-1.7.10-0.0.1.3-universal.jar)
UCHIJAAAA MCFrames{1.0} [MCFrames] (ForgeRelocation-1.7.10-0.0.1.3-universal.jar)
UCHIJAAAA RelocationFMP{0.0.1.2} [RelocationFMP] (ForgeRelocationFMP-1.7.10-0.0.1.2-universal.jar)
UCHIJAAAA aobd{2.4.0} [Another One Bites The Dust] (AOBD-2.4.0.jar)
UCHIJAAAA IguanaTweaksTConstruct{1.7.10-2.1.2.101} [Iguana Tinker Tweaks] (IguanaTinkerTweaks-1.7.10-2.1.2.jar)
UCHIJAAAA ForgeMicroblock{1.2.0.345} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
OpenModsLib crash transformers: [stencil_patches:FINISHED],[movement_callback:FINISHED],[map_gen_fix:FINISHED],[gl_capabilities_hook:FINISHED],[player_render_hook:FINISHED]
AE2 Version: stable rv2-stable-10 for Forge 10.13.2.1291
CoFHCore: -[1.7.10]3.0.3-303
ThermalFoundation: -[1.7.10]1.2.0-102
ThermalExpansion: -[1.7.10]4.0.3B1-218
MineFactoryReloaded: -[1.7.10]2.8.0-104
Mantle Environment: Environment healthy.
TConstruct Environment: Environment healthy.
RedstoneArsenal: -[1.7.10]1.1.1-89
ThermalDynamics: -[1.7.10]1.1.0-161
Stencil buffer state: Function set: GL30, pool: forge, bits: 8
AE2 Integration: IC2:OFF, RotaryCraft:OFF, RC:OFF, BC:OFF, RF:ON, RFItem:ON, MFR:ON, DSU:ON, FZ:OFF, FMP:ON, RB:OFF, CLApi:OFF, Waila:ON, InvTweaks:ON, NEI:ON, CraftGuide:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'




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And I forgot to say while I was clicking F8 or something like that it crashed. Now I only can't open that map.
Another question for you, for the next time. It is easier to put it in a .txt document and add it as a file to you comment. So we don't get a big part with text written on it. Or for now is it possible to edit your post like this?
{Spoiler="Crash Report"} change the { & }with [ & ]
I will also have a look at it btw (or your crash report here :p)
{/Spoiler} change the { & }with [ & ]
 

atahan

New Member
Jul 29, 2019
10
0
0
I forgot to say while I was clicking F8 or something like that it crashed. Now I only can't open that map.
 

Attachments

  • crash-2015-10-05_17.12.00-server.txt
    14 KB · Views: 94

Storkman101

New Member
Jul 29, 2019
381
0
0
I forgot to say while I was clicking F8 or something like that it crashed. Now I only can't open that map.
haha thank you, it makes the post looks a bit better and less messy. What I can make out of it currently is that it has something to do with your java. (source, Google :p) I think you should also try to search a bit for yourself on google with me so it goes faster.
 

atahan

New Member
Jul 29, 2019
10
0
0
I searched it I Redownload java I deleted google chrome and installed firefox about problem of java, strange thing is I can't open only 1 map, that is mine... And n1 has same problem as me :/
haha thank you, it makes the post looks a bit better and less messy. What I can make out of it currently is that it has something to do with your java. (source, Google :p) I think you should also try to search a bit for yourself on google with me so it goes faster.
 

atahan

New Member
Jul 29, 2019
10
0
0
And this is the crash report when I have done these.
 

Attachments

  • crash-2015-10-06_19.17.26-server.txt
    14.8 KB · Views: 99

Storkman101

New Member
Jul 29, 2019
381
0
0
And this is the crash report when I have done these.
Hmmmm. What could have happenened then is that your world has gotten corrupted. This should be fixed by getting (not the latest, since that one got corrupted) But the latest save before the corruption in the aroma backup folder of your world. And try to boot up that one to see if your worlds wants to load then.