Thanks for updating ThWolf, can you please see if you can add baubles at some point? It would really enhance thaumcraft and botania
I can see where I should be able to dl them on the launcher, but it's greyed out.What happend to the server files, from what i remember i could download them stright from the launcher in the past.
I can see where I should be able to dl them on the launcher, but it's greyed out.
Not sure why, might be something I'm missing. They are there for other packs.
Edit : I've got it working by using MCEdit and deleting the ender storage tank, but we really want to use ender stoarge tanks.
Installed version 1.2.1 on server from FTB launcher.
Server is with nitrous networks and they didn't like the fact that the minecraft_1_7_10.jar wasn't called minecraft.jar or similar name, tried to change it, couldn't make it run.
Found the pack on nitrous networks as a click and install, installed that and it worked on 1.2.1(as this was the current version when installed)
Today the server crashed and wouldn't restart due to an ender storage tank being used. Had to use mc edit to go and delete the storage tank that had been placed in the world, to then save and re-upload the world file to server.
The server is now running, on 1.2.1 but if anyone places an Ender storage tank. It will crash.
As I can't seem to download the 1.2.22 server files from the FTB launcher I was looking to manually update forge, ender storage and the other mods that are listed in the 1.2.22 changelog. Making it so that ender storage tanks are useable.
If I could download the server files I maybe half way there. Or if I could work out how to update forge without breaking everything.
Thanks
i havent ever used the ender storage tanks, however once i installed version 1.2.2 of this modpack i ran into more problems. It seems in 1.2.2 the tinkers smeltery and the coke oven in railcraft are broken. They work fine in version 1.2.1, but will cause crashes in this newest version.
Also, as far as i understand it, we have a quest to make "coconut shrimp" and the only way to get shrimp is by breaking one of Pam's Harvestcraft water gardens. Currently in this mods configs, water gardens are defaulted to off, so as it stands there is no way to complete that quest. Personally i was able to go into the config files and change the water gardens to spawn, however other people may not be able to figure out how to change them like i did.
And one last thing, would it be possible to change the default to show the agricraft mutations in the NEI? Currently it is turned off and i don't see the point in having it off (you can already see the reciepes for everything else in NEI, so why leave out the crop mutations?!?). And yes, i already turned it on in the configs, but like i mentioned in my above point, not everyone knows how to mess with the configs.
Of course this message is intended to whoever updates this modpack, but i figured i'd make a list of the issues i have personally encountered so far. I'm making a video series of this modpack on my youtube channel in case you would like to watch. My youtube name is Falchonbria.
Take care guys, and i love this modpack!