[1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

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Vals NoisyToys

New Member
Jul 29, 2019
271
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0
Decided to post this here as well since this is the biggest pack currently using my mod.

Brandon,
I'd say do what you want to do. While, I would enjoy having the gui you talked about for 1.7.10 sooner rather than later, I think you should do whatever means you have the less work in the end coding wise. Now, if you have to do the same amount of work regardless of which you do first, I vote for getting the tool/armor gui done first for 1.7.10, then get what you feel is the best done next (1.8 etc). :)

Rather tired, hope that made sense! Gonna try remember to repost the straw poll a few more times tomorrow for people in chat to vote. :)
 

Firespark81

New Member
Jul 29, 2019
9
0
0
I used buildcraft pipes to get energy from my generators to my machines just fine. Are you using a wooden kinesis pipe connected to the generator that then connects to a regular (stone or such) kinesis pipe and that 2nd pipe connecting to your machines?

s = solar generator (for example)
w = wooden kinesis pipe
p = other kinesis pipe
m = machine (eg pulverizer)

s-w-p-m

If this doesn't work I'll double check that what I had done before but I did have it working, I swear. :p
Yup I have the exact set up you listed sans solar genny and it does not work.
 

Brandon3055

New Member
Jul 29, 2019
43
0
1
well a question i would like to know is that if you continue with 1.7.10 will the work you do there be able to transfer to 1.8 or is 1.8 a complete rewrite.

Brandon,
I'd say do what you want to do. While, I would enjoy having the gui you talked about for 1.7.10 sooner rather than later, I think you should do whatever means you have the less work in the end coding wise. Now, if you have to do the same amount of work regardless of which you do first, I vote for getting the tool/armor gui done first for 1.7.10, then get what you feel is the best done next (1.8 etc). :)

Rather tired, hope that made sense! Gonna try remember to repost the straw poll a few more times tomorrow for people in chat to vote. :)

@Vals NoisyToys The easiest option would be to continue 1.7.10 until a certain point then stop working on 1.7.10 all together and update to 1.8. But this will mean that the 1.8 release will be delayed. The hard option would be to update to 1.8 then maintain both the 1.8 and 1.7.10 versions. The third option would be to stop 1.7.10 and work on 1.8 from now on but thats not really an option yet.

@lbjodom Either way all changes to the 1.7.10 versions would get added to the 1.8 version.

There is also one other thing to consider. Although this mod has grown much bigger and more popular then i ever imagined it was originally created for this pack and it owes most if not all of its success to this pack. Because of that my first priority should be this pack and as i don't foresee tolkiencraft being released for 1.8 any time soon i think my priority should be 1.7.10.
 

Matthewk1000

New Member
Jul 29, 2019
126
0
0
Hey GreatOrator
I hadn't played ur pack until I was in holiday (actualy at airport now) after 2 hours on non stop fun I decided I want to play this properly when I get back for YouTube.
So I'm asking am I alowed to play this on YouTube.
But anyway thnx for the great pack and funny moments.

YouTuber/Map Maker
The Winter Miner
 

GreatOrator

New Member
Jul 29, 2019
2,613
0
0
Hey GreatOrator
I hadn't played ur pack until I was in holiday (actualy at airport now) after 2 hours on non stop fun I decided I want to play this properly when I get back for YouTube.
So I'm asking am I alowed to play this on YouTube.
But anyway thnx for the great pack and funny moments.

YouTuber/Map Maker
The Winter Miner
Absolutely! Let me know when they show up and I can add you to the ever-growing list on my website and this forum topic!
 

Lankoran

New Member
Jul 29, 2019
16
0
0
Firstly wanted to say a huge thank you for the pack, its amazing. after stumbling upon it recently on the FTB Launcher i've since moved my private server to host it as i think its an amazing pack and lots of fun, especially with the longevity it provides beyond that of most normal packs. really looking forward to getting into it.

I would however like to add a suggestion to those i've seen before me here, and on the Tolkiencraft forums, and also a question i'm hoping you can help out with.



Firstly, suggestion : Please, please, please! Add EnderIO to the pack, i've read your previous responses about EnderIO being overkill for just its conduits, which i can understand, but EnderIO's conduits are literally the most amazing pipes out there for any and all mods that i've seen. they're just awesome. They would also provide a great stopgap for the current, huge gap you have between having no energy conduits, and having useful ones. I personally can't use Buildcraft pipes any more i've lost patience with trying to remember what mods they do and don't work with, and what they will and won't work with. I.e. not being able to draw energy from a Thermal Expansion Energy Cell. My second reason for suggestion EnderIO though has nothing to do with the conduits, (though the energy conduit situation is my only frustration with the pack!) there are other features that the mod adds that shouldn't be overlooked, such as the travel anchors, and decent machines which are upgradeable, and also the balance of Magic/Tech in EnderIO (Even if only in theme) is a great fit for the pack. Its certainly worth considering, even if the Dragonic Evolution storage far outweighs the Capacitors in terms of awesomeness, i'd still see a lot of advantages to EnderIO personally.

Secondly a Question : Is there anyway to generate or capture/move NPC's of the skinned variety (Not the nosey Hrmmm ones). I've got some plans on creating a populated village for my server, and while i understand theres probably some scripting needs to be done to them, i'm just curious if they occur naturally, or can be handled ingame?, i'm new to the mod that adds them.

Thanks in advance for your help, and again for the mod!

your newest dedicated follower,
 
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Brandon3055

New Member
Jul 29, 2019
43
0
1
There are the extra utilities transfer nodes/pipes for moving energy, items and power but i must admit after seeing what ender I/O has to offer i can imagine it being incredibly useful. The only snag is it is a tech mod and this pack aims to be as low tech as possible but then we do have AE2 so maby. But ultimately it is up to GreatOrator.
 
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TheRangerX

New Member
Jul 29, 2019
57
0
0
Crash:

---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!

Time: 12/24/14 1:41 PM
Description: Exception in server tick loop

java.lang.NoClassDefFoundError: net/minecraft/client/renderer/tileentity/TileEntitySpecialRenderer
at travellersgear.common.inventory.ContainerArmorStand.func_82846_b(ContainerArmorStand.java:273)
at net.minecraft.inventory.Container.func_75144_a(SourceFile:193)
at travellersgear.common.inventory.ContainerArmorStand.func_75144_a(ContainerArmorStand.java:179)
at net.minecraft.network.NetHandlerPlayServer.func_147351_a(NetHandlerPlayServer.java:883)
at net.minecraft.network.play.client.C0EPacketClickWindow.func_148833_a(SourceFile:32)
at net.minecraft.network.play.client.C0EPacketClickWindow.func_148833_a(SourceFile:10)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 13 more
Caused by: java.lang.NullPointerException


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Linux (amd64) version 2.6.18-371.3.1.el5
Java Version: 1.7.0_01, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 175251168 bytes (167 MB) / 4190502912 bytes (3996 MB) up to 4190502912 bytes (3996 MB)
JVM Flags: 3 total; -XX:MaxPermSize=192m -Xms4096M -Xmx4096M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 2, allocated: 12, tallocated: 97
FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 138 mods loaded, 137 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1230} [Forge Mod Loader] (ftbserver.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1230} [Minecraft Forge] (ftbserver.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
appliedenergistics2-core{rv1-stable-1} [AppliedEnergistics2 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.4.29} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
<CoFH ASM>{000} [CoFH ASM Data Initialization] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.3.77} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.3.77-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenEye{0.6} [OpenEye] (OpenEye-0.6-1.7.10-snapshot-141.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsCore{@VERSION@} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FEPreLoader{1.4.0-beta2} [Forge Essentials|PreLoader] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
debug{1.0} [debug] (denseores-1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Thaumcraft{4.2.1.4} [Thaumcraft] (Thaumcraft-1.7.10-4.2.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
arsmagica2{1.4.0.005} [Ars Magica 2] (1.7.10_AM2_1.4.0.005.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
lotr{Beta v21.3 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B21.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
antiqueatlas{4.0.1a-1.7.10} [Antique Atlas] (antiqueatlas-4.0.1a-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
appliedenergistics2{rv1-stable-1} [Applied Energistics 2] (appliedenergistics2-rv1-stable-1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Aquaculture{1.2.3} [Aquaculture] (Aquaculture-1.7.10-1.2.5.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Artifacts{1.1.0} [Artifacts] (Artifacts-1.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHCore{1.7.10R3.0.0B9} [CoFH Core] (CoFHCore-[1.7.10]3.0.0B9-40.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core{6.1.8} [BuildCraft] (buildcraft-6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{2.2.0} [Natura] (natura-1.7.10-2.2.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.1004-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forestry{3.1.1.259-unstable} [Forestry for Minecraft] (forestry_1.7.10-3.1.1.259-unstable.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Artifice{1.7.10R1.1.4} [Artifice] (Artifice-1.7-1.1.4-304.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
asielib{0.3.3} [asielib] (AsieLib-1.7.10-0.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{2.0.1} [Backpack] (backpack-2.0.1-1.7.x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bdlib{1.5.1.32} [BD Lib] (bdlib-mc1710-1.5.1.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.9.1} [BiblioCraft] (BiblioCraft[v1.9.1][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsBoP{1.9} [BiblioWoods Biomes O'Plenty Edition] (BiblioWoods[BiomesOPlenty][v1.9].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsForestry{1.7} [BiblioWoods Forestry Edition] (BiblioWoods[Forestry][v1.7].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsNatura{1.5} [BiblioWoods Natura Edition] (BiblioWoods[Natura][v1.5].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BinnieCore{2.0-dev5} [Binnie Core] (binnie-mods-2.0-dev5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Botany{2.0-dev5} [Botany] (binnie-mods-2.0-dev5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraBees{2.0-dev5} [Extra Bees] (binnie-mods-2.0-dev5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraTrees{2.0-dev5} [Extra Trees] (binnie-mods-2.0-dev5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Genetics{2.0-dev5} [Genetics] (binnie-mods-2.0-dev5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AWWayofTime{v1.3.0} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.7.10-1.3.0-1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Botania{r1.3-143} [Botania] (Botania r1.3-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
redgear_core{2.2.0} [Red Gear Core] (RedGearCore-1.7.10-2.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
redgear_brewcraft{1.2.3} [Brewcraft] (Brewcraft-1.7.10-1.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders{6.1.8} [BC Builders] (buildcraft-6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy{6.1.8} [BC Energy] (buildcraft-6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory{6.1.8} [BC Factory] (buildcraft-6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport{6.1.8} [BC Transport] (buildcraft-6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon{6.1.8} [BC Silicon] (buildcraft-6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CarpentersBlocks{3.3.3} [Carpenter's Blocks] (Carpenter's Blocks v3.3.3 - MC 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
chisel{1.5.7} [Chisel] (Chisel-1.7.10-1.5.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
chococraft{4.1.4} [Clienthax's ChocoCraft] (ChocoCraft-4.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CraftHeraldry{1.1.3} [CraftHeraldry] (CraftHeraldry 1.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
customnpcs{1.7.10b} [CustomNpcs] (CustomNPCs_1.7.10b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
props{1.11} [Decocraft] (Decocraft-v1.11_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisCore{59.0.3} [Immibis Core] (immibis-core-59.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DimensionalAnchors{59.0.2} [Dimensional Anchors] (dimensional-anchor-59.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalFoundation{1.7.10R1.0.0RC1} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.0.0RC1-13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion{1.7.10R4.0.0B8} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.0.0B8-23.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DraconicEvolution{1.0.0e} [Draconic Evolution] (Draconic-Evolution-1.7.10-v1.0.0e.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DragonMounts{r41-1.7.10} [Dragon Mounts] (DragonMounts-r41-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SlimevoidLib{2.0.4.6} [Slimevoid Library] (SlimevoidLibrary-2.0.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicTransport{0.1.2.0} [Dynamic Transport] (DynamicTransport-0.1.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Emotes{1.0} [Emotes] (Emotes 1.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage{1.4.5.27} [EnderStorage] (EnderStorage-1.7.10-1.4.5.27-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Waila{1.5.6a} [Waila] (Waila-1.5.6a_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
extracells{2.1.28} [ExtraCells] (ExtraCells-1.7.10-2.1.28b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.1.0.314} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.0.314-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{1.2.1} [Extra Utilities] (extrautilities-1.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Steamcraft{0.27.2} [Flaxbeard's Steam Power] (FlaxbeardsSteamPower-1.7.10-0.27.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeEssentials{1.4.0-beta2} [Forge Essentials] (forgeessentials-1.7.10-1.4.0-beta2-servercore.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Railcraft{9.3.3.0} [Railcraft] (Railcraft_1.7.10-9.3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.7.10-1.8.0.build804} [Tinkers' Construct] (TConstruct-1.7.10-1.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicTinkerer{unspecified} [Thaumic Tinkerer] (ThaumicTinkerer-2.5-1.7.10-161.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MagicBees{1.7.10-2.1.22} [Magic Bees] (magicbees-1.7.10-2.1.22.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gendustry{1.4.2.46} [GenDustry] (gendustry-mc1710-1.4.2.46.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraveStone{2.11.1} [GraveStone] (GraveStone 2.11.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HardcoreQuesting{The Journey (4.2.1)} [Hardcore Questing Mode] (HQM-The Journey (4.2.1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{4.1.2} [iChunUtil] (iChunUtil-4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfernalMobs{1.5.9} [Infernal Mobs] (InfernalMobs-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{6.0.62.742} [Iron Chest] (ironchest-1.7.10-6.0.62.742-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
JABBA{1.2.0} [JABBA] (Jabba-1.2.0_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
JourneyMapServer{1.0.2_MC1.7.10} [JourneyMapServer] (JourneyMapServer1.0.2_MC1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LogisticsPipes{0.8.2.82} [Logistics Pipes] (logisticspipes-0.8.2.82.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
radixcore{1.3.4} [RadixCore] (RadixCore-1.7.10-1.3.4-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mca{4.1.5} [Minecraft Comes Alive] (MCA-1.7.10-4.1.5-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_Minions{1.9.4} [Minions] (Minions-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
modularpots{1.7.10.14} [Modular Flower Pots] (ModularPots-1.7.10.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Morph{0.9.1} [Morph] (Morph-Beta-0.9.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Morpheus{1.7.10-1.5.26} [Morpheus] (Morpheus-1.7.10-1.5.26.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mystcraft{0.11.0.00} [Mystcraft] (mystcraft-1.7.10-0.11.0.00.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons{1.12.3.11} [NEI Addons] (neiaddons-mc1710-1.12.3.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|Botany{1.12.3.11} [NEI Addons: Botany] (neiaddons-mc1710-1.12.3.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|Forestry{1.12.3.11} [NEI Addons: Forestry] (neiaddons-mc1710-1.12.3.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|CraftingTables{1.12.3.11} [NEI Addons: Crafting Tables] (neiaddons-mc1710-1.12.3.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|ExNihilo{1.12.3.11} [NEI Addons: Ex Nihilo] (neiaddons-mc1710-1.12.3.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIPlugins{1.1.0.11-unofficial} [NEI Plugins Unofficial] (NEIPlugins-MC1.7.10-1.1.0.11-unofficial.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
recipehandler{0.2} [NoMoreRecipeConflict] (NoMoreRecipeConflict-0.2(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenMods{0.6} [OpenMods] (OpenModsLib-1.7.10-0.6-snapshot-235.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenBlocks{1.3} [OpenBlocks] (OpenBlocks-1.7.10-1.3-snapshot-462.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
fodc{1.6.0} [Ore Dictionary Converter] (OreDictionaryConverter-1.6.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
harvestcraft{1.7.10b} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PerfectSpawn{1.1} [Perfect Spawn] (PerfectSpawn-1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MrTJPCoreMod{1.0} [MrTJPCoreMod] (MrTJPCore-1.7.10-1.0.3.5-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Core{4.5.8.59} [ProjectRed] (ProjectRed-1.7.10-4.5.8.59-Base.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transmission{4.5.8.59} [ProjectRed-Transmission] (ProjectRed-1.7.10-4.5.8.59-Integration.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transportation{4.5.8.59} [ProjectRed-Transportation] (ProjectRed-1.7.10-4.5.8.59-Mechanical_beta.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Exploration{4.5.8.59} [ProjectRed-Exploration] (ProjectRed-1.7.10-4.5.8.59-World.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Compatibility{4.5.8.59} [ProjectRed-Compatibility] (ProjectRed-1.7.10-4.5.8.59-Compat.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Integration{4.5.8.59} [ProjectRed-Integration] (ProjectRed-1.7.10-4.5.8.59-Integration.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Illumination{4.5.8.59} [ProjectRed-Illumination] (ProjectRed-1.7.10-4.5.8.59-Lighting.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Expansion{4.5.8.59} [ProjectRed-Expansion] (ProjectRed-1.7.10-4.5.8.59-Mechanical_beta.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedstoneArsenal{1.7.10R1.1.0RC1} [Redstone Arsenal] (RedstoneArsenal-[1.7.10]1.1.0RC1-22.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RefinedRelocation{1.0.6h} [Refined Relocation] (RefinedRelocation-1.7.10-1.0.6h.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
libsandstone{1.0.0} [libsandstone] (LibSandstone-1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
xreliquary{1.2} [Reliquary] (Reliquary-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Roguelike{1.3.5} [Roguelike Dungeons] (roguelike-1.7.10-1.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RPGAdvMod{1.0.0} [RPGAdvMod] (RPGAdvMod-1.0.0_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_Ruins{14.4} [Ruins Spawning System] (Ruins-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
statues{2.1.4} [Statues] (statues-1.7.10-2.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StorageDrawers{1.2.0} [Storage Drawers] (StorageDrawers-1.7.10-1.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
thaumicenergistics{0.8.7.1b} [Thaumic Energistics] (thaumicenergistics-0.8.7.1b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicExploration{0.6.0} [Thaumic Exploration] (ThaumicExploration-1.7.10-1.1-29.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
camping{2.1c} [The Camping Mod 2] (TheCampingMod_2.1c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TMechworks{1.7.10-86.e500b88} [Tinkers' Mechworks] (TMechworks-1.7.10-0.2.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Translocator{1.1.1.14} [Translocator] (Translocator-1.7.10-1.1.1.14-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TravellersGear{1.12.1} [Traveller's Gear] (TravellersGear-1.7.10-1.12.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck{1.1.6} [AtomicStryker Update Check Mod] (UpdateCheckerMod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
wawla{1.0.9} [What Are We Looking At] (Wawla-1.0.9_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
witchery{0.20.6} [Witchery] (witchery-1.7.10-0.20.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Core{1.4.1.9} [WR-CBE Core] (WR-CBE-1.7.10-1.4.1.9-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Addons{1.4.1.9} [WR-CBE Addons] (WR-CBE-1.7.10-1.4.1.9-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Logic{1.4.1.9} [WR-CBE Logic] (WR-CBE-1.7.10-1.4.1.9-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
yampst{1.3.3} [YAMPST] (Yampst-TolkienCraft II-2.3.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.1.0.314} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.0.314-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
denseores{1.0} [Dense Ores] (denseores-1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IguanaTweaksTConstruct{1.7.10-2.0.6} [Iguana Tinker Tweaks] (IguanaTinkerTweaks-1.7.10-2.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.1.0.314} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.0.314-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
asielibcore{} [AsieLib CoreMod] (minecraft.jar) Unloaded->Disabled
AE2 Version: stable rv1-stable-1 for Forge 10.13.0.1187
Mantle Environment: Environment healthy.
TConstruct Environment: Environment healthy.
AE2 Integration: IC2:OFF, RotaryCraft:OFF, RC:ON, BC:ON, MJ6:ON, MJ5:ON, RF:ON, RFItem:ON, MFR:OFF, DSU:ON, FZ:OFF, FMP:ON, RB:OFF, CLApi:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 3 / 20; [EntityPlayerMP['eDilettante'/775498, l='world', x=598.79, y=71.51, z=2980.12], EntityPlayerMP['GreatOrator'/1143220, l='world', x=1005.84, y=98.00, z=1022.45], EntityPlayerMP['brandon3055'/1559975, l='world', x=996.15, y=89.00, z=978.61]]
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
 
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GreatOrator

New Member
Jul 29, 2019
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Glad you are enjoying the pack!

I can appreciate everyone's new found love for ender i/o lately, really I can. However, I really don't feel it will fit in the pack and nowadays, the only mods I would add (should they EVER update) would be aquatic abyss from hippomaster and animated player (if only because of aquatic abyss).

Yes I have AE in the pack, extraordinarily high tech and for the only reason that I love that mod for it's storage above anything else available.

There are options for energy transport fortunately in the pack already and would just as soon wait for the day if/when ducts are brought back or draconic evolution adds it's power transfer system. With ender i/o it boils down to only adding it to the pack for the conduits because most all the other functions it currently has can be replicated easily by another mod (TE machines are insanely fast at top upgrade)

EDIT: Thank you ranger, i will get this over to the dev asap!
 
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Lankoran

New Member
Jul 29, 2019
16
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I understand the tech issue, but EnderIO offers a semi magic based theme with its tie in for Ender stuff. But like i said i see your reason. for me the issue lies in the fact that once you start to get into Tech, you're faced with either not having power for ever. (Waiting for the QED system to build the extra utils nodes which aren't by any stretch cheap) or using BC Kinesis pipes which are tempremental in terms of connectivity at best. just seems like a huge gap to have to wait for is all i'm saying. beyond that the balance seems fine.

And i second having AE2, its an amazing mod. just wish it had power cables now ><
 

GreatOrator

New Member
Jul 29, 2019
2,613
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well, we managed to just use simple generators (survivalist) and move them around as needed until we advanced far enough up the tech tree, a pain at times, but motivation to escalate fast enough to get into the EU stuff.

The upside is I found a way to "fix" binnie's mods so I can update to the newest buildcraft, railcraft and other MJ related stuff that now all supports the RF framework, so the issues with BC pipes should be over. I am testing now and plan to push out an update today or tomorrow morning.
 
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D3ad

New Member
Jul 29, 2019
4
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I would like to put my two cents in for adding Resonant Induction to the modpack. It's a scalable power generation/ tiered technology mod from manual labor to the atomic age. It deals with gears, mills, standard piping, etc. It often gets overlooked for the more institutionalized mods for such things, but it reminds me a bit of Better than Wolves tech progession, without the death kneel of spending countless hours to try and climb the ladder.

I've been enjoying the pack thus far, and it's pretty much everything I've been looking for in a pack. Could use some things, but you've addressed why you won't add them, and I respect that. Good job otherwise, my computer is in for a bit of a workout. Thank you!