Working on it.Like others I couldn't complete the iron tank quest.
This is exactly what I was going for.Hunger balance feels just about right, I haven't died or had to stop projects due to food but it's noticeable enough that I have to pay attention to it
Ironically, I was generating a bunch of worlds randomly in BoP and I spawned in a desert or savannah about 7 out of 12 times...Generating a world with the BIOMESOP option rather than DEFAULT makes it near impossible to find a Desert.
I didn't set up the pack to be played in hardcore,should be questing mode with infinite lives.It'd be a nice option to add hearts to a few of the quests
I think that was to combat the fact that in almost every pack (this one included) you can make a ridiculously fast cobble gen and automate the smeltery. Although I myself tend to just use grout.it seems to take a MASSIVE amount of cobble into the smeltery to produce seared bricks.
You should be able to just punch them and you get certain types of veggies or fruits depending on the type of garden. Then you can craft the item into seeds.Maybe I'm dumb but I couldnt seem to figure out the Harvestcraft gardens. I know I'm supposed to be able to get seeds from them, but neither crafting or breaking seemed to give me anything but the garden itself, do I need a special tool?
This and many mod updates will be in the next update.Any chance of an update of the version of Thuamcraft in the pack in the near future?
Breaking the assorted Pam's Harvestcraft gardens will drop different fruits, veggies, herbs, etc that can be crafted into seeds so you can start farms.Hi! Me and a couple of friends have been playing your mod pack for a while and really like it. One of our big issues, though, is that we can't seem to get seeds besides wheat, barley, and cotton from hoeing grass and breaking tall grass doesn't yield anything. Is there another way to get seeds?
lol the RNG must hate me as when I was generating world and exploring them to pick a seed for my server none of the 20 some worlds I generated with the biomesop generator had deserts within ~2000 blocks of spawn (though similar to you with the default generator I ended up every second world generated a spawn in a desert)Ironically, I was generating a bunch of worlds randomly in BoP and I spawned in a desert or savannah about 7 out of 12 times...
Played around with that problem a little bit, if you update the 3 galactic-craft mods in this pack from .252 to .261 the problem disappears. There is a good chance that Elit3WolfPack already has this update in the 1.2.2 version of the mod pack that is awaiting approval.Not sure if you are aware, but there is an issue where placing Galacticraft machines causes the game to crash (something to do with other mods overriding the build craft api).
I did.Played around with that problem a little bit, if you update the 3 galactic-craft mods in this pack from .252 to .261 the problem disappears. There is a good chance that Elit3WolfPack already has this update in the 1.2.2 version of the mod pack that is awaiting approval.