Has the drop rate for tinkers hearts been nerfed at all? In my blaze grinder I got 5 blaze trophies in the time it took me to get 1 red heart. I ended up using yellow hearts converted down for red hearts since bosses are pretty common.
no change in errorTry disabling Optifine and let me know if it works.
You don't get something from every level.I have a question, are TC tools not supposed to gain anything upon skill/xp Gain? When I go from clumsy to comfortable, no modifiers/etc. gained...
Has the drop rate for tinkers hearts been nerfed at all? In my blaze grinder I got 5 blaze trophies in the time it took me to get 1 red heart. I ended up using yellow hearts converted down for red hearts since bosses are pretty common.
Nope, haven't changed drop rate on these at all.Has the drop rate for tinkers hearts been nerfed at all? In my blaze grinder I got 5 blaze trophies in the time it took me to get 1 red heart. I ended up using yellow hearts converted down for red hearts since bosses are pretty common.
Uh weird. Send me a copy of your level.dat file please. its located in your world save. It looks like one of the items in Ferret Shinies is erroring you as its trying to render, and I don't know which one.no change in error
Tool level bonuses are spread out, since there 100 tool levels. If I gave one every tool level, they'd definitely be broken. =)I have a question, are TC tools not supposed to gain anything upon skill/xp Gain? When I go from clumsy to comfortable, no modifiers/etc. gained...
Not sure if you are doing it wrong or if its something fixed in Project Red update, as I remember changelog mentioning something about chips.Also @Caigan I seem to be having issues inserting ProjectRed-Transportation inventory chips into the Router Utility
http://www.mediafire.com/download/x83x90acymk0bzc/level.datUh weird. Send me a copy of your level.dat file please. its located in your world save. It looks like one of the items in Ferret Shinies is erroring you as its trying to render, and I don't know which one.
Not sure if you are doing it wrong or if its something fixed in Project Red update, as I remember changelog mentioning something about chips.
Okay odd. For some reason, you got an item from Ferret Shinies that doesn't exist (Null token metadata 55, there are only 54 valid items) on the ground near you, so its trying to render somethign that doesn't exist by what I can tell. Do you know how to use MCEdit to clear dropped entities?
no but ill figure it out next time im on my battlestation.Okay odd. For some reason, you got an item from Ferret Shinies that doesn't exist (Null token metadata 55, there are only 54 valid items) on the ground near you, so its trying to render somethign that doesn't exist by what I can tell. Do you know how to use MCEdit to clear dropped entities?
I have a question, are TC tools not supposed to gain anything upon skill/xp Gain? When I go from clumsy to comfortable, no modifiers/etc. gained...
Like any normal Vanilla crop, or with the use of Agricraft.How to farm Magical Crops in this modpack?
Okay? Thanks for the information we already had?We dont have Reliquary for Lily Pads of Fertility, and we dont have compatibility Agricraft and with most good soils like Garden soil from Ztones.
If you'd read the quests, you'd know they're repeatable, and after you do them, others open up to trade in duplicate seeds for a random seed. Or, if you wanted to do things without Agricraft, you can just farm the seeds normally and hope. Agricraft is obviously recommended, though.Agricraft`s xbreeding - only the way for making seeds after quest for random one?
Harvester, Progressive Automation's planter (granted, the upgrades seemed really wonky), golems, autonomous activators, and I'm sure there are others.How to harvest? Farm station, Harvester or golems?
I just haven't gotten around to adding the various custom soils to the list.We dont have Reliquary for Lily Pads of Fertility, and we dont have compatibility Agricraft and with most good soils like Garden soil from Ztones.
Right now you can use agricraft or vanilla to multiply, but I'm probably going to change that in the next version. I'm going to see about at least removing the mutations for better stats.Agricraft`s xbreeding - only the way for making seeds after quest for random one?
How to harvest? Farm station, Harvester or golems?
If I wanted to nerf everything, I wouldn't have included Magical Crops, Draconic Evolution, Tinker's Construct/ExtraTiC, Big Reactors, or a bunch of other mods.So i little confused about what peoples want and what this modpack enables. "NERF ALL"?
And you are free to change configs, add mods, etc as you see fit. =)What the mainline of Ferret Buisiness? Help corporation with research and resourses, do quests with hundreds of ways. How? Its really own decision.
Hm, could you post a crash log for this? It might not be the same exact crash.Hmm anyone that is able to help me here?
After i got the crash from page 8 in the guide the pack just crashes randomly and i am not even in contact with the book/guide.
Hope it goes smoothly for you!ALSO TO NOTE FOR EVERYONE
Its just about moving time for me, so I'll be responding a whole lot more sporadically for the next two weeks, as its getting hectic and stressful right now. I'll do my best to help with issues and bug reports.
Thank you =)Hope it goes smoothly for you!