Hello everyone, back from the trip and dead exhausted. Let me catch up on messages, this is going to be a doozy of a reply!
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I'm finding combat so hard in this pack! The nether seems almost un-travesable..
This is partially due to Lycanites insanity, which is being replaced in the next update by Project Zulu.
Why not just let us spend coins and avoid the currency conversion step?
Because I want the more expensive things to slowly become cheaper as you do more and more for the Ferret Business. Coin to Voucher isn't a direct 10:1 trade, as you increase your ranks in the Ferret Business, it becomes cheaper to buy things.
It's also because some items cost 500+ vouchers, which means 5000 coins. While that's partially solved with the bagging of coins, it also removes the 'do more, get rewarded' aspect.
I am going to use a deep storage for them and cross my fingers that changing is automated or I can send them directly in the update.
Automated conversion is in the next version : You can get Exchange Tokens, combine in an Alloy Smelter with Coins to automatically convert into vouchers.
(Keep in mind, SAG MIll and Alloy Smelter are only temporary until my partner has the time to fork their code into Ferret Shinies)
magic crops seems to be much harder to get
This was part of the balancing issue, and why Magical Crops is being replaced. Well, one of MANY reasons.
With respect though, the start of the EU quest is a third or fourth tier quest and it just feels odd that I am that far along the path and am being asked for something that I picked up in the first five minutes of the game.
Hmm, I'll look over the quest and see if I can't come up with some happy middleground.
would be nice if there was no lycanites mobs
Don't worry, next update it's being put back in it's crate and returned to sender. =)
With the seeds, the player has a lot less choice about what they buy than with the ores section of the store.
I won't be futsing with Fluxed Crystal recipes or anything, it'll be available to you as soon as you find the materials yourself.
I've even gone as far as adding almost all the growable crops that Magical Seeds had that it didn't, and will also begin adding more and more resource crystal crops over time. It's one reason I like Fluxed Crystals 2, I can fairly easily add a crop for anything I want, its easier for me to control it as it has multiple stages I can change to slow/speed up.
Maybe I missed this issues a few pages back, but when I try to auto the creature head crates into the the sag mill it does not go into the sag mill nor does it go in manual.
Hmm, I'll have to check these, though with Lycanites going away I'll probably have to change the Heads quests anyways.
Hey i put my cleaver in my toolbox and it didn't give me fatigue XP. also i would like to say i'm having way too much trouble finding nether ores and I was wondering what levels people have found iron and coal. There's a million sulfur ores and lead ores and quartz ores but i looked for an hour without finding coal or iron.
Might be a slight bug in Toolbox, I'll see about an update. And I'll also check on whether Nether Ores configs lets me change ore generation, cause I'e also noticed Iron and Coal is fairly rare.
I bring that up as feedback for the mod pack maker, as I am assuming that they want people to use the mod pack more than just the regular FTB mechanics
More of my goal isn't the store / factory part of it, but the 'introducing almost every mod in a quest in some way. Store and factory quests are fairly simple to make, which is why its more developed, vs researching, laying out, and writing a couple thousand words of quest dialogue per mod.
This sounds like you are unaware of Agricraft's feature to breed new plants, and thus new seeds. You only need to get one seed of any type and then you can grow as many as you want.
The next update, which still has Magical Crops so it gives folks time to convert their seeds, has mutation and breeding for Magical Crops disabled completely.
setup agricraft spreading area(one crop with the starter seed then cross crops straight away from it ) then go do something else come back later and u got 5or more of the same seed type
Yep, I tested this by putting a 5x5 field of crosscrops, then just planting it in one corner. Come back maybe an hour later, it'd fill the entire thing, and the opposite side would usually have 5/5/5 or higher stats already.
Does anyone know what's wrong for me? Or at least some advice on what information I could provide to help solve this problem?
Hm this is a new issue to me. Not sure, sorry! You might re download it again (in FTB Launcher, hit Options, click Force Update, then go back and launch the pack again). Then add one or two mods at a time till you find the one that blows it up.
bingo the core method drown them in growth ticks,the Reinforced Watering Can is just one of the ways to do it.
I have a video of a previous version of modded minecraft where I basically have a 5x5 field. The middle 3x3 is nothing but Lilypads of Fertility from Xeno's Reliquary, The rest was crops.
Each lilypad basically increased the growth check rate of all crops around it. More lilypads increased it even more. The lilypads also increased each other's tickrate I believe.
Stand close enough to use the watering can on the middle lillypad, and wooooosh, you can feed the world in an hour.
Actually here it is! Its not very good quality, and I didn't bother to do post-processing on it to remove the background noise.