Sorry, I meant to say TiC not TE, wrong abbreviation.um te does not have a smeltery it has an induction smelter , tinkers does
It shouldn't, I haven't had to restart in my old test worlds.Do you know if the next update will need a world restart? Been wanting to start this over for a couple weeks now but have been holding off to see.
I haven't done a proper test with HQM yet in an established world, not until I finalize the last quests.
Disable OPIS, this looks like a mapwriter crash. OPIS uses Mapwriter to display lag information on an in game map.Ok i posted earlier but deleted it because i was trying out some of the fixes.. nothing has worked
Crates submitted through the SAG MIll don't auto complete quests in the QUEST Tablet. Its why I removed reputation rewards from all Contracts, so that you could use either method.When I crate gold and lead and then submit them to the SAG mill, it works. However, when I go to the QUEST, it does not show the quests as completed.
Whoops, fixed that to match the contract guide.The gold contract takes four ingots, but the contract guide states 2.
Coin bagging. If I am bagging a lot of coins, clicking submit and claim reward, over and over again, I get occasional crashes. I hope those are being captured automatically for you? When I restart, I always have a reward outstanding, so it accepted the coins, but then crashed. Also, that mechanic does need some attention. I had over 3,000 coins and submitting each batch of 50, then claiming at the exchange rate, was not a "Fun maximizing" thing. Perhaps larger bags or a straight conversion at the highest rate you have earned?
The clicking and claiming reward crash is a long standing bug with HQM that they know about. As with many things, its filed under "I hope its fixed in HQM 5 when it comes out".
I agree on the unfunness issue of clicking so much. I'm not sure if I mentioned it, but Its changing in 0.1.1 :
- Bagging Coins can now be done via the EnderIO SAG Mill
- It is important to note that bagging coins is ONLY to save inventory space now, due to the next change
- Exchange Quests now give you a stack of Exchange Tokens for that tier, which you can combine with Silver Coins in an EnderIO Alloy Smelter to automatically exchange coins for vouchers.
- Exchange Quests no longer have reputation tied to them : Instead, all purchasable items give reputation based on how much they cost.
- You will be able to craft an Exchange Token to automatically create another stack, for automation purposes.
Ah, oops. Fixed!On the text for the Awakened Draconium chit turn in, it says "all ore has a 10% chance...."
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My apologies on not being able to get the pack update submitted this weekend. The construction has moved almost literally on the other side of the wall, behind my computer, so lots of hammering. Combined with them disconnecting the internet cables on and off randomly as they work, its been a bit tough to focus and work on the pack. They've also projected this construction work to stretch into next week as well, due to the weather.
Some good news though : I did finish up the Draconic Evolution quests fully, and their respective Blind Bags (Don't worry, the way they are set up, it takes a lot of luck to get not only a DE bag, but something other than a single ingot).
I've also fully tested Fluxed Crystals 2 and will not be locking it in the QUEST Tablet like I had magical crops. I've also spent the time in making all the seeds needed to convert a majority of Magical Crop seeds into equivalent Fluxed Seeds. This took much longer than expected, and I've made almost 40 custom seeds beyond the default set. This also means, later, i can make more custom seeds, but I'm going to save that for a future patch.