Yep I added a new pack announcement for 0.1.0 and this is the first important 'crash' bug to note. Hopefully there aren't many more!Just got a crash when going to page 9 of the new book The Ferret Business Contract Guide.
Yep I added a new pack announcement for 0.1.0 and this is the first important 'crash' bug to note. Hopefully there aren't many more!Just got a crash when going to page 9 of the new book The Ferret Business Contract Guide.
Hee, I'm not surprised, and thats perfectly fine! =)LOL just updated to 0.1.0, and.. I'm biased towards my own voice over to the Quest voice over good job on that anyways
(o.o) b
Oh right I should probably add that too.So is there any chance you'll add an item to Ferret Shinies that you can turn in for job rep?
Possibly.Also, will we be seeing some ZTones quest next update?
If I can disable them from dungeon loot lists yes. Right now the config is 'all or nothing' as in, if they are enabled they are dungeon loot, if disabled they are removed completely.And will we be able to buy the few tools it has
Hopefully that gets fixed on either end by the time 0.1.1 is ready for testing.Cauldron is on forge 1408.91 but MobiusCore (Opis) doesn't work with it. There is a fix that dosnt work for me.
Actually a lot of configs are there that aren't necessary, just not really worth trawling through the config directory and cleaning it up.Oh and you forgot to delete the Holoinventory config.
Excellent!Our server is updating right now, problems with dimensional anchor and auracascade is fixed.
You can use TickProfiler as a lightweight replacement if thats not the case.Hopefully that gets fixed on either end by the time 0.1.1 is ready for testing.
Thats pretty normal for infernal mobs, its a very verbose mod, not really an error its just changing what its trying to spawn due to the ability blacklist.Same message for different mobs and abilities every time new mobs are spawning.
The problem with one of them is its basically an ore 9x-er. It converts, say, gold ore into a gold block.
Oh right I should probably add that too.
Possibly.
If I can disable them from dungeon loot lists yes. Right now the config is 'all or nothing' as in, if they are enabled they are dungeon loot, if disabled they are removed completely.
The problem with one of them is its basically an ore 9x-er. It converts, say, gold ore into a gold block.
Very weird! It sounds like the quest progress got slightly corrupted I'm guessing.Here's an interesting conundrum - my HQM books seems to have been reset, but another party member says his is fine.
I host/play on a private server with a couple friends. We recently upgraded from 0.0.8.1b to 0.1.0 (I deleted the 0.0.8.1b HQM players.dat & players.dat-backup files, as instructed).
The upgrade went smoothly, I cheated in a book (/hqm edit) to get us back to approximately where we were in the questline and faction rep, then created a new party and invited one of my friends to it. He accepted the invite, joined the party, and was synced to my cheated progress. No problem so far.
However, after the last server restart (about 1.5 hrs ago) and upon logging in to the server, I was given a new QUEST tablet and my progress was seemingly reset. My friend says he's still in the party and everything looks fine on his end - I'm still the party leader from what he can see. When I go to the party list (for the world), I can see the party I created but I'm no longer a member.
I've tried restoring the players.dat-backup file and resetting the server but that didn't do anything noticeable (not to mention that both players.dat and players.dat-backup had the same timestamp, so I wasn't very hopeful).
Possible causes (that I can think of):
Possible solutions:
- I downloaded a copy of my server's "world" folder to my local "saves" directory so I could test out some stuff in single player. Thinking this might have confused HQM, though I'm pretty sure HQM stores player data on a world by world basis. Just to be sure, I deleted my local folder of The Ferret Business and re-downloaded from the FTB launcher.
- Something to do with cheating up the quests and or faction rep. Possibly triggered by the server restart.
Sidenote: unless I'm missing something, will a backup mod (e.g., AromaBackup) ever be included? I added it to 0.0.8.1b but forgot to do so after updating to 0.1.0, so no backups to restore from
- Cheat up through the quests and faction rep again, start a new party.
- ???
Otherwise, really enjoying the modpack!!!
Oh oops, I forgot to unmute that one in the audio editor.I found a small issue with the voice intro thing. You're missing the first round of static.