Looks like it has higher damage, but half the durability of the diamond chisel.
Huh, if that's the only difference, I'm never making a diamond chisel again. xD
Looks like it has higher damage, but half the durability of the diamond chisel.
Stuff like this is planned for Production Contracts eventually.Oh, @Caigan I just had an idea I thought you might wanna hear. Do you think you might add a quest to turn in one (or a few) diamond horse armor to The Ferret Business in exchange for a refund of a few diamonds, or maybe for a coin bag or two?
Things like this tend to be where I wrote the quest for an older version of the mod, and didn't realize they had changed a recipe along the line, so my wording sounds inconsistent.In the quest where you make the Yeta wrench it says something about there being electrical steel used in it's crafting... it's just iron...
Stuff like this is planned for Production Contracts eventually.
Yeah, those don't like the Natura ones.
Not a whole lot likes the Natura crafting tables, I absolutely hate them. I don't even think INVTweaks can be used on those tables.
Really? Couldn't they just be Ore Dictionaried so they count as standard crafting tables? I mean, I'm not terribly savvy on the matter, but I figured that they just weren't dictionaried and therefore the other mods didn't actually "know" that those were also crafting tables.
Just wondering, but do I still have to disable magic bees right now? NEI keeps crashing me when looking up recipes.
These are a pain in the tail. I don't think I want to minetweaker replace recipes for everything that looks for a vanilla crafting table, as the recipes are not using the ore dictionary.Natura crafting table variants
These are a pain in the tail. I don't think I want to minetweaker replace recipes for everything that looks for a vanilla crafting table, as the recipes are not using the ore dictionary.
Or rename the headcrumbs one so there's more of a difference. Sort of like an "imperfect Enderman head" or something@CaiganI've noticed that Endermen drop the heads from Headcrumbs, and the Ender IO recipes don't seem to accept those. Any chance there's a way to fix that, or maybe a custom recipe or quest or something to get the Ender IO ones from the Headcrumbs ones?
EDIT: It seems like the Slice 'n' Splice won't take the Headcrumbs version; the standard crafting recipes don't seem to mind.
EDIT EDIT: Huh, guess I found an enderman head in a chest somewhere. Ah well, Endermen actually drop the Ender IO heads, it looks like.
With this pack currently being 'only' in v0.0.8 - is the 200+ quests an indication for the final version or the current version?
Cause if it has 200 quests already, I can't imagine how impressive the endresult will become.
Looking forward to seeing this pack reach a more completed state to try it out!
200+ is current, depending on how you count parts of quests as opposed to whole ones. Even then, there have to be almost 200, and most of them have more than one part. Regardless, I'm guessing it will be a lot more than that, as there are at least 6-8 completely empty categories in the book still.I haven't gotten through all the quests available so far, but I'm thinking the 200+ is current, especially considering how Caigan is really thorough with mod coverage.
The Enderman loot table has a slot for each type, and (very rarely) I've seen an enderman drop one of each.EDIT: Okay, so I just killed an Enderman, and he dropped a Headcrumbs head instead of an Ender IO head. I guess the enderman loot table has a slot for each type? Either way, the Headcrumbs head won't work in the Slice 'n' Splice, so that's kind of an issue if the RNG decides to be a jerk.
Sometimes running is required. You know what's worse than the first situation? High-end Infernal mob, followed by Infernal mob spirit, followed by Lycanites' specter from that. Evil, I tell you.Also, would it maybe be possible to blacklist the Open Blocks ghost/spirit (WAILA doesn't display the proper name) from Infernal Mobs? It's kind of annoying (or worse) when you kill something and out pops a little alchemist ghost of death (seriously, getting immediately poisoned on monster death is not fun). The gheist has a similar issue, but I'm fine with those because they normally attack, and they can be reasonably expected, and they seem to spawn naturally in the Nether.
Sometimes running is required. You know what's worse than the first situation? High-end Infernal mob, followed by Infernal mob spirit, followed by Lycanites' specter from that. Evil, I tell you.