E
Elewaar
Guest
This is what happens when I put any mechanism.And I'm not sure on what the issue with the second one is. Possibly a translation issue.
http://imgur.com/C2SGnAR
This is what happens when I put any mechanism.And I'm not sure on what the issue with the second one is. Possibly a translation issue.
Oh that's odd. Are you using a resource/texture pack at all?This is what happens when I put any mechanism.
http://imgur.com/C2SGnAR
ae does not like being taught multiple recipes for the same ithemOdd problem: For the AE system I made three patters and put them into the Molecular Assembly - one for Precious Shipping Crate using Ruby recipe, one for Precious Shipping crate using Sapphire and one using Peridot. All together I have three patterns but the system only shows one in the terminal and it is the RUBY one. Is this a known issue?
yes it does look nice and also your new forum picture looks nice as wellthe new bit of art for the modpack
thats what veinminer is forCaigan would you consider adding treecapitor to the pack?
It's so annoying to chop down the entire tree by hand or you just have these floating leaves and branches .
thats what veinminer is for
Hold Sneak while mining ore or chopping a tree. MOST tools work, except ones with special properties (TiCo hammer, lumber axe; thaumcraft axe of the stream, pickaxe of the core, etc)I didn't realise vein miner was included... How do I use it?
Oops, my apologies, I forgot to add that to the removed section (or rather, it would have gotten its own section). I've mentioned it a few times in this thread and elsewhere, but I probably should have mentioned it a bit more.Hey,
we noticed that version 0.1.2 from the ftb launcher is missing magical crops which is not documented as removed in the changelog. I'm wondering if it is intended or a bug.
I checked the last 5 pages of this thread, didn't find anything magical crops related besides one post about flux crystals. A lot going on hereOops, my apologies, I forgot to add that to the removed section (or rather, it would have gotten its own section). I've mentioned it a few times in this thread and elsewhere, but I probably should have mentioned it a bit more.
0.1.1 is where FLuxed Crystals 2 was added to replace Magical Crops, and the scripts to convert Magical Crop seeds to Fluxed Crystal seeds were added, with the notice that Magical Crops were being removed in 0.1.2.
If you haven't loaded a world in 0.1.2 yet, you can downgrade to 0.1.1 and convert all your seeds before updating.
We did a rollback from a backup, ran into multiple issues with upgrading.If you haven't loaded a world in 0.1.2 yet, you can downgrade to 0.1.1 and convert all your seeds before updating.
My apologies, I checked my YAMPST 'log in notices' but apparently I never added one for magical crops. I never really noticed since I glance past those for mod updates and errors while doing updates. Completely my fault. =(I checked the last 5 pages of this thread, didn't find anything magical crops related besides one post about flux crystals. A lot going on here
Magical Crops : These are 'infused' versions of wood, stone, and obsidian you have to make specifically. The ore did not generate.huge number of missing/changed blocks. I'm pretty sure the world is going to look like swiss cheese. 461 blocks gone. http://pastebin.com/d9WqaamA
That's odd, as they should both work just fine. Tested it with my old test worlds and none of my testers have reported issues with either of these. What errors/issues/crashes are coming up from this?2) Jabba doesn't seem to be compatible with the old data.
3) Thermal expansion doesn't seem to be compatible with the old data.
java.lang.RuntimeException: class cofh.thermalexpansion.block.device.TileWorkbenchFalse is missing a mapping! This is a bug!
at net.minecraft.tileentity.TileEntity.func_145841_b(TileEntity.java:84)
at cofh.thermalexpansion.block.TileTEBase.func_145841_b(TileTEBase.java:91)
at cofh.thermalexpansion.block.TileInventory.func_145841_b(TileInventory.java:277)
at cofh.thermalexpansion.block.device.TileWorkbenchFalse.func_145841_b(TileWorkbenchFalse.java:72)
at cofh.thermalexpansion.block.device.TileWorkbenchFalse.cofh_validate(TileWorkbenchFalse.java:29)
at net.minecraft.world.World.func_72939_s(World.java:50532)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:669)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:954)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:431)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:809)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:669)
at java.lang.Thread.run(Thread.java:745)
Ah, this. It's been 'fixed in dev' but the dev version with the fix hasn't been released yet.Code:java.lang.RuntimeException: class cofh.thermalexpansion.block.device.TileWorkbenchFalse is missing a mapping! This is a bug! at net.minecraft.tileentity.TileEntity.func_145841_b(TileEntity.java:84) at cofh.thermalexpansion.block.TileTEBase.func_145841_b(TileTEBase.java:91) at cofh.thermalexpansion.block.TileInventory.func_145841_b(TileInventory.java:277) at cofh.thermalexpansion.block.device.TileWorkbenchFalse.func_145841_b(TileWorkbenchFalse.java:72) at cofh.thermalexpansion.block.device.TileWorkbenchFalse.cofh_validate(TileWorkbenchFalse.java:29) at net.minecraft.world.World.func_72939_s(World.java:50532) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:669) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:954) at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:431) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:809) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:669) at java.lang.Thread.run(Thread.java:745)