I had the same problem of freezes in crafting grids - much longer than 5 seconds, though - when playing another pack. It was recommended that I try a java argument. It worked for me. If you search the Tolkiencraft 2 thread for java argument you should find it.I'm also getting something weird going on when nei searching and occasionally it will not search anymore and I will have to re-download the pack for it to work again. There is something going on when i'm in any sort of crafting table where sometimes there can be a freeze while i'm trying to craft and then i will get the item after around 5 seconds of waiting. Not sure which of these you were aware of or if these problems are something to do with me but thought i'd let you know. PS currently watching FireBall's stream .
there is no good early game power transfer, ic2 has some stuff, but nothing easy like conduits for redstone fluxwhat do you mean?
try Energy pipes and nodes from Extra utilities,there is no good early game power transfer, ic2 has some stuff, but nothing easy like conduits for redstone flux
that requires alot of ender pearls, i think i will try the mfr pipestry Energy pipes and nodes from Extra utilities,
Thanks for considering that. I'm having fun playing your pack, and I just realized how a lot of things are centered around ic2, which I know little about. I guess its time for me to learn about ic2! Do you know if the rednet power cables will cause basic machines such as a macerator/electric furnace to explode?I have already actually been considering that. I may remove it completely from the pack all together.
I'm just wondering are you talking about spice of life? Because if so, I agree.Can you leave it in but disable it?
Correct. I think it can be good for server play and I want to have the option of having it.I'm just wondering are you talking about spice of life? Because if so, I agree.
Correct. I think it can be good for server play and I want to have the option of having it.
I am thinking of starting a server with this pack and adding my own custom templates for Ruins. Maybe adding more mob types. We might add mystcraft also just for portals, but not for dimensions.