I really like your pack so far! I would like to recommend Thaumcraft; it's a really good steampunk-magic mod, plus it adds support for Flaxbeard's Wondrous Steam Power mod.
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Why are all the zombies infernal?
(edit: I checked the configs for infernal mobs, were zombieTFC made to always be infernal or was that a mistake?)
Thank you very much for the suggestionI really like your pack so far! I would like to recommend Thaumcraft; it's a really good steampunk-magic mod, plus it adds support for Flaxbeard's Wondrous Steam Power mod.
Also, I have plenty of other mod suggestions if you'd like them
Perhaps make some Greco-Roman bath-like ruins with the Ruins mod. This would give players access to both vanilla water for FSP & quartz for building & decoration.
Also, I noticed a bug; whenever I try to look at a recipe with 'R', it crashes my game.
I just had an idea for how Thaumcraft could be implemented into this pack; perhaps various structures could have aura nodes and other things required for Thaumcraft!
Hmm… I was able to place some aura nodes in creative. Odd.
Perhaps Witchery would work?
I found out Extra Utilities is compatible with Terrafirmacraft, I wonder how cursed earth is going to work with Terrafirma's own mob spawning system.