Yeah I just think that's a bugged animal. I have had issues with disappearing animals, duplicating animals and my bull lost all it's familiarity and I had to start over. Maybe the heart isn't showing the familiarity? But if you can't sheer the sheep then it's probably bugged.yes. no one is able to tame them now.
If the current version you are running is 2.9.0, and you are trying to update to the latest version, then you will need to load the world in singleplayer, then put it back on your server.Hey,
Just checking I am just updating my technofirmacraft server, what changes have been made to the server? I tried copying the files over the old ones which broke it, tried running it on its own and installing forge for it didn't work and running it on its own seems to generate a strange pause error which when it says hit any key to continue just closes itself.
What am I doing wrong? (haha apart from doing this when I am dog tired.) My version of technofirmacraft is back from February. I am also wondering if my world will be compatible with the latest version?
cheers for your help.
I am looking into this issue.Hi,
Sheep seem to be completely un-tameable. No matter how many days in a row I feed them they remain at 0 familiarity.
Yes but when you start a new world, it is June. In existing worlds the region has to get enough rainfall and be freezing or colder in order to get snow.Is there snow biomes or snow at all in this update? So far I have done a lot of flying at fast speeds in all directions on a few seeds with no sign of it as of yet.
This is all that has been said. http://terrafirmacraft.com/index.html/_/articles/news-from-the-front-r70Conversationally is there any update on the terrafirmacraft port to v1.8? Googling hasn't brought that much info back.
So I've looked around, and tried a search on this forum post,
But why is thaumcraft in this modpack? You can't craft caps that I can tell, I haven't come upon any shards, is it even usable? The only thing I've seen it add at the greatwood trees (the chests giving items that are completely useless as they pull from the normal minecraft/thaumcraft item sets), and the nodes. The hungry nodes just being there as an added danger when exploring/dieing.
Other than that, we are enjoying the challenge this provides. We are barely into the bronze age and its been a little bit. Surprised also to see a mod dev working on something for 1.8. Crazy!
There is an issue with recipes, simply restart your game as teagan stated. Also, I do not make any mods, I simply meant that I was starting to put the pack together for 1.8. If you need help locating shards, make a prospecting focus and use those in your wand. Glad people like the pack .You can craft the caps in an anvil however, sometimes the recipes get bugged with game/server restarts and won't show up in NEI. I know kev 12east is working on resolving that issue for the next update. The shards should be found while mining. They are on the ore list. Also keep in mind this is a WIP modpack and he continually adds more recipes with each update.
Could you please provide a crash report or console log?Hi,
I've actually install this mod pack and I want to remove the "Thaumcraft" part. But when I disable the three part with Thaumcraft in the name, the launcher doesn't want to open Minecraft.
Someone is able to help me please ?
P.S. Sorry for my english it sin't my motherlanguage and it's quit difficult for me.